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MeloNX
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2025-04-07
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MeloNX
/
Ryujinx.Graphics.Gpu
History
gdkchan
625f5fb88a
Account for pool change on texture bindings cache (
#3420
)
...
* Account for pool change on texture bindings cache * Reduce the number of checks needed
2022-06-25 16:52:38 +02:00
..
Engine
Optimize Texture Binding and Shader Specialization Checks (
#3399
)
2022-06-17 13:09:14 -03:00
Image
Account for pool change on texture bindings cache (
#3420
)
2022-06-25 16:52:38 +02:00
Memory
Optimize Texture Binding and Shader Specialization Checks (
#3399
)
2022-06-17 13:09:14 -03:00
Shader
Ensure texture ID is valid before getting texture descriptor (
#3406
)
2022-06-24 02:41:57 +02:00
Synchronization
When waiting on CPU, do not return a time out error from EventWait (
#2780
)
2021-11-01 19:10:02 -03:00
ClassId.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
Constants.cs
Improve linear texture compatibility rules (
#2099
)
2021-03-19 02:17:38 +01:00
GpuChannel.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
GpuContext.cs
Prefetch capabilities before spawning translation threads. (
#3338
)
2022-05-14 11:58:33 -03:00
GraphicsConfig.cs
Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (
#3112
)
2022-02-22 11:21:29 -03:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 6 (
#2829
)
2021-11-28 21:24:17 +01:00
Window.cs
Avalonia UI - Part 1 (
#3270
)
2022-05-15 13:30:15 +02:00