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2025-04-07
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MeloNX
/
Ryujinx.Graphics.Gpu
History
Ac_K
73f6149bd6
gpu: Implement missing texture formats (
#1867
)
...
* gpu: Implement Etc2Rgba texture format * Add more format * Fix wrong pixel format
2021-01-05 06:02:49 +01:00
..
Engine
Interrupt GPU command processing when a frame's fence is reached. (
#1741
)
2020-12-17 19:39:52 +01:00
Image
gpu: Implement missing texture formats (
#1867
)
2021-01-05 06:02:49 +01:00
Memory
GPU: Improve unnecessary return value in Map function. (
#1799
)
2020-12-11 06:05:53 +01:00
Shader
salieri: Support read-only mode if archive is already opened (
#1807
)
2020-12-13 08:46:07 +01:00
State
Implement Force Early Z Register (
#1755
)
2020-12-02 00:13:27 +01:00
Synchronization
Improved Logger (
#1292
)
2020-08-04 01:32:53 +02:00
ClassId.cs
Implement GPU syncpoints (
#980
)
2020-04-19 11:25:57 +10:00
Constants.cs
Initial transform feedback support (
#1370
)
2020-07-15 13:01:10 +10:00
GpuContext.cs
shader cache: Fix Linux boot issues (
#1709
)
2020-11-17 22:40:19 +01:00
GraphicsConfig.cs
Salieri: shader cache (
#1701
)
2020-11-13 00:15:34 +01:00
MethodParams.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 5 (
#1694
)
2020-11-15 19:27:15 +01:00
ShadowRamControl.cs
Implement MME shadow RAM (
#987
)
2020-03-13 12:30:26 +11:00
Window.cs
Interrupt GPU command processing when a frame's fence is reached. (
#1741
)
2020-12-17 19:39:52 +01:00