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2025-04-07
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MeloNX
/
Ryujinx.Graphics.Gpu
History
riperiperi
f224769c49
Implement Logical Operation registers and functionality (
#1380
)
...
* Implement Logical Operation registers and functionality. * Address Feedback 1
2020-07-10 14:23:15 -03:00
..
Engine
Implement Logical Operation registers and functionality (
#1380
)
2020-07-10 14:23:15 -03:00
Image
Implement Zero-Configuration Resolution Scaling (
#1365
)
2020-07-07 04:41:07 +02:00
Memory
Support inline index buffer data (
#1351
)
2020-07-04 00:41:27 +02:00
Shader
Fix wrong face culling once and for all (
#1277
)
2020-05-28 09:03:07 +10:00
State
Implement Logical Operation registers and functionality (
#1380
)
2020-07-10 14:23:15 -03:00
Synchronization
Call syncpoint expiration callback outside of the lock (
#1349
)
2020-07-04 00:22:06 +02:00
ClassId.cs
Implement GPU syncpoints (
#980
)
2020-04-19 11:25:57 +10:00
Constants.cs
Spanify Graphics Abstraction Layer (
#1226
)
2020-05-23 11:46:09 +02:00
DmaPusher.cs
Refactor shader GPU state and memory access (
#1203
)
2020-05-06 11:02:28 +10:00
GpuContext.cs
Implement a new physical memory manager and replace DeviceMemory (
#856
)
2020-05-04 08:54:50 +10:00
GraphicsConfig.cs
Implement Zero-Configuration Resolution Scaling (
#1365
)
2020-07-07 04:41:07 +02:00
MacroInterpreter.cs
Fix MME shadow RAM implementation (
#1051
)
2020-04-25 23:56:56 +10:00
MethodParams.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
NvGpuFifo.cs
Fix compilation warnings and use new LibHac APIs for executable loading (
#1350
)
2020-07-04 01:58:01 +02:00
Ryujinx.Graphics.Gpu.csproj
Upgrade projects to C#8 (
#1193
)
2020-05-04 12:14:48 +10:00
ShadowRamControl.cs
Implement MME shadow RAM (
#987
)
2020-03-13 12:30:26 +11:00
Window.cs
Implement Zero-Configuration Resolution Scaling (
#1365
)
2020-07-07 04:41:07 +02:00