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MeloNX
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2025-04-07
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MeloNX
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src
History
gdkchan
870d9599cc
Change shader cache init wait method (
#6131
)
...
* Change shader cache init wait method * Make field readonly
2024-01-18 14:17:38 -03:00
..
ARMeilleure
Change shader cache init wait method (
#6131
)
2024-01-18 14:17:38 -03:00
Ryujinx
Change shader cache init wait method (
#6131
)
2024-01-18 14:17:38 -03:00
Ryujinx.Audio
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.OpenAL
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.SDL2
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.SoundIo
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Ava
Change shader cache init wait method (
#6131
)
2024-01-18 14:17:38 -03:00
Ryujinx.Common
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Cpu
Move most of signal handling to Ryujinx.Cpu project (
#6128
)
2024-01-18 14:08:40 -03:00
Ryujinx.Graphics.Device
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.GAL
Implement support for multi-range buffers using Vulkan sparse mappings (
#5427
)
2023-12-04 20:30:19 +01:00
Ryujinx.Graphics.Gpu
Change shader cache init wait method (
#6131
)
2024-01-18 14:17:38 -03:00
Ryujinx.Graphics.Host1x
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.FFmpeg
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL
Implement support for multi-range buffers using Vulkan sparse mappings (
#5427
)
2023-12-04 20:30:19 +01:00
Ryujinx.Graphics.Shader
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Texture
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vic
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Video
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan
Vulkan: Cache delegate for EndRenderPass (
#6132
)
2024-01-16 13:22:20 +01:00
Ryujinx.Headless.SDL2
Change shader cache init wait method (
#6131
)
2024-01-18 14:17:38 -03:00
Ryujinx.HLE
Change shader cache init wait method (
#6131
)
2024-01-18 14:17:38 -03:00
Ryujinx.Horizon
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Common
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Generators
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Kernel.Generators
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Input
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Input.SDL2
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Memory
Implement support for multi-range buffers using Vulkan sparse mappings (
#5427
)
2023-12-04 20:30:19 +01:00
Ryujinx.SDL2.Common
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.ShaderTools
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Tests
Change shader cache init wait method (
#6131
)
2024-01-18 14:17:38 -03:00
Ryujinx.Tests.Memory
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Tests.Unicorn
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Ui.Common
ApplicationLibrary: Skip invalid symlinks (
#6004
)
2023-12-04 19:16:34 +01:00
Ryujinx.Ui.LocaleGenerator
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Spv.Generator
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00