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2025-04-07
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MeloNX
/
Ryujinx.Graphics.Gpu
History
gdkchan
09341dc11d
Fix off by one error in pages count calculation on GPU pool (
#1511
)
2020-08-29 16:42:34 -03:00
..
Engine
Add missing depth-color conversions in CopyTexture (
#1474
)
2020-08-14 20:03:19 +10:00
Image
Fix off by one error in pages count calculation on GPU pool (
#1511
)
2020-08-29 16:42:34 -03:00
Memory
Remove GPU MemoryAccessor (
#1423
)
2020-07-25 16:39:45 +10:00
Shader
Improved Logger (
#1292
)
2020-08-04 01:32:53 +02:00
State
Implement a Macro JIT (
#1445
)
2020-08-03 03:36:57 +02:00
Synchronization
Improved Logger (
#1292
)
2020-08-04 01:32:53 +02:00
ClassId.cs
Implement GPU syncpoints (
#980
)
2020-04-19 11:25:57 +10:00
Constants.cs
Initial transform feedback support (
#1370
)
2020-07-15 13:01:10 +10:00
GpuContext.cs
Remove GPU MemoryAccessor (
#1423
)
2020-07-25 16:39:45 +10:00
GraphicsConfig.cs
Implement a Macro JIT (
#1445
)
2020-08-03 03:36:57 +02:00
MethodParams.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj
New GPFifo and fast guest constant buffer updates (
#1400
)
2020-07-23 23:53:25 -03:00
ShadowRamControl.cs
Implement MME shadow RAM (
#987
)
2020-03-13 12:30:26 +11:00
Window.cs
Implement Zero-Configuration Resolution Scaling (
#1365
)
2020-07-07 04:41:07 +02:00