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MeloNX
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2025-04-07
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MeloNX
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Ryujinx.Graphics.Gpu
History
gdkchan
947e14d3be
Reimplement limited bindless textures support
2020-01-09 02:13:00 +01:00
..
Engine
Reimplement limited bindless textures support
2020-01-09 02:13:00 +01:00
Image
Reimplement limited bindless textures support
2020-01-09 02:13:00 +01:00
Memory
Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work
2020-01-09 02:13:00 +01:00
Shader
Support texture rectangle targets (non-normalized coords)
2020-01-09 02:13:00 +01:00
State
Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?)
2020-01-09 02:13:00 +01:00
ClassId.cs
Initial work
2020-01-09 02:13:00 +01:00
Constants.cs
Initial work
2020-01-09 02:13:00 +01:00
Debugging.cs
Initial work
2020-01-09 02:13:00 +01:00
DmaPusher.cs
Initial work
2020-01-09 02:13:00 +01:00
GpuContext.cs
Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work
2020-01-09 02:13:00 +01:00
GraphicsConfig.cs
Initial work
2020-01-09 02:13:00 +01:00
MacroInterpreter.cs
Separate sub-channel state
2020-01-09 02:13:00 +01:00
MethodParams.cs
Initial work
2020-01-09 02:13:00 +01:00
NvGpuFifo.cs
Support shared color mask, implement more shader instructions
2020-01-09 02:13:00 +01:00
NvGpuFifoMeth.cs
Initial work
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj
Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work
2020-01-09 02:13:00 +01:00
Window.cs
Improved and simplified window texture presentation
2020-01-09 02:13:00 +01:00