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MeloNX
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2025-04-07
. You can view files and clone it, but cannot push or open issues or pull requests.
MeloNX
/
Ryujinx.Graphics.Gpu
History
gdkchan
b8e3909d80
Add a GetSpan method to the memory manager and use it on GPU (
#877
)
2020-01-13 10:27:50 +11:00
..
Engine
Add a GetSpan method to the memory manager and use it on GPU (
#877
)
2020-01-13 10:27:50 +11:00
Image
Add a GetSpan method to the memory manager and use it on GPU (
#877
)
2020-01-13 10:27:50 +11:00
Memory
Add a GetSpan method to the memory manager and use it on GPU (
#877
)
2020-01-13 10:27:50 +11:00
Shader
Add a GetSpan method to the memory manager and use it on GPU (
#877
)
2020-01-13 10:27:50 +11:00
State
Address PR feedback
2020-01-09 02:13:00 +01:00
ClassId.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
Constants.cs
Address PR feedback
2020-01-09 02:13:00 +01:00
DmaPusher.cs
Address PR feedback
2020-01-09 02:13:00 +01:00
GpuContext.cs
Re-add NVDEC project (not integrated)
2020-01-09 02:13:00 +01:00
GraphicsConfig.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
MacroInterpreter.cs
Fix some spelling mistakes
2020-01-09 02:13:00 +01:00
MethodParams.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
NvGpuFifo.cs
Replace glFinish with barrier for WaitForIdle (
#878
)
2020-01-13 09:12:40 +11:00
NvGpuFifoMeth.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj
Add runtime identifiers to new projects
2020-01-09 02:13:00 +01:00
Window.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00