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forked from MeloNX/MeloNX
2024-09-10 09:11:41 +00:00

50 lines
1.4 KiB
C++

//
// Created by Emmanuel Hansen on 6/19/2023.
//
#ifndef RYUJINXNATIVE_RYUIJNX_H
#define RYUJINXNATIVE_RYUIJNX_H
#include <stdlib.h>
#include <dlfcn.h>
#include <string.h>
#include <string>
#include <jni.h>
#include <exception>
#include <android/log.h>
#include <android/native_window.h>
#include <android/native_window_jni.h>
#include "vulkan_wrapper.h"
#include <vulkan/vulkan_android.h>
#include <cassert>
#include <fcntl.h>
#include "adrenotools/driver.h"
#include "native_window.h"
// A macro to pass call to Vulkan and check for return value for success
#define CALL_VK(func) \
if (VK_SUCCESS != (func)) { \
__android_log_print(ANDROID_LOG_ERROR, "Tutorial ", \
"Vulkan error. File[%s], line[%d]", __FILE__, \
__LINE__); \
assert(false); \
}
// A macro to check value is VK_SUCCESS
// Used also for non-vulkan functions but return VK_SUCCESS
#define VK_CHECK(x) CALL_VK(x)
#define LoadLib(a) dlopen(a, RTLD_NOW)
void *_ryujinxNative = NULL;
// Ryujinx imported functions
bool (*initialize)(char *) = NULL;
long _renderingThreadId = 0;
JavaVM *_vm = nullptr;
jobject _mainActivity = nullptr;
jclass _mainActivityClass = nullptr;
#endif //RYUJINXNATIVE_RYUIJNX_H