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MeloNX
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2025-04-07
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MeloNX
/
src
History
gdkchan
e37735ed26
Implement X8Z24 texture format (
#6315
)
2024-02-15 19:06:26 -03:00
..
ARMeilleure
Cpu: Implement Vpadal and Vrintr instructions (
#6185
)
2024-01-30 00:51:05 +01:00
Ryujinx
Updaters: Fix ARM Linux Updater (
#6316
)
2024-02-15 10:41:43 +01:00
Ryujinx.Audio
Fix integer overflow on downsample surround to stereo (
#6160
)
2024-01-21 21:11:46 +01:00
Ryujinx.Audio.Backends.OpenAL
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.SDL2
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Audio.Backends.SoundIo
Add missing RID exclusions for linux-arm64 (
#6298
)
2024-02-10 22:49:32 +01:00
Ryujinx.Ava
Updaters: Fix ARM Linux Updater (
#6316
)
2024-02-15 10:41:43 +01:00
Ryujinx.Common
Handle exceptions when checking user data directory for symlink (
#6304
)
2024-02-12 00:10:21 +01:00
Ryujinx.Cpu
LightningJit: Reduce stack usage for Arm32 code (
#6245
)
2024-02-08 20:17:47 +01:00
Ryujinx.Graphics.Device
Add a separate device memory manager (
#6153
)
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.GAL
Implement X8Z24 texture format (
#6315
)
2024-02-15 19:06:26 -03:00
Ryujinx.Graphics.Gpu
Implement X8Z24 texture format (
#6315
)
2024-02-15 19:06:26 -03:00
Ryujinx.Graphics.Host1x
Add a separate device memory manager (
#6153
)
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec
Add a separate device memory manager (
#6153
)
2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL
Implement X8Z24 texture format (
#6315
)
2024-02-15 19:06:26 -03:00
Ryujinx.Graphics.Shader
Set PointSize in shader on OpenGL (
#6292
)
2024-02-10 20:27:17 +01:00
Ryujinx.Graphics.Texture
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vic
Remove Vic Reference to Host1x (
#6277
)
2024-02-08 20:01:03 +01:00
Ryujinx.Graphics.Video
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan
Implement X8Z24 texture format (
#6315
)
2024-02-15 19:06:26 -03:00
Ryujinx.Headless.SDL2
Infra: Capitalisation Consistency (
#6296
)
2024-02-11 03:09:18 +01:00
Ryujinx.HLE
Fix PermissionLocked check on UnmapProcessCodeMemory (
#6314
)
2024-02-15 16:16:01 -03:00
Ryujinx.Horizon
Fix exception when trying to read output pointer buffer size (
#6221
)
2024-01-29 21:19:39 -03:00
Ryujinx.Horizon.Common
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Generators
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Horizon.Kernel.Generators
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Input
Input: Improve controller identification (
#6029
)
2024-01-22 17:02:44 -03:00
Ryujinx.Input.SDL2
Input: Improve controller identification (
#6029
)
2024-01-22 17:02:44 -03:00
Ryujinx.Memory
Implement support for multi-range buffers using Vulkan sparse mappings (
#5427
)
2023-12-04 20:30:19 +01:00
Ryujinx.SDL2.Common
Load custom SDL mappings from application data folder (
#6295
)
2024-02-10 19:41:02 +01:00
Ryujinx.ShaderTools
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Tests
Cpu: Implement Vpadal and Vrintr instructions (
#6185
)
2024-01-30 00:51:05 +01:00
Ryujinx.Tests.Memory
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.Tests.Unicorn
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00
Ryujinx.UI.Common
macOS: Stop storing user data in Documents for some users; fix symlinks (
#6241
)
2024-02-11 19:04:39 +01:00
Ryujinx.UI.LocaleGenerator
Infra: Capitalisation Consistency (
#6296
)
2024-02-11 03:09:18 +01:00
Spv.Generator
editorconfig: Set default encoding to UTF-8 (
#5793
)
2023-12-04 14:17:13 +01:00