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MeloNX
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2025-04-07
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MeloNX
/
Ryujinx.Common
History
Mary
f39fce8f54
misc: Migrate usage of RuntimeInformation to OperatingSystem (
#2901
)
...
Very basic migration across the codebase.
2021-12-04 20:02:30 -03:00
..
Collections
Implement and use an Interval Tree for the MultiRangeList (
#2641
)
2021-09-19 14:55:07 +02:00
Configuration
Implement a "Pause Emulation" option & hotkey (
#2428
)
2021-09-11 22:08:25 +02:00
Extensions
PrntStub: Add a way to print arrays (
#711
)
2019-06-27 13:11:51 +02:00
GraphicsDriver
Data should not be public for nvapi unicode string
2021-04-18 17:34:01 +01:00
Logging
clkrst: Stub/Implement IClkrstManager and IClkrstSession calls (
#2692
)
2021-09-29 01:03:35 +02:00
Memory
hle: Make Ryujinx.HLE project entirely safe (
#2789
)
2021-11-01 19:38:13 -03:00
Pools
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (
#2501
)
2021-08-27 00:31:29 +02:00
System
misc: Migrate usage of RuntimeInformation to OperatingSystem (
#2901
)
2021-12-04 20:02:30 -03:00
SystemInfo
Revise SystemInfo (
#2047
)
2021-03-01 15:22:00 +11:00
Utilities
hos: Cleanup the project (
#2634
)
2021-09-15 01:24:49 +02:00
AsyncWorkQueue.cs
New NVDEC and VIC implementation (
#1384
)
2020-07-12 05:07:01 +02:00
Hash128.cs
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount
#2
(
#2557
)
2021-08-26 23:50:28 +02:00
PerformanceCounter.cs
Rewrite scheduler context switch code (
#1786
)
2020-12-09 19:20:05 -03:00
ReactiveObject.cs
Fix ReactiveObject initial event not being propagated with boolean types (
#860
)
2020-01-05 17:35:55 +01:00
ReferenceEqualityComparer.cs
Only enumerate cached textures that are modified when flushing. (
#918
)
2020-02-07 08:49:26 +11:00
Ryujinx.Common.csproj
infra: Migrate to .NET 6 (
#2829
)
2021-11-28 21:24:17 +01:00
XXHash128.cs
Improvements with new .NET 5 functions or bugfixes (
#1714
)
2020-11-18 19:28:40 +01:00