forked from MeloNX/MeloNX
fix libryujinx content manager rebase disable trim warning suppression libryujinx - add graphics logging libryujinx - use pointers for game info struct libryujinx - update rd LibRyujinx: Fix path to Ryujinx.UI.Common project libryujinx - cleanup Start GameInfoNative Expand InitializeDeviceNative Signature libryujinx - Expose InstallFirmware libryujinx - Expose GetInstalledFirmwareVersion Don’t crash if no firmware is installed libryujinx - Expose Accelerometer & Gyro Functions libryujinx - add stream support libryujinx - add motion controls libryujinx - add openal reference, mii applet launch api rebase fix libryujinx - load firmware version at launch, add user manager api libryujinx - fix whitespace and remove unused usings libryuijinx - fix rd.xml libryujinx - some optimizations. apply current transform to native window instead of defaulting to Identity libryujinx - update libryujinx - Add more debug information when loading game files libryujinx - call swapbuffer callback libryujinx - update input add file logs add game stats helper libryujinx-update add basic touch and button input interface remove armeilleire reference in rd file libryujinx - disable shader cache remove redundant project reference add nativaot libryujinx project (cherry picked from commit 6288d793c6d9322c7ea188d689f524a9b73eaa9c)
9 lines
206 B
XML
9 lines
206 B
XML
<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<packageSources>
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<clear />
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<add key="nuget"
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value="https://api.nuget.org/v3/index.json" />
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</packageSources>
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</configuration>
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