00:00:00.353 |N| Application LoadApplication: Using Firmware Version: 19.0.1 00:00:00.353 |I| Application LoadApplication: Loading as NSP. 00:00:00.390 |I| ModLoader QueryContentsDir: Searching mods for Application 01001F5010DFA000 in "/var/mobile/Containers/Data/Application/77890839-96DC-40C7-8F49-ABEA313B1F8E/Documents/mods/contents" 00:00:00.391 |I| ModLoader QueryContentsDir: Searching mods for Application 01001F5010DFA000 in "/var/mobile/Containers/Data/Application/77890839-96DC-40C7-8F49-ABEA313B1F8E/Documents/sdcard/atmosphere/contents" 00:00:00.395 |I| Loader Load: Loading rtld... 00:00:00.396 |I| Loader PrintRoSectionInfo: rtld: Module: nnrtld 00:00:00.396 |I| Loader Load: Loading main... 00:00:01.457 |I| Loader PrintRoSectionInfo: main: Module: C:\jenkins\workspace\hayabusa\rom\localrombuild\program\output\NX64\Release\main.nss SDK Libraries: SDK MW+NINTENDO+nlib_LZ4-20_0714 SDK MW+Nintendo+NintendoSDK_libcurl-11_4_0-Release SDK MW+Nintendo+NintendoSDK_libz-11_4_0-Release SDK MW+Nintendo+NintendoWare_Font-11_4_0-Release SDK MW+Nintendo+NintendoWare_Ui2d-11_4_0-Release SDK MW+Nintendo+NintendoWare_Vfx-11_4_0-Release SDK MW+Nintendo+NintendoWare_G3d-11_4_0-Release SDK MW+Nintendo+NintendoSDK_NPLN-0_28_0-Release SDK MW+Nintendo+gRPC-0_0_0+NPLN SDK MW+Nintendo+OpenSSL-0_0_0+NPLN SDK MW+Nintendo+PiaCommon-6_16_2 SDK MW+Nintendo+Pia-6_16_2 SDK MW+Nintendo+PiaLocal-6_16_2 SDK MW+Nintendo+PiaLan-6_16_2 SDK MW+Nintendo+PiaSession-6_16_2 SDK MW+Nintendo+PiaTransport-6_16_2 SDK MW+Nintendo+PiaNpln-6_16_2 SDK MW+Nintendo+NintendoSDK_gfx-11_4_0-Release SDK MW+Microsoft+Havok_AI-2020_2 00:00:01.457 |I| Loader Load: Loading subsdk0... 00:00:01.568 |I| Loader PrintRoSectionInfo: subsdk0: Module: multimedia SDK Libraries: SDK MW+Nintendo+NintendoSDK_movie-11_4_0-Release 00:00:01.568 |I| Loader Load: Loading subsdk1... 00:00:01.760 |I| Loader PrintRoSectionInfo: subsdk1: Module: glslc 00:00:01.760 |I| Loader Load: Loading sdk... 00:00:02.014 |I| Loader PrintRoSectionInfo: sdk: Module: nnSdk FS SDK Version: 11.4.0 SDK Libraries: SDK MW+Nintendo+NintendoSDK_libz-11_4_0-Release SDK MW+Nintendo+NintendoSdk_nnSdk-11_4_0-Release SDK MW+Nintendo+NintendoSDK_NVN-11_4_0-Release 00:00:02.038 |I| Loader LoadNsos: Loading image 0 at 0x0000000008500000... 00:00:02.038 |I| Loader LoadNsos: Loading image 1 at 0x0000000008504000... 00:00:02.077 |I| Loader LoadNsos: Loading image 2 at 0x000000000c810000... 00:00:02.082 |I| Loader LoadNsos: Loading image 3 at 0x000000000ceb6000... 00:00:02.091 |I| Loader LoadNsos: Loading image 4 at 0x000000000d87e000... 00:00:02.102 |I| ModLoader LoadCheats: Build ids found for application 01001F5010DFA000: 6F8B1226CC8CD958021D6BFD226EBF23F892AB9B000000000000000000000000 7FCAD279539DE183B25C11834FD4A030591CFE25000000000000000000000000 535249A546887CAC875A099E9C8EF367077CF58B000000000000000000000000 4DD097B435891C5E0E15A65DBE47124F4D7FD1C1000000000000000000000000 B39ADD63421BE525D352E576DAB438D3812EFDF0000000000000000000000000 00:00:02.103 |I| Application EnsureSaveData: Ensuring required savedata exists. 00:00:02.402 |I| Loader Start: Application Loaded: 宝可梦传说 阿尔宙斯 v1.0.0 [01001f5010dfa000] [64-bit] 00:00:02.402 |I| Hid Configure: Configured Controller JoyconPair to Player1 00:00:02.403 |I| Application InitializeWindow: Not using SDL Windows, Skipping... 00:00:02.403 |I| GUI.RenderLoop Application GetRequiredInstanceExtensions: Available Vulkan extensions: VK_KHR_device_group_creation, VK_KHR_external_fence_capabilities, VK_KHR_external_memory_capabilities, VK_KHR_external_semaphore_capabilities, VK_KHR_get_physical_device_properties2, VK_KHR_get_surface_capabilities2, VK_KHR_surface, VK_EXT_debug_report, VK_EXT_debug_utils, VK_EXT_headless_surface, VK_EXT_layer_settings, VK_EXT_metal_surface, VK_EXT_surface_maintenance1, VK_EXT_swapchain_colorspace, VK_MVK_ios_surface, VK_MVK_moltenvk 00:00:02.403 |I| GUI.RenderLoop Application GetRequiredInstanceExtensions: Using Vulkan extensions: VK_KHR_surface, VK_EXT_metal_surface 00:00:02.404 |I| Hid SetupNpad: Connected Controller JoyconPair to Player1 00:00:02.450 |N| GUI.RenderLoop Gpu PrintGpuInformation: Apple Apple M2 GPU (Vulkan v1.2.296, Driver v0.2.2020) 00:00:02.450 |N| GUI.RenderLoop Gpu PrintGpuInformation: GPU Memory: 7542 MiB 00:00:02.579 |S| HLE.OsThread.47 ServiceAm GetAppletResourceUserId: Stubbed. {appletResourceUserId: 1} 00:00:02.603 |S| HLE.OsThread.47 ServiceAm AcquireForegroundRights: Stubbed. 00:00:02.603 |S| HLE.OsThread.47 ServiceAm SetFocusHandlingMode: Stubbed. {unknownFlag1: False ; unknownFlag2: False ; unknownFlag3: True} 00:00:02.603 |S| HLE.OsThread.47 ServiceAm SetOutOfFocusSuspendingEnabled: Stubbed. {outOfFocusSuspendingEnabled: False} 00:00:02.685 |S| HLE.OsThread.47 ServicePctl Initialize: Stubbed. 00:00:02.804 |W| HLE.GuestThread.46 KernelSvc : MapPhysicalMemory() = LimitReached 00:00:02.969 |S| HLE.OsThread.3 ServiceHid ActiveNpadImpl: Stubbed. {appletResourceUserId: 1 ; revision: 3} 00:00:02.969 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadIdType: Stubbed. 2 Players: Player1,Handheld 00:00:02.970 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 127 ; appletResourceUserId: 1 ; type: ProController, Handheld} 00:00:02.970 |S| HLE.OsThread.47 ServiceAm SetPerformanceModeChangedNotification: Stubbed. {performanceModeChangedNotification: True} 00:00:02.985 |I| Hid SetupNpad: Connected Controller ProController to Player1 00:00:03.028 |S| HLE.OsThread.4 ServiceNv FinishInitialize: Stubbed. 00:00:03.096 |I| HLE.OsThread.47 SurfaceFlinger CreateLayerFromId: Creating layer 1 00:00:03.096 |I| HLE.OsThread.47 SurfaceFlinger CreateLayerFromId: Creating layer 2 00:00:03.144 |S| HLE.OsThread.4 ServiceNv InitializeEx: Stubbed. 00:00:03.147 |S| HLE.OsThread.4 ServiceNv GetActiveSlotMask: Stubbed. 00:00:03.224 |S| HLE.OsThread.4 ServiceNv SetNvMapFd: Stubbed. 00:00:03.224 |S| HLE.OsThread.4 ServiceNv AllocGpfifoEx2: Stubbed. 00:00:03.224 |S| HLE.OsThread.4 ServiceNv AllocObjCtx: Stubbed. 00:00:03.224 |S| HLE.OsThread.4 ServiceNv SetErrorNotifier: Stubbed. 00:00:03.224 |S| HLE.OsThread.4 ServiceNv SetUserData: Stubbed. 00:00:03.224 |S| HLE.OsThread.4 ServiceNv SetTimeout: Stubbed. 00:00:03.225 |S| HLE.OsThread.4 ServiceNv ZcullBind: Stubbed. 00:00:04.229 |W| HLE.GuestThread.46 KernelSvc : MapSharedMemory() = InvalidMemoryRegion 00:00:04.474 |S| HLE.OsThread.47 ServiceAm SetFocusHandlingMode: Stubbed. {unknownFlag1: False ; unknownFlag2: False ; unknownFlag3: True} 00:00:04.474 |S| HLE.OsThread.47 ServiceAm SetOutOfFocusSuspendingEnabled: Stubbed. {outOfFocusSuspendingEnabled: False} 00:00:04.474 |S| HLE.OsThread.47 ServiceAm SetOperationModeChangedNotification: Stubbed. {operationModeChangedNotification: True} 00:00:04.490 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 127 ; appletResourceUserId: 1 ; type: ProController, Handheld} 00:00:04.490 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadIdType: Stubbed. 2 Players: Player1,Handheld 00:00:04.491 |S| HLE.OsThread.3 ServiceHid SetNpadHandheldActivationMode: Stubbed. {appletResourceUserId: 1 ; _npadHandheldActivationMode: Dual} 00:00:04.491 |S| HLE.OsThread.3 ServiceHid AcquireNpadStyleSetUpdateEventHandle: Stubbed. {appletResourceUserId: 4294967296 ; npadId: Player1 ; npadStyleSet: -4153662528364216320} 00:00:04.491 |S| HLE.OsThread.3 ServiceHid AcquireNpadStyleSetUpdateEventHandle: Stubbed. {appletResourceUserId: 4294967296 ; npadId: Handheld ; npadStyleSet: -4153662322205786112} 00:00:04.614 |S| HLE.OsThread.47 ServiceAcc InitializeApplicationInfo: Stubbed. {TitleId: 72092022778863616} 00:00:04.636 |S| HLE.OsThread.47 ServiceAcc IsUserAccountSwitchLocked: Stubbed. 00:00:04.648 |S| HLE.OsThread.13 ServiceFriend GetFriendList: Stubbed. {userId: 00000000000000010000000000000000 ; offset: 0 ; filter: { PresenceStatus: None, IsFavoriteOnly: False, IsSameAppPresenceOnly: False, IsSameAppPlayedOnly: False, IsArbitraryAppPlayedOnly: False, PresenceGroupId: 0 } ; pidPlaceholder: 0 ; pid: 127} 00:00:04.859 |I| HLE.OsThread.11 AudioRenderer AcquireSessionId: Registered new output (0) 00:00:04.870 |S| HLE.OsThread.3 ServiceHid StartSixAxisSensor: Stubbed. {appletResourceUserId: 1 ; sixAxisSensorHandle: 131075} 00:00:05.015 |I| HLE.OsThread.11 Audio EnsureAudioStreamSetup: New audio stream setup with a target sample count of 1024 00:00:05.974 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:05.981 |W| GPU.MainThread Gpu Log: Shader translator: Invalid reduction type: U64. 00:00:06.041 |W| GPU.MainThread Gpu Log: Shader translator: Invalid reduction type: U64. 00:00:06.050 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:06.154 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:06.165 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:11.019 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:11.039 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:17.721 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 127 ; appletResourceUserId: 1 ; type: ProController, Handheld} 00:00:17.721 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadIdType: Stubbed. 2 Players: Player1,Handheld 00:00:17.721 |S| HLE.OsThread.3 ServiceHid SetNpadHandheldActivationMode: Stubbed. {appletResourceUserId: 1 ; _npadHandheldActivationMode: Dual} 00:00:17.721 |S| HLE.OsThread.3 ServiceHid AcquireNpadStyleSetUpdateEventHandle: Stubbed. {appletResourceUserId: 4294967296 ; npadId: Player1 ; npadStyleSet: -3898783844576264192} 00:00:17.721 |S| HLE.OsThread.3 ServiceHid AcquireNpadStyleSetUpdateEventHandle: Stubbed. {appletResourceUserId: 4294967296 ; npadId: Handheld ; npadStyleSet: -3898783638417833984} 00:00:21.920 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:21.954 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.016 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.052 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.087 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.140 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.176 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.181 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.199 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.224 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.237 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.246 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.249 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.257 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.263 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.293 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.298 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.303 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.728 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.815 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.830 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.852 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.913 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:26.385 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:26.406 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:26.416 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:26.421 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:26.429 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:26.436 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:27.283 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:27.291 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:30.783 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:30.973 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:49.508 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:49.520 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:52.691 |I| HLE.OsThread.22 ServicePrepo ProcessPlayReport: PlayReport log: Kind: Normal Pid: 127 ApplicationVersion: 0 UserId: 00000000000000010000000000000000 Room: check_point_craft Report: { "timestamp": 1743679011, "timezone": "UTC", "ver_id": 47, "lang": 9, "star_lv": 0, "playtime": 39, "tv_mobile": 0, "controller": 2, "dex_faund": 6, "dex_capture": 3, "dex_complete": 0, "gender": 1, "hair": 17, "skin": "p2skin002", "hat": -1, "tops": -1, "bottoms": -1, "dress": 67, "shoes": 126, "glasses": -1, "eyebrow_color": 2, "contact": 3, "itemid_craft_1": -1, "itemid_craft_cnt_1": -1, "itemid_craft_2": -1, "itemid_craft_cnt_2": -1, "itemid_craft_3": -1, "itemid_craft_cnt_3": -1, "itemid_craft_4": -1, "itemid_craft_cnt_4": -1, "itemid_craft_5": -1, "itemid_craft_cnt_5": -1, "itemid_craft_6": -1, "itemid_craft_cnt_6": -1, "itemid_craft_7": -1, "itemid_craft_cnt_7": -1, "itemid_craft_8": -1, "itemid_craft_cnt_8": -1, "itemid_craft_9": -1, "itemid_craft_cnt_9": -1, "itemid_craft_10": -1, "itemid_craft_cnt_10": -1 } 00:00:57.851 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:57.872 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:57.880 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:59.640 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:01:31.173 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:01:45.466 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:01:45.479 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:01:45.493 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:01:45.700 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:01:46.072 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?