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forked from MeloNX/MeloNX

Commit Graph

  • d6b2ac33aa
    input: Fixes TouchPoint wrong attribute (#2390) Ac_K 2021-06-23 23:44:09 +02:00
  • c71ae9c85c
    Fix shader texture LOD query (#2397) gdkchan 2021-06-23 18:31:14 -03:00
  • ab9d4b862d
    Implement VORN (register) Arm32 instruction (#2396) gdkchan 2021-06-23 18:21:23 -03:00
  • 49edf14a3e
    Pass all inputs when geometry shader passthrough is enabled (#2362) gdkchan 2021-06-23 18:04:59 -03:00
  • eb23933331
    hid: Cleanup and implement some calls (#2380) Ac_K 2021-06-23 22:52:55 +02:00
  • 9efe124fc5
    Unbind input on middle click (#2358) ooa113y 2021-06-23 23:51:29 +03:00
  • 7cf3ce7ed2
    prepo: Implement SaveSystemReport and SaveSystemReportWithUser (#2379) Ac_K 2021-06-23 22:41:44 +02:00
  • 0b00473e5d
    pl: Implement GetSharedFontInOrderOfPriorityForSystem (#2382) Ac_K 2021-06-23 22:32:56 +02:00
  • e334303559
    mii: Fix multiple inconsistencies (#2392) Mary 2021-06-23 22:24:16 +02:00
  • 0644db02ad
    kernel: Implement MapTransferMemory and UnmapTransferMemory (#2386) Mary 2021-06-23 21:52:11 +02:00
  • 50ba233ac6
    ipc: Remove size checks for buffer type 0x21/0x22 (#2387) Ac_K 2021-06-22 19:32:22 +02:00
  • 992ab77f1f
    account: Fix wrong condition in TrySelectUserWithoutInteraction (#2384) Ac_K 2021-06-21 19:20:28 +02:00
  • aca1c37d4b
    am: Add all known AppletMessage (#2378) Ac_K 2021-06-21 18:41:37 +02:00
  • 65fee49e8a
    Fix separate bindless sampler at offset 0 (#2360) gdkchan 2021-06-20 15:48:12 -03:00
  • afd3153ca4
    hid/irs: Stub IsFirmwareUpdateAvailableForSixAxisSensor and CheckFirmwareVersion (#2371) LukeFZ 2021-06-19 13:53:18 +02:00
  • 39b25dc124
    Miria: Make default profile loads Pro Controller by default (#2368) Mary 2021-06-17 03:48:55 +02:00
  • 7ff1f9aa12
    End shader decoding when reaching a block that starts with an infinite loop (after BRX) (#2367) riperiperi 2021-06-15 01:09:59 +01:00
  • bfcc6a8ad6
    Add TouchScreen Manager (#2333) emmauss 2021-06-14 06:42:55 +00:00
  • b898bc84ce
    Increase height of Settings Window (#2355) EmulationFanatic 2021-06-10 05:15:41 -06:00
  • afd68d4c6c
    GAL: Fix sampler leaks on exit (#2353) Mary 2021-06-09 01:00:28 +02:00
  • 60cf3dfebc
    Do not clear gpu subchannel state on BindChannel (#2348) Mary 2021-06-09 00:50:18 +02:00
  • 02e2e561ac
    Support bindless textures with separate constant buffers for texture and sampler (#2339) gdkchan 2021-06-08 19:42:25 -03:00
  • 8588586062
    Add SDL2 information & updated game compatibility stats (#2337) EmulationFanatic 2021-06-02 17:43:23 -06:00
  • 3b90adcd1d
    Fix shaders with mixed PBK and SSY addresses on the stack (#2329) gdkchan 2021-06-02 20:41:53 -03:00
  • b84ba43406
    Fix texture blit off-by-one errors (#2335) gdkchan 2021-06-02 20:30:48 -03:00
  • 534a45d6e8 Reactivate DInput on SDL2 Mary 2021-06-02 19:50:21 +02:00
  • 98916a4f90
    Update SDL2-CS (#2327) Mary 2021-06-02 13:50:48 +02:00
  • fe29aff266
    Use Quads on OpenGL host when supported. (#2331) riperiperi 2021-06-02 12:27:30 +01:00
  • 7527c5b906
    Avoid clearing alpha channel by handle when presenting (#2323) Mary 2021-06-01 09:29:01 +02:00
  • 79b3243f54
    Do not attempt to normalize SNORM image buffers on shaders (#2317) gdkchan 2021-05-31 16:59:23 -03:00
  • 91fdaea39b
    Fix guest stack trace inexistent function names (#2326) gdkchan 2021-05-30 15:53:02 -03:00
  • f6fcef483f
    Fix inverted low/high mask value on GetThreadCoreMask32 syscall (#2325) gdkchan 2021-05-30 15:44:59 -03:00
  • 9d7627af64
    Add multi-level function table (#2228) FICTURE7 2021-05-30 01:06:28 +04:00
  • f3b0b4831c
    amadeus: Update to REV9 (#2309) Mary 2021-05-25 19:01:09 +02:00
  • 54ea2285f0
    POWER - Performance Optimizations With Extensive Ramifications (#2286) riperiperi 2021-05-24 21:52:44 +01:00
  • fb65f392d1
    Improve accuracy of reciprocal step instructions (#2305) gdkchan 2021-05-24 07:20:07 -03:00
  • 3fd6b55f04
    Fix value of constant vertex attributes (#2307) gdkchan 2021-05-24 04:38:38 -03:00
  • 79092310fa
    Compare aligned size for largest mip level when considering sampler resize (#2306) riperiperi 2021-05-24 08:35:26 +01:00
  • e9c15d32cb
    Use a different method for out of bounds blit (#2302) gdkchan 2021-05-21 20:26:49 -03:00
  • a03bbef4d6
    Add another Depth32F texture format (#2304) gdkchan 2021-05-21 20:15:08 -03:00
  • f0add129e2
    Fix non-independent blend state not being updated (#2303) gdkchan 2021-05-21 20:08:00 -03:00
  • 26e5b5acff
    Extend info printed when guest crashes/breaks execution (#1845) Somebody Whoisbored 2021-05-20 16:27:16 -07:00
  • 2c3dab6986
    input: Implement a SDL2 keyboard backend (#2277) Mary 2021-05-21 01:16:34 +02:00
  • 5271cfe70b
    Fix dimensions check for scale eligibility (#2301) riperiperi 2021-05-21 00:09:18 +01:00
  • 12533e5c9d
    Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300) gdkchan 2021-05-20 16:43:23 -03:00
  • b34c0a47b4
    Fix constant buffer array size when indexing is used and other buffer descriptor and resolution scale regressions (#2298) gdkchan 2021-05-20 15:12:15 -03:00
  • 7b8ad1c36c
    ffmpeg: Attempt to fix RootPath on some linux distributions (#2292) Ac_K 2021-05-20 18:28:18 +02:00
  • c316c059ef
    Assign _backgroundContext before starting its worker thread. (#2299) riperiperi 2021-05-20 14:29:10 +01:00
  • 65ac00833a
    Use branch instead of tailcall for recursive calls (#2282) FICTURE7 2021-05-20 16:31:45 +04:00
  • 0181068016
    Add BIC/ORR Vd.T, #imm fast path (#2279) FICTURE7 2021-05-20 16:09:17 +04:00
  • 49745cfa37
    Move shader resource descriptor creation out of the backend (#2290) gdkchan 2021-05-19 18:15:26 -03:00
  • b5c72b44de
    Merge pull request #2177 from riperiperi/feature/parallel-shader-cache EmulationFanatic 2021-05-19 11:39:19 -07:00
  • 778011c12a Remove ForceDedicatedGpu, as the driver utilities will now do that. riperiperi 2021-05-19 19:26:23 +01:00
  • 0129250c2e
    Pass CbufSlot when getting info from the texture descriptor (#2291) riperiperi 2021-05-19 19:05:43 +01:00
  • c805542b29
    Allow LocalVariable to be assigned more than once (#2288) FICTURE7 2021-05-17 03:54:53 +04:00
  • 212e472c9f
    Use copy dependencies for the Intel/AMD view format workaround (#2144) riperiperi 2021-05-16 19:43:27 +01:00
  • bec67dbef7
    misc: Move configuration management to the Ryujinx project (#2269) Mary 2021-05-16 17:12:14 +02:00
  • f48828351c ci: Do not enforce userid on nightly PR comment Mary 2021-05-14 11:08:46 +02:00
  • e318022b89
    Fold constant offsets and group constant addresses (#2285) gdkchan 2021-05-13 16:26:57 -03:00
  • 57ea3f93a3
    PPTC meets ExeFS Patching. (#1865) LDj3SNuD 2021-05-13 20:05:15 +02:00
  • a8022ca3a1
    Fix race in SM initialization (#2280) gdkchan 2021-05-11 19:57:21 -03:00
  • ebdbaa6db0
    Fix a specific core migration bug on the scheduler (#2271) gdkchan 2021-05-11 13:18:50 -03:00
  • 701c427659
    Miria: Fix GTK3 keyboard mapping (#2273) Mary 2021-05-08 14:53:28 +02:00
  • acb1647c86
    Fix embedded game rendering (#2275) Mary 2021-05-07 18:37:48 +02:00
  • 7aed7808be
    misc: Fix default value for GraphicsConfig.MaxAnisotropy (#2274) Mary 2021-05-07 18:18:23 +02:00
  • b94dc01d43
    SM instance & TIPC fixes (#2241) Mary 2021-05-05 23:44:26 +02:00
  • eb056218a1
    audio: Implement a SDL2 backend (#2258) Mary 2021-05-05 23:37:09 +02:00
  • 106512229e
    ffmpeg: Redirect log output (#2266) Ac_K 2021-05-05 23:30:29 +02:00
  • f0fe434bd8
    nsd: Cleanup the service and implement some calls (#2250) Ac_K 2021-05-05 23:16:51 +02:00
  • faac08e638
    gtk3: Add base for future Vulkan integration (#2260) Mary 2021-05-04 18:19:04 +02:00
  • 1769510a28 Set FFmpeg.AutoGen library search path on Linux Mary 2021-05-03 10:09:49 +02:00
  • a00c5cad00
    misc: Cleanup Discord Presence (#2262) Ac_K 2021-05-02 22:17:34 +02:00
  • fcdfd8a482
    Update to FFmpeg 4.4.0 (#2259) Mary 2021-05-02 22:08:35 +02:00
  • 3443023a08
    hid: Rewrite shared memory management (#2257) Mary 2021-05-02 22:01:30 +02:00
  • 0e9823d7e6
    Fix shader buffer write flag on atomic instructions (#2261) gdkchan 2021-05-01 15:46:21 -03:00
  • 1998a3a90a
    Changes ordering of config.json and configuration files (#2253) Mark Araujo 2021-04-30 20:39:42 +01:00
  • 8a81be9eca
    nfp: Increase Amiibo scanning delay (#2256) Ac_K 2021-04-30 19:32:58 +02:00
  • 20d2347971
    Fix GetClockSnapshot not writing steady clock timepoint (#2249) gdkchan 2021-04-26 18:56:14 -03:00
  • ec97a8a1fa
    Initialize hid inputs on activation (#2246) Caian Benedicto 2021-04-26 05:44:20 -03:00
  • cac4f31dfa
    Fix uint -> int typo. (#2245) EmulationFanatic 2021-04-24 17:50:00 -07:00
  • 992133e9ca
    Fix IsRegionInUse check on NV memory allocator (#2243) gdkchan 2021-04-24 21:13:58 -03:00
  • 305f06eb71
    HLE: Fix integer sign inconcistency accross the codebase (#2222) Mary 2021-04-24 12:16:01 +02:00
  • c46f6879ff
    account: add Custom User Profiles support (#2227) Ac_K 2021-04-23 22:26:31 +02:00
  • 3e61fb0268
    mm: Cleaned up the service a bit (#2233) Ac_K 2021-04-22 23:35:01 +02:00
  • c1cbdd45dc
    Miria: Do not try to query keyboard input when controller isn't set (#2231) Mary 2021-04-21 01:47:49 +02:00
  • 4770cfa920
    Only enable clip distance if written to on shader (#2217) gdkchan 2021-04-20 07:33:54 -03:00
  • 89791ba68d
    Add inlined on translation call counting (#2190) FICTURE7 2021-04-19 01:43:53 +04:00
  • 3f126487ab Data should not be public for nvapi unicode string riperiperi 2021-04-14 23:27:12 +01:00
  • 9e68f5026e Fix skipping missing shaders riperiperi 2021-04-14 23:15:25 +01:00
  • d6547abebf Use IntPtr for handles, remove unsafe keyword riperiperi 2021-04-07 18:15:17 +01:00
  • 1239c82d2f Forcibly enable threaded optimization on boot. riperiperi 2021-04-07 13:19:02 +01:00
  • b1c3e01691 Nit riperiperi 2021-04-04 19:15:15 +01:00
  • 35eac315ab The task isn't required for loading compute binary. riperiperi 2021-04-04 14:01:33 +01:00
  • a0aa09912c Use event to wake the main thread on task completion riperiperi 2021-04-02 23:05:55 +01:00
  • 20d560e3f9 The new host program needs to be saved even if it isn't valid. riperiperi 2021-04-02 22:47:14 +01:00
  • ddf4b92a9c Implement parallel host shader cache compilation. riperiperi 2021-03-29 21:52:25 +01:00
  • bb43219f1d
    Amadeus: Fix low pass base gain related issues on delay effect in mono (#2224) Mary 2021-04-18 13:34:20 +02:00
  • 40e276c9b5
    Improve shader global memory to storage pass (#2200) gdkchan 2021-04-18 07:31:39 -03:00
  • 7719909397
    HwCapabilities: Divide Intel into IntelWindows and IntelUnix (#2219) A-w-x 2021-04-18 02:27:19 +02:00
  • d23511c25c
    Amadeus: Allow out of bound read on empty delay lines (#2223) Mary 2021-04-18 02:20:06 +02:00