1
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forked from MeloNX/MeloNX
MeloNX/src/LibRyujinx/Audio/Oboe/OboeInterop.cs
2024-01-19 07:32:45 +00:00

42 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace LibRyujinx.Shared.Audio.Oboe
{
internal static partial class OboeInterop
{
private const string InteropLib = "libryujinxjni";
[LibraryImport(InteropLib, EntryPoint = "create_session")]
public static partial IntPtr CreateSession(int sample_format,
uint sample_rate,
uint channel_count);
[LibraryImport(InteropLib, EntryPoint = "start_session")]
public static partial void StartSession(IntPtr session);
[LibraryImport(InteropLib, EntryPoint = "stop_session")]
public static partial void StopSession(IntPtr session);
[LibraryImport(InteropLib, EntryPoint = "close_session")]
public static partial void CloseSession(IntPtr session);
[LibraryImport(InteropLib, EntryPoint = "set_session_volume")]
public static partial void SetSessionVolume(IntPtr session, float volume);
[LibraryImport(InteropLib, EntryPoint = "get_session_volume")]
public static partial float GetSessionVolume(IntPtr session);
[LibraryImport(InteropLib, EntryPoint = "is_playing")]
public static partial int IsPlaying(IntPtr session);
[LibraryImport(InteropLib, EntryPoint = "write_to_session")]
public static partial void WriteToSession(IntPtr session, ulong data, ulong samples);
}
}