TSRBerry cebfa54467
[Ryujinx.Graphics.Texture] Address dotnet-format issues (#5375)
* dotnet format style --severity info

Some changes were manually reverted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0059 warnings

* Address or silence dotnet format CA2208 warnings

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Address IDE0251 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Address review feedback

* Update src/Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-06-28 18:46:18 +02:00

77 lines
2.0 KiB
C#

namespace Ryujinx.Graphics.Texture.Astc
{
internal static class Bits
{
public static readonly ushort[] Replicate8_16Table;
public static readonly byte[] Replicate1_7Table;
static Bits()
{
Replicate8_16Table = new ushort[0x200];
Replicate1_7Table = new byte[0x200];
for (int i = 0; i < 0x200; i++)
{
Replicate8_16Table[i] = (ushort)Replicate(i, 8, 16);
Replicate1_7Table[i] = (byte)Replicate(i, 1, 7);
}
}
public static int Replicate8_16(int value)
{
return Replicate8_16Table[value];
}
public static int Replicate1_7(int value)
{
return Replicate1_7Table[value];
}
public static int Replicate(int value, int numberBits, int toBit)
{
if (numberBits == 0)
{
return 0;
}
if (toBit == 0)
{
return 0;
}
int tempValue = value & ((1 << numberBits) - 1);
int retValue = tempValue;
int resLength = numberBits;
while (resLength < toBit)
{
int comp = 0;
if (numberBits > toBit - resLength)
{
int newShift = toBit - resLength;
comp = numberBits - newShift;
numberBits = newShift;
}
retValue <<= numberBits;
retValue |= tempValue >> comp;
resLength += numberBits;
}
return retValue;
}
// Transfers a bit as described in C.2.14
public static void BitTransferSigned(ref int a, ref int b)
{
b >>= 1;
b |= a & 0x80;
a >>= 1;
a &= 0x3F;
if ((a & 0x20) != 0)
{
a -= 0x40;
}
}
}
}