forked from MeloNX/MeloNX
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0052 warnings * Address dotnet format CA1816 warnings * Address or silence dotnet format CA1069 warnings * Address remaining dotnet format analyzer warnings * Address review comments * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Revert formatting changes for while and for-loops * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Address IDE0251 warnings * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Address review feedback * Add trailing commas * Remove SuppressMessage for IDE0066 * Make explicit Equals implementation implicit
103 lines
3.1 KiB
C#
103 lines
3.1 KiB
C#
using Ryujinx.Graphics.Shader;
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using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Graphics.GAL
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{
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public class SupportBufferUpdater : IDisposable
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{
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public SupportBuffer Data;
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public BufferHandle Handle;
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private readonly IRenderer _renderer;
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private int _startOffset = -1;
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private int _endOffset = -1;
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public SupportBufferUpdater(IRenderer renderer)
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{
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_renderer = renderer;
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Handle = renderer.CreateBuffer(SupportBuffer.RequiredSize);
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renderer.Pipeline.ClearBuffer(Handle, 0, SupportBuffer.RequiredSize, 0);
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}
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private void MarkDirty(int startOffset, int byteSize)
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{
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int endOffset = startOffset + byteSize;
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if (_startOffset == -1)
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{
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_startOffset = startOffset;
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_endOffset = endOffset;
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}
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else
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{
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if (startOffset < _startOffset)
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{
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_startOffset = startOffset;
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}
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if (endOffset > _endOffset)
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{
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_endOffset = endOffset;
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}
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}
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}
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public void UpdateFragmentRenderScaleCount(int count)
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{
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if (Data.FragmentRenderScaleCount.X != count)
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{
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Data.FragmentRenderScaleCount.X = count;
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MarkDirty(SupportBuffer.FragmentRenderScaleCountOffset, sizeof(int));
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}
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}
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private void UpdateGenericField<T>(int baseOffset, ReadOnlySpan<T> data, Span<T> target, int offset, int count) where T : unmanaged
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{
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data[..count].CopyTo(target[offset..]);
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int elemSize = Unsafe.SizeOf<T>();
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MarkDirty(baseOffset + offset * elemSize, count * elemSize);
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}
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public void UpdateRenderScale(ReadOnlySpan<Vector4<float>> data, int offset, int count)
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{
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UpdateGenericField(SupportBuffer.GraphicsRenderScaleOffset, data, Data.RenderScale.AsSpan(), offset, count);
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}
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public void UpdateFragmentIsBgra(ReadOnlySpan<Vector4<int>> data, int offset, int count)
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{
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UpdateGenericField(SupportBuffer.FragmentIsBgraOffset, data, Data.FragmentIsBgra.AsSpan(), offset, count);
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}
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public void UpdateViewportInverse(Vector4<float> data)
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{
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Data.ViewportInverse = data;
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MarkDirty(SupportBuffer.ViewportInverseOffset, SupportBuffer.FieldSize);
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}
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public void Commit()
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{
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if (_startOffset != -1)
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{
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ReadOnlySpan<byte> data = MemoryMarshal.Cast<SupportBuffer, byte>(MemoryMarshal.CreateSpan(ref Data, 1));
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_renderer.SetBufferData(Handle, _startOffset, data[_startOffset.._endOffset]);
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_startOffset = -1;
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_endOffset = -1;
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}
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}
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public void Dispose()
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{
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GC.SuppressFinalize(this);
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_renderer.DeleteBuffer(Handle);
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}
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}
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}
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