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MeloNX
/
Ryujinx.Graphics.Nvdec.Vp9
History
gdkchan
c465d771dd
Enable multithreaded VP9 decoding (
#2009
)
...
* Enable multithreaded VP9 decoding * Limit the number of threads used for video decoding
2021-02-11 01:54:42 +01:00
..
Common
Improvements with new .NET 5 functions or bugfixes (
#1714
)
2020-11-18 19:28:40 +01:00
Dsp
Enable multithreaded VP9 decoding (
#2009
)
2021-02-11 01:54:42 +01:00
Types
Enable multithreaded VP9 decoding (
#2009
)
2021-02-11 01:54:42 +01:00
BitDepth.cs
…
CodecErr.cs
…
Constants.cs
…
DecodeFrame.cs
Enable multithreaded VP9 decoding (
#2009
)
2021-02-11 01:54:42 +01:00
DecodeMv.cs
Remove some warnings and cleaning code (
#1736
)
2020-11-27 18:57:20 +01:00
Decoder.cs
Enable multithreaded VP9 decoding (
#2009
)
2021-02-11 01:54:42 +01:00
Detokenize.cs
…
Idct.cs
…
InternalErrorException.cs
…
InternalErrorInfo.cs
…
LoopFilter.cs
…
Luts.cs
…
PredCommon.cs
…
QuantCommon.cs
…
ReconInter.cs
…
ReconIntra.cs
…
Ryujinx.Graphics.Nvdec.Vp9.csproj
…
TileBuffer.cs
Enable multithreaded VP9 decoding (
#2009
)
2021-02-11 01:54:42 +01:00
TileWorkerData.cs
Enable multithreaded VP9 decoding (
#2009
)
2021-02-11 01:54:42 +01:00