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Code Pull Requests Activity
MeloNX/Ryujinx.Graphics.Gpu
History
gdkchan 0dbfe3c23e Re-add NVDEC project (not integrated)
2020-01-09 02:13:00 +01:00
..
Engine
Remove more unused code
2020-01-09 02:13:00 +01:00
Image
More code cleanup
2020-01-09 02:13:00 +01:00
Memory
Re-add NVDEC project (not integrated)
2020-01-09 02:13:00 +01:00
Shader
Remove more unused code
2020-01-09 02:13:00 +01:00
State
Add XML documentation to Ryujinx.Graphics.Gpu.State
2020-01-09 02:13:00 +01:00
ClassId.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
Constants.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
DmaPusher.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
GpuContext.cs
Re-add NVDEC project (not integrated)
2020-01-09 02:13:00 +01:00
GraphicsConfig.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
MacroInterpreter.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
MethodParams.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
NvGpuFifo.cs
GPU resource disposal
2020-01-09 02:13:00 +01:00
NvGpuFifoMeth.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj
Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work
2020-01-09 02:13:00 +01:00
Window.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
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