forked from MeloNX/MeloNX
Rebase fix: ReplayIfDirty was being called twice
This commit is contained in:
parent
93cf57913c
commit
4f1bf2d0cc
@ -1586,8 +1586,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Gd.FlushAllCommands();
|
Gd.FlushAllCommands();
|
||||||
}
|
}
|
||||||
|
|
||||||
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
|
||||||
|
|
||||||
// Setting graphics state with a compute pipeline bound crashes the Adreno driver.
|
// Setting graphics state with a compute pipeline bound crashes the Adreno driver.
|
||||||
if (pbp == PipelineBindPoint.Graphics)
|
if (pbp == PipelineBindPoint.Graphics)
|
||||||
{
|
{
|
||||||
|
Loading…
x
Reference in New Issue
Block a user