Rebase fix: ReplayIfDirty was being called twice

This commit is contained in:
Gabriel A 2023-07-14 18:08:52 -03:00 committed by Emmanuel Hansen
parent 93cf57913c
commit 4f1bf2d0cc

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@ -1586,8 +1586,6 @@ namespace Ryujinx.Graphics.Vulkan
Gd.FlushAllCommands(); Gd.FlushAllCommands();
} }
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
// Setting graphics state with a compute pipeline bound crashes the Adreno driver. // Setting graphics state with a compute pipeline bound crashes the Adreno driver.
if (pbp == PipelineBindPoint.Graphics) if (pbp == PipelineBindPoint.Graphics)
{ {