forked from MeloNX/MeloNX
Make SDL Init on the Main Thread
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@ -21,16 +21,18 @@ struct ContentView: View {
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@State var debugmode: Int = 0
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@State var debugmode: Int = 0
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init() {
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init() {
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SDL_SetMainReady()
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DispatchQueue.main.async {
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SDL_iPhoneSetEventPump(SDL_TRUE)
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SDL_SetMainReady()
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SDL_iPhoneSetEventPump(SDL_TRUE)
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if SDL_Init(SDL_INIT_VIDEO) < 0 {
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fatalError("Unable to initialize SDL: \(String(cString: SDL_GetError()))")
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if SDL_Init(SDL_INIT_VIDEO) < 0 {
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}
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fatalError("Unable to initialize SDL: \(String(cString: SDL_GetError()))")
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}
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if SDL_Vulkan_LoadLibrary(nil) != 0 {
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fatalError("Failed to load Vulkan library: \(String(cString: SDL_GetError()))")
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if SDL_Vulkan_LoadLibrary(nil) != 0 {
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fatalError("Failed to load Vulkan library: \(String(cString: SDL_GetError()))")
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}
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}
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}
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}
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}
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