forked from MeloNX/MeloNX
Bring back old changes and enable Metal Argument Buffers
This commit is contained in:
parent
05d1730c17
commit
b9163f9fde
@ -528,6 +528,9 @@
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"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
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"$(PROJECT_DIR)/MeloNX",
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"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
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"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
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"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
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"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
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);
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MARKETING_VERSION = 1.0;
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PRODUCT_BUNDLE_IDENTIFIER = com.stossy11.MeloNX;
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@ -591,6 +594,9 @@
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"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
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"$(PROJECT_DIR)/MeloNX",
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"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
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"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
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"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
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"$(PROJECT_DIR)/MeloNX/Dependencies/Dynamic\\ Libraries",
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);
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MARKETING_VERSION = 1.0;
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PRODUCT_BUNDLE_IDENTIFIER = com.stossy11.MeloNX;
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Binary file not shown.
@ -58,7 +58,6 @@
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buildConfiguration = "Debug"
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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enableAddressSanitizer = "YES"
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launchStyle = "0"
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useCustomWorkingDirectory = "NO"
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ignoresPersistentStateOnLaunch = "NO"
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@ -47,10 +47,15 @@ struct ContentView: View {
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if let game {
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Text("Loading...")
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.onAppear {
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ZStack {
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SDLViewRepresentable { displayid in
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start(displayid: 0)
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}
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Text("Loading...")
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.onAppear {
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// start(displayid: 0)
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}
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}
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} else {
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HStack {
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GameListView(startemu: $game)
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@ -92,10 +97,10 @@ struct ContentView: View {
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additionalArgs: [
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// "--display-id", String(displayid)
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],
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debuglogs: true,
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tracelogs: true,
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debuglogs: false,
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tracelogs: false,
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listinputids: false,
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inputids: ["1-1fd70005-057e-0000-0920-0000ff870000"], // "2-1fd70005-057e-0000-0920-0000ff870000"],
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inputids: [], //"1-1fd70005-057e-0000-0920-0000ff870000"], // "2-1fd70005-057e-0000-0920-0000ff870000"],
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ryufullscreen: true
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)
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@ -129,7 +134,8 @@ struct ContentView: View {
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"MVK_DEBUG": "1",
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"MVK_CONFIG_DEBUG": "1",
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"MVK_CONFIG_PREALLOCATE_DESCRIPTORS": "1",
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// "MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE": "1",
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"MVK_CONFIG_TEXTURE_1D_AS_2D": "0",
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"MVK_CONFIG_SYNCHRONOUS_QUEUE_SUBMITS": "0",
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"MVK_CONFIG_PREFILL_METAL_COMMAND_BUFFERS": "3",
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"MVK_CONFIG_MAX_ACTIVE_METAL_COMMAND_BUFFERS_PER_QUEUE": "512",
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"MVK_CONFIG_USE_METAL_ARGUMENT_BUFFERS": "1",
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@ -140,7 +146,7 @@ struct ContentView: View {
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]
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settings.forEach { strins in
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setenv(strins.key, strins.value, 1)
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setenv(strins.key, strins.value, 1)
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}
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}
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@ -48,32 +48,58 @@ namespace Ryujinx.Graphics.Vulkan
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}
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public unsafe void UpdateBuffers(int setIndex, int baseBinding, ReadOnlySpan<DescriptorBufferInfo> bufferInfo, DescriptorType type)
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{
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// DEBUG: Validate inputs
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if (bufferInfo.Length == 0)
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{
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Console.WriteLine("bufferInfo is empty.");
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return;
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}
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// DEBUG: Check if _descriptorSets and _holder.Device are properly initialized
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if (_descriptorSets == null || _descriptorSets.Length <= setIndex)
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{
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throw new Exception("Descriptor set at the specified index is null or out of range.");
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}
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if (_holder?.Device == null)
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{
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throw new Exception("_holder.Device is null or uninitialized.");
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}
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// DEBUG: Check each DescriptorBufferInfo in the span
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foreach (var info in bufferInfo)
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{
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if (info.Buffer.Handle == 0)
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{
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if (bufferInfo.Length == 0)
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{
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return;
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}
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fixed (DescriptorBufferInfo* pBufferInfo = bufferInfo)
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{
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var writeDescriptorSet = new WriteDescriptorSet
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{
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SType = StructureType.WriteDescriptorSet,
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DstSet = _descriptorSets[setIndex],
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DstBinding = (uint)baseBinding,
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DescriptorType = type,
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DescriptorCount = (uint)bufferInfo.Length,
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PBufferInfo = pBufferInfo,
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};
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_holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null);
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}
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throw new Exception("One of the buffers in bufferInfo is null or uninitialized.");
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}
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}
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// Proceed if all checks pass
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fixed (DescriptorBufferInfo* pBufferInfo = bufferInfo)
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{
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var writeDescriptorSet = new WriteDescriptorSet
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{
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SType = StructureType.WriteDescriptorSet,
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DstSet = _descriptorSets[setIndex],
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DstBinding = (uint)baseBinding,
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DescriptorType = type,
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DescriptorCount = (uint)bufferInfo.Length,
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PBufferInfo = pBufferInfo
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};
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// Update descriptor sets
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_holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null);
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}
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}
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public unsafe void UpdateImage(int setIndex, int bindingIndex, DescriptorImageInfo imageInfo, DescriptorType type)
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{
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if (imageInfo.ImageView.Handle != 0UL)
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{
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var writeDescriptorSet = new WriteDescriptorSet
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{
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SType = StructureType.WriteDescriptorSet,
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@ -90,11 +116,22 @@ namespace Ryujinx.Graphics.Vulkan
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public unsafe void UpdateImages(int setIndex, int baseBinding, ReadOnlySpan<DescriptorImageInfo> imageInfo, DescriptorType type)
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{
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// DEBUG: Check if imageInfo is Empty
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if (imageInfo.Length == 0)
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{
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Console.WriteLine("Error: imageInfo is empty.");
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return;
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}
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// DEBUG: Check the values inside imageInfo
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foreach (var info in imageInfo)
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{
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Console.WriteLine($"Buffer Handle: {info.ImageView.Handle}");
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}
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fixed (DescriptorImageInfo* pImageInfo = imageInfo)
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{
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var writeDescriptorSet = new WriteDescriptorSet
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@ -103,10 +140,12 @@ namespace Ryujinx.Graphics.Vulkan
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DstSet = _descriptorSets[setIndex],
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DstBinding = (uint)baseBinding,
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DescriptorType = type,
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DescriptorCount = (uint)imageInfo.Length,
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DescriptorCount = (uint)1,
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PImageInfo = pImageInfo,
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};
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_holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null);
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}
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}
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@ -103,18 +103,18 @@ namespace Ryujinx.Graphics.Vulkan
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SupportsShaderStencilExport = supportsShaderStencilExport;
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SupportsShaderStorageImageMultisample = supportsShaderStorageImageMultisample;
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SupportsConditionalRendering = supportsConditionalRendering;
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SupportsExtendedDynamicState = false;
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SupportsExtendedDynamicState = supportsExtendedDynamicState;
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SupportsMultiView = supportsMultiView;
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SupportsNullDescriptors = (OperatingSystem.IsIOS() ? false : supportsNullDescriptors);
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SupportsPushDescriptors = (OperatingSystem.IsIOS() ? false : SupportsPushDescriptors);
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SupportsPushDescriptors = (OperatingSystem.IsIOS() ? false : supportsPushDescriptors);
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SupportsPrimitiveTopologyListRestart = supportsPrimitiveTopologyListRestart;
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SupportsPrimitiveTopologyPatchListRestart = supportsPrimitiveTopologyPatchListRestart;
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SupportsTransformFeedback = false;
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SupportsTransformFeedback = supportsTransformFeedback;
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SupportsTransformFeedbackQueries = supportsTransformFeedbackQueries;
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SupportsPreciseOcclusionQueries = supportsPreciseOcclusionQueries;
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SupportsPipelineStatisticsQuery = supportsPipelineStatisticsQuery;
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SupportsGeometryShader = false;
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SupportsTessellationShader = false;
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SupportsGeometryShader = supportsGeometryShader;
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SupportsTessellationShader = supportsTessellationShader;
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SupportsViewportArray2 = supportsViewportArray2;
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SupportsHostImportedMemory = supportsHostImportedMemory;
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SupportsDepthClipControl = supportsDepthClipControl;
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@ -185,7 +185,8 @@ namespace Ryujinx.Headless.SDL2
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FullscreenFlag = SDL_WindowFlags.SDL_WINDOW_FULLSCREEN_DESKTOP;
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}
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WindowHandle = SDL_CreateWindow($"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}", SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), Width, Height, DefaultFlags | FullscreenFlag | GetWindowFlags());
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WindowHandle = SDL_GetWindowFromID(1);
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// WindowHandle = SDL_CreateWindow($"Ryujinx {Program.Version}{titleNameSection}{titleVersionSection}{titleIdSection}{titleArchSection}", SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), SDL_WINDOWPOS_CENTERED_DISPLAY(DisplayId), Width, Height, DefaultFlags | FullscreenFlag | GetWindowFlags());
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if (WindowHandle == IntPtr.Zero)
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{
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