forked from MeloNX/MeloNX
android - set controller event as handled
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ace210a187
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de58a53085
@ -8,10 +8,10 @@ class PhysicalControllerManager(val activity: MainActivity) {
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private var ryujinxNative: RyujinxNative = RyujinxNative.instance
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private var ryujinxNative: RyujinxNative = RyujinxNative.instance
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fun onKeyEvent(event: KeyEvent) : Boolean{
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fun onKeyEvent(event: KeyEvent) : Boolean{
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if(controllerId != -1 && (event.flags and KeyEvent.FLAG_FALLBACK) == 0) {
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val id = getGamePadButtonInputId(event.keyCode)
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val id = getGamePadButtonInputId(event.keyCode)
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if(id != GamePadButtonInputId.None) {
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val isNotFallback = (event.flags and KeyEvent.FLAG_FALLBACK) == 0
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if(id != GamePadButtonInputId.None) {
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if (controllerId != -1 && isNotFallback) {
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when (event.action) {
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when (event.action) {
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KeyEvent.ACTION_UP -> {
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KeyEvent.ACTION_UP -> {
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ryujinxNative.inputSetButtonReleased(id.ordinal, controllerId)
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ryujinxNative.inputSetButtonReleased(id.ordinal, controllerId)
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@ -23,6 +23,9 @@ class PhysicalControllerManager(val activity: MainActivity) {
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}
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}
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return true
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return true
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}
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}
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else if(!isNotFallback){
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return true
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}
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}
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}
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return false
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return false
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