forked from MeloNX/MeloNX
change stuff
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@ -36,21 +36,5 @@
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landmarkType = "7">
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landmarkType = "7">
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</BreakpointContent>
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</BreakpointContent>
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</BreakpointProxy>
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</BreakpointProxy>
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<BreakpointProxy
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BreakpointExtensionID = "Xcode.Breakpoint.FileBreakpoint">
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<BreakpointContent
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uuid = "7E7EAEC7-2878-43F7-8791-DED96ED532ED"
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shouldBeEnabled = "Yes"
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ignoreCount = "0"
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continueAfterRunningActions = "No"
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filePath = "MeloNX/App/Views/ContentView.swift"
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startingColumnNumber = "9223372036854775807"
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endingColumnNumber = "9223372036854775807"
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startingLineNumber = "264"
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endingLineNumber = "264"
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landmarkName = "start(displayid:)"
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landmarkType = "7">
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</BreakpointContent>
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</BreakpointProxy>
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</Breakpoints>
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</Breakpoints>
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</Bucket>
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</Bucket>
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@ -12,9 +12,6 @@ import SwiftUI
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func waitforcontroller() {
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func waitforcontroller() {
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if let window = theWindow {
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if let window = theWindow {
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// Function to recursively search for GCControllerView
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// Function to recursively search for GCControllerView
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func findGCControllerView(in view: UIView) -> UIView? {
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func findGCControllerView(in view: UIView) -> UIView? {
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// Check if current view is GCControllerView
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// Check if current view is GCControllerView
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@ -44,11 +41,13 @@ func waitforcontroller() {
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Timer.scheduledTimer(withTimeInterval: 0.1, repeats: true) { timer in
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Timer.scheduledTimer(withTimeInterval: 0.1, repeats: true) { timer in
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if findGCControllerView(in: window) == nil {
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if findGCControllerView(in: window) == nil {
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window.addSubview(containerView)
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window.addSubview(containerView)
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window.bringSubviewToFront(containerView)
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timer.invalidate()
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} else {
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} else {
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timer.invalidate()
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timer.invalidate()
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}
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}
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window.bringSubviewToFront(containerView)
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}
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}
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}
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}
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@ -59,6 +58,7 @@ class TransparentHostingContainerView: UIView {
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override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
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override func hitTest(_ point: CGPoint, with event: UIEvent?) -> UIView? {
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// Check if the point is within the subviews of this container
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// Check if the point is within the subviews of this container
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let view = super.hitTest(point, with: event)
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let view = super.hitTest(point, with: event)
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print(view)
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// Return nil if the touch is outside visible content (passes through to views below)
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// Return nil if the touch is outside visible content (passes through to views below)
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return view === self ? nil : view
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return view === self ? nil : view
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