forked from MeloNX/MeloNX
libryujinx - disable shader cache
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@ -47,7 +47,7 @@ namespace LibRyujinx
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GraphicsConfig.Fast2DCopy = graphicsConfiguration.Fast2DCopy;
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GraphicsConfig.EnableMacroJit = graphicsConfiguration.EnableMacroJit;
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GraphicsConfig.EnableMacroHLE = graphicsConfiguration.EnableMacroHLE;
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GraphicsConfig.EnableShaderCache = graphicsConfiguration.EnableShaderCache;
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GraphicsConfig.EnableShaderCache = false;//graphicsConfiguration.EnableShaderCache;
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GraphicsConfig.EnableSpirvCompilationOnVulkan = graphicsConfiguration.EnableSpirvCompilationOnVulkan;
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GraphicsConfig.EnableTextureRecompression = graphicsConfiguration.EnableTextureRecompression;
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