Commit Graph

  • df70442c46
    InstEmitMemoryEx: Barrier after write on ordered store (#3193) merry 2022-03-19 13:32:35 +00:00
  • e2ffa5a125
    ntc: Implement IEnsureNetworkClockAvailabilityService (#3192) Ac_K 2022-03-15 04:07:07 +01:00
  • 73feac5819
    Caching local network info and using an event handler to invalidate as needed (improves menu slow down issue in FE3H) (#2761) Jumpman 2022-03-14 22:49:35 -04:00
  • e5ad1dfa48
    Implement S8D24 texture format and tweak depth range detection (#2458) gdkchan 2022-03-14 23:42:08 -03:00
  • 79becc4b78
    Dynamically increase buffer size when resizing (#2861) gdkchan 2022-03-14 23:33:53 -03:00
  • 223172ac0b
    Ui: Add option to show/hide console window (Windows-only) (#3170) merry 2022-03-15 01:35:41 +00:00
  • 8c9633d72f
    Initialize indexed inputs used on next shader stage (#3198) gdkchan 2022-03-14 20:02:50 -03:00
  • 1f93fd52d9
    Do not initialize geometry shader passthrough attributes (#3196) gdkchan 2022-03-14 19:35:41 -03:00
  • aac7bbd378
    olsc: Implement GetSaveDataBackupSetting (#3190) Ac_K 2022-03-12 18:38:49 +01:00
  • bed516bfda
    Implement rotate stick 90 degrees clockwise (#3084) darko1979 2022-03-12 18:23:48 +01:00
  • 69b05f9918
    Fix GetUserDisableCount NRE (#3187) gdkchan 2022-03-12 14:12:12 -03:00
  • fb7c80e928
    Limit number of events that can be retrieved from GetDisplayVSyncEvent (#3188) gdkchan 2022-03-12 13:56:19 -03:00
  • bb2f9df0a1
    KThread: Fix GetPsr mask (#3180) merry 2022-03-11 02:16:32 +00:00
  • 54bfaa125d
    amadeus: Fix wrong Span usage in CopyHistories (#3181) Mary 2022-03-07 09:49:29 +01:00
  • 7af9fcbc06
    T32: Implement Data Processing (Modified Immediate) instructions (#3178) merry 2022-03-06 21:25:01 +00:00
  • ee174be57c
    Mod loading from atmosphere SD directories (#3176) MutantAura 2022-03-06 21:12:01 +00:00
  • 0bcbe32367
    Only initialize shader outputs that are actually used on the next stage (#3054) gdkchan 2022-03-06 16:42:13 -03:00
  • b97ff4da5e
    A32: Fix ALU immediate instructions (#3179) merry 2022-03-05 18:23:10 +00:00
  • 747081d2c7
    Decoders: Fix instruction lengths for 16-bit B instructions (#3177) merry 2022-03-05 15:20:24 +00:00
  • 497199bb50
    Decoder: Exit on trapping instructions, and resume execution at trapping instruction (#3153) merry 2022-03-04 22:16:58 +00:00
  • bd9ac0fdaa
    T32: Implement B, B.cond, BL, BLX (#3155) merry 2022-03-04 22:05:08 +00:00
  • ac21abbb9d
    Preparation for initial Flatpack and FlatHub integration (#3173) Mary 2022-03-04 18:03:16 +01:00
  • a3dd04deef
    Implement -p or --profile command line argument (#2947) JavidPack 2022-03-02 01:51:37 -07:00
  • 3705c20668
    Update LibHac to v0.16.0 (#3159) Alex Barney 2022-02-26 16:52:25 -07:00
  • 7b35ebc64a
    T32: Implement ALU (shifted register) instructions (#3135) merry 2022-02-22 22:11:28 +00:00
  • 0a24aa6af2
    Allow textures to have their data partially mapped (#2629) gdkchan 2022-02-22 13:34:16 -03:00
  • c9c65af59e
    Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (#3112) riperiperi 2022-02-22 14:21:29 +00:00
  • dc063eac83
    ARMeilleure: Implement single stepping (#3133) merry 2022-02-22 14:11:42 +00:00
  • ccf23fc629
    gui: Fixes the games icon when there is an update (#3148) Ac_K 2022-02-22 14:53:39 +01:00
  • f1460d5494
    A32: Fix BLX and BXWritePC (#3151) merry 2022-02-22 13:41:56 +00:00
  • 644b497df1
    Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145) Berkan Diler 2022-02-22 14:32:10 +01:00
  • fb935fd201
    Add dedicated ServerBase for FileSystem services (#3142) riperiperi 2022-02-19 14:29:11 +00:00
  • f2087ca29e
    PPTC version increment (#3139) gdkchan 2022-02-17 23:52:42 -03:00
  • 92d166ecb7
    Enable CPU JIT cache invalidation (#2965) gdkchan 2022-02-17 22:53:18 -03:00
  • 72e543e946
    Prefer texture over textureSize for sampler type (#3132) gdkchan 2022-02-17 22:44:46 -03:00
  • 98c838b24c
    Use BitOperations methods and delete now unused BitUtils methods (#3134) Berkan Diler 2022-02-18 02:35:23 +01:00
  • 63c9c64196
    Move kernel syscall logs to new trace log level (#3137) gdkchan 2022-02-17 22:14:05 -03:00
  • a113ed0811
    Implement/Stub mnpp:app service and some hid calls (#3131) Ac_K 2022-02-18 02:00:06 +01:00
  • 747876dc67
    Decoders: Add IOpCode32HasSetFlags (#3136) merry 2022-02-18 00:33:43 +00:00
  • 95cc18a7b4
    Added trace log level (#3096) mlgatto 2022-02-18 01:08:07 +01:00
  • c017c77365
    Change ServiceNv map creation logs to the Debug level (#3058) Alex Barney 2022-02-17 16:41:21 -07:00
  • 98e05ee4b7
    ARMeilleure: Thumb support (All T16 instructions) (#3105) merry 2022-02-17 22:39:45 +00:00
  • 868919e101
    misc: Update GtkSharp.Dependencies and speed up initial Windows build (#3128) Mary 2022-02-17 22:10:48 +01:00
  • 9ca040c0ff
    Use ReadOnlySpan<byte> compiler optimization for static data (#3130) Berkan Diler 2022-02-17 21:38:50 +01:00
  • 7e9011673b
    Use a basic cubic interpolation for the audren upsampler (#3129) riperiperi 2022-02-17 19:19:29 +00:00
  • 741db8e43d
    amadeus: Fix PCMFloat datasource command v1 (#3127) Mary 2022-02-16 23:55:40 +01:00
  • 3bd357045f
    Do not allow render targets not explicitly written by the fragment shader to be modified (#3063) gdkchan 2022-02-16 19:15:39 -03:00
  • ab5d77c0c4
    amadeus: Fix limiter correctness (#3126) Mary 2022-02-16 21:38:45 +01:00
  • 7bfb5f79b8
    When copying linear textures, DMA should ignore region X/Y (#3121) gdkchan 2022-02-16 07:13:45 -03:00
  • 8cc2479825
    Adjusting how deadzones are calculated (#3079) skrek 2022-02-16 02:06:52 -08:00
  • 8f35345729
    Use Enum and Delegate.CreateDelegate generic overloads (#3111) Berkan Diler 2022-02-13 14:50:07 +01:00
  • ce71f9144e
    InstEmitMemory32: Literal loads always have word-aligned PC (#3104) merry 2022-02-11 20:51:03 +00:00
  • f861f0bca2
    Fix missing geometry shader passthrough inputs (#3106) gdkchan 2022-02-11 15:52:20 -03:00
  • 571496d243
    Ship SoundIO library only for the specified runtime (#3103) edisionnano 2022-02-11 01:15:13 +02:00
  • c3c3914ed3
    Add a limit on the number of uses a constant may have (#3097) gdkchan 2022-02-09 17:42:47 -03:00
  • 6dffe0fad4
    misc: Make PID unsigned long instead of long (#3043) Mary 2022-02-09 21:18:07 +01:00
  • 86b37d0ff7
    ARMeilleure: A32: Implement SHSUB8 and UHSUB8 (#3089) merry 2022-02-08 09:46:42 +00:00
  • 863c581190
    fix headless sdl2 option string (#3093) wss445566 2022-02-07 18:50:51 +08:00
  • 5c3112aaeb
    Convert the bool to a lowercase string (#3080) edisionnano 2022-02-06 17:52:39 +02:00
  • 88d3ffb97c
    ARMeilleure: A32: Implement SHADD8 (#3086) merry 2022-02-06 15:25:45 +00:00
  • 222b1ad7da
    ARMeilleure: OpCodeTable: Add CMN (RsReg) (#3087) merry 2022-02-06 01:01:05 +00:00
  • d317cfd639
    Try to ensure save data always has a valid owner ID (#3057) Alex Barney 2022-02-02 14:49:49 -07:00
  • 76b9041adf
    Fix the pronunciation of Ryujinx (#3059) Alex Barney 2022-01-31 10:34:21 -07:00
  • b944941733
    Fix bug that could cause depth buffer to be missing after clear (#3067) gdkchan 2022-01-31 00:11:43 -03:00
  • 0dddcd012c
    Remove Appveyor from Readme and SLN (#3026) VocalFan 2022-01-30 10:41:22 -05:00
  • bd412afb9f
    Fix small precision error on CPU reciprocal estimate instructions (#3061) gdkchan 2022-01-29 19:59:34 -03:00
  • 20ce37dee6
    kernel: A bit of refactoring and fix GetThreadContext3 correctness (#3042) Mary 2022-01-29 22:18:03 +01:00
  • c52158b733
    Add timestamp to 16-byte/4-word semaphore releases. (#3049) riperiperi 2022-01-27 21:50:32 +00:00
  • fd6d3ec88f
    Fix res scale parameters not being updated in vertex shader (#3046) riperiperi 2022-01-27 17:17:13 +00:00
  • 0a0a95fd81
    Convert Octal-Mode to Decimal (#3041) edisionnano 2022-01-26 00:31:04 +02:00
  • 26019c7d06 Fix regression on PR builds version number since new release system Mary 2022-01-24 18:49:14 +01:00
  • f3bfd799e1
    Fix calls passing V128 values on Linux (#3034) gdkchan 2022-01-24 07:23:24 -03:00
  • b2ebbe8b22
    amadeus: Fix possible device sink input out of bound (#3032) Mary 2022-01-23 23:36:31 +01:00
  • 4910b214f5
    Set _vibrationPermitted to True by default (#2985) Mary 2022-01-23 12:24:55 +01:00
  • 42c75dbb8f
    Add support for BC1/2/3 decompression (for 3D textures) (#2987) gdkchan 2022-01-22 15:23:00 -03:00
  • 8117f6a979 Address comment from gdkchan: we are starting at 1.1.3 now Mary 2022-01-22 18:05:30 +01:00
  • 23000eeb9a Add new release system Mary 2022-01-22 17:56:09 +01:00
  • 646d4dd5c7
    Fix deadlock for GPU counter report when 0 draws are done (#3019) riperiperi 2022-01-21 22:19:15 +00:00
  • f0824fde9f
    Add host CPU memory barriers for DMB/DSB and ordered load/store (#3015) gdkchan 2022-01-21 12:47:34 -03:00
  • 7e967d796c
    Stop using glTransformFeedbackVaryings and use explicit layout on the shader (#3012) gdkchan 2022-01-21 12:35:21 -03:00
  • 0e59573f2b
    Add capability for BGRA formats (#3011) gdkchan 2022-01-20 08:37:21 -03:00
  • 60f7cba30a
    Implement FCVTNS (Scalar GP) (#2953) sharmander 2022-01-19 20:21:44 -05:00
  • b27183b806
    Readme overhaul (#2988) Ayato (Shahil) 2022-01-18 13:43:12 -08:00
  • fb853f13e9
    Scale scissor used for clears (#3002) gdkchan 2022-01-16 20:23:00 -03:00
  • 929a97d432
    kernel: Fix deadlock when pinning in interrupt handler (#2999) Mary 2022-01-16 13:21:44 +01:00
  • bd215e447d
    Fix return type mismatch on 32-bit titles (#3000) gdkchan 2022-01-16 08:39:43 -03:00
  • 3fa7ef21b4
    ssl: Implement SSL connectivity (#2961) Mary 2022-01-13 23:29:04 +01:00
  • 366fe2dbb2
    bsd: Revamp API and make socket abstract (#2960) Mary 2022-01-12 19:31:08 +01:00
  • d300a5a45b
    sfdnsres: Fix serialization issues (#2992) Mary 2022-01-12 17:43:00 +01:00
  • f4bbc019b9
    Update to LibHac 0.15.0 (#2986) Alex Barney 2022-01-12 04:22:19 -07:00
  • 6e0799580f
    Fix render target clear when sizes mismatch (#2994) gdkchan 2022-01-11 16:15:17 -03:00
  • ef24c8983d
    Fix adjacent 3d texture slices being detected as Incompatible Overlaps (#2993) riperiperi 2022-01-11 08:37:40 +00:00
  • 275275f7ac
    account: Rework LoadIdTokenCache to auto generate a random JWT token (#2991) Mary 2022-01-11 09:22:20 +01:00
  • e32a19520b
    sfdnsres: Block communication attempt with NPLN servers (#2990) Mary 2022-01-11 08:58:57 +01:00
  • 7f6b3d234a
    Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#2972) gdkchan 2022-01-10 12:08:00 -03:00
  • 952c6e4d45
    Fix sampled multisample image size (#2984) gdkchan 2022-01-10 04:45:25 -03:00
  • cda659955c
    Texture Sync, incompatible overlap handling, data flush improvements. (#2971) riperiperi 2022-01-09 16:28:48 +00:00
  • 4864648e72
    Return error on DNS resolution when guest internet access is disabled (#2983) gdkchan 2022-01-08 20:18:09 -03:00
  • 79adba4402
    Add support for render scale to vertex stage. (#2763) riperiperi 2022-01-08 17:48:48 +00:00
  • e5f7ff1eee
    CPU - Implement FCVTMS (Vector) (#2937) sharmander 2022-01-04 14:45:28 -05:00