MeloNX/src/Ryujinx/Ui/Applet/SwkbdAppletDialog.cs
TSRBerry 0684b00b3c
[Ryujinx] Address dotnet-format issues (#5395)
* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Address dotnet format CA1816 warnings

* Address or silence dotnet format CA2208 warnings

* Address or silence dotnet format CA1806 and a few CA1854 warnings

* Address dotnet format CA1822 warnings

* Make dotnet format succeed in style mode

* Address dotnet format CA2208 warnings properly

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Another rebase, another dotnet format run

* Run dotnet format whitespace after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix build issues

* Apply suggestions from code review

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Second dotnet format pass

* Update src/Ryujinx/Modules/Updater/Updater.cs

Co-authored-by: Ac_K <Acoustik666@gmail.com>

* Add trailing commas and improve formatting

* Fix formatting and naming issues

* Rename nvStutterWorkaround to nvidiaStutterWorkaround

* Use using declarations and extend resource lifetimes

* Fix GTK issues

* Add formatting for generated files

* Add trailing commas

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-07-02 00:25:07 +02:00

128 lines
4.0 KiB
C#

using Gtk;
using Ryujinx.HLE.HOS.Applets.SoftwareKeyboard;
using System;
using System.Linq;
namespace Ryujinx.Ui.Applet
{
public class SwkbdAppletDialog : MessageDialog
{
private int _inputMin;
private int _inputMax;
#pragma warning disable IDE0052 // Remove unread private member
private KeyboardMode _mode;
#pragma warning restore IDE0052
private string _validationInfoText = "";
private Predicate<int> _checkLength = _ => true;
private Predicate<string> _checkInput = _ => true;
private readonly Label _validationInfo;
public Entry InputEntry { get; }
public Button OkButton { get; }
public Button CancelButton { get; }
public SwkbdAppletDialog(Window parent) : base(parent, DialogFlags.Modal | DialogFlags.DestroyWithParent, MessageType.Question, ButtonsType.None, null)
{
SetDefaultSize(300, 0);
_validationInfo = new Label()
{
Visible = false,
};
InputEntry = new Entry()
{
Visible = true,
};
InputEntry.Activated += OnInputActivated;
InputEntry.Changed += OnInputChanged;
OkButton = (Button)AddButton("OK", ResponseType.Ok);
CancelButton = (Button)AddButton("Cancel", ResponseType.Cancel);
((Box)MessageArea).PackEnd(_validationInfo, true, true, 0);
((Box)MessageArea).PackEnd(InputEntry, true, true, 4);
}
private void ApplyValidationInfo()
{
_validationInfo.Visible = !string.IsNullOrEmpty(_validationInfoText);
_validationInfo.Markup = _validationInfoText;
}
public void SetInputLengthValidation(int min, int max)
{
_inputMin = Math.Min(min, max);
_inputMax = Math.Max(min, max);
_validationInfo.Visible = false;
if (_inputMin <= 0 && _inputMax == int.MaxValue) // Disable.
{
_validationInfo.Visible = false;
_checkLength = _ => true;
}
else if (_inputMin > 0 && _inputMax == int.MaxValue)
{
_validationInfoText = $"<i>Must be at least {_inputMin} characters long.</i> ";
_checkLength = length => _inputMin <= length;
}
else
{
_validationInfoText = $"<i>Must be {_inputMin}-{_inputMax} characters long.</i> ";
_checkLength = length => _inputMin <= length && length <= _inputMax;
}
ApplyValidationInfo();
OnInputChanged(this, EventArgs.Empty);
}
public void SetInputValidation(KeyboardMode mode)
{
_mode = mode;
switch (mode)
{
case KeyboardMode.NumbersOnly:
_validationInfoText += "<i>Must be numbers only.</i>";
_checkInput = text => text.All(char.IsDigit);
break;
case KeyboardMode.Alphabet:
_validationInfoText += "<i>Must be non CJK-characters only.</i>";
_checkInput = text => text.All(value => !CJKCharacterValidation.IsCJK(value));
break;
case KeyboardMode.ASCII:
_validationInfoText += "<i>Must be ASCII text only.</i>";
_checkInput = text => text.All(char.IsAscii);
break;
default:
_checkInput = _ => true;
break;
}
ApplyValidationInfo();
OnInputChanged(this, EventArgs.Empty);
}
private void OnInputActivated(object sender, EventArgs e)
{
if (OkButton.IsSensitive)
{
Respond(ResponseType.Ok);
}
}
private void OnInputChanged(object sender, EventArgs e)
{
OkButton.Sensitive = _checkLength(InputEntry.Text.Length) && _checkInput(InputEntry.Text);
}
}
}