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MeloNX
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MeloNX
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Ryujinx.Graphics.Shader
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gdkchan
3b90adcd1d
Fix shaders with mixed PBK and SSY addresses on the stack (
#2329
)
...
* Fix shaders with mixed PBK and SSY addresses on the stack * Address PR feedback and nits
2021-06-03 01:41:53 +02:00
..
BindlessElimination.cs
Move shader resource descriptor creation out of the backend (
#2290
)
2021-05-19 23:15:26 +02:00
BindlessToIndexed.cs
Move shader resource descriptor creation out of the backend (
#2290
)
2021-05-19 23:15:26 +02:00
BranchElimination.cs
Initial work
2020-01-09 02:13:00 +01:00
ConstantFolding.cs
Initial support for double precision shader instructions. (
#963
)
2020-03-03 15:02:08 +01:00
GlobalToStorage.cs
Move shader resource descriptor creation out of the backend (
#2290
)
2021-05-19 23:15:26 +02:00
HalfConversion.cs
Initial work
2020-01-09 02:13:00 +01:00
Optimizer.cs
Fix shaders with mixed PBK and SSY addresses on the stack (
#2329
)
2021-06-03 01:41:53 +02:00
Simplification.cs
Initial work
2020-01-09 02:13:00 +01:00
Utils.cs
Improve shader global memory to storage pass (
#2200
)
2021-04-18 12:31:39 +02:00