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MeloNX
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MeloNX
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Ryujinx.Graphics.GAL
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Multithreading
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Nicholas Rodine
951700fdd8
Removed unused usings. (
#3593
)
...
* Removed unused usings. * Added back using, now that it's used. * Removed extra whitespace.
2022-08-18 18:04:54 +02:00
..
BinaryProgramRequest.cs
Do not allow render targets not explicitly written by the fragment shader to be modified (
#3063
)
2022-02-16 23:15:39 +01:00
IProgramRequest.cs
Add a Multithreading layer for the GAL, multi-thread shader compilation at runtime (
#2501
)
2021-08-27 00:31:29 +02:00
SourceProgramRequest.cs
Removed unused usings. (
#3593
)
2022-08-18 18:04:54 +02:00