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MeloNX
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MeloNX
/
Ryujinx.Graphics.Shader
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IntermediateRepresentation
History
gdkchan
66f16f4392
Fix bindless 1D textures having a buffer type on the shader (
#3697
)
...
* Fix bindless 1D textures having a buffer type on the shader * Shader cache version bump
2022-09-13 08:53:55 +02:00
..
BasicBlock.cs
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
CommentNode.cs
Initial work
2020-01-09 02:13:00 +01:00
Function.cs
Implement CAL and RET shader instructions (
#1618
)
2020-10-25 17:00:44 -03:00
INode.cs
Support multiple destination operands on shader IR and shuffle predicates (
#1964
)
2021-01-28 10:59:47 +11:00
Instruction.cs
Fix FLO.SH shader instruction with a input of 0 (
#2876
)
2021-12-05 13:25:05 +01:00
IrConsts.cs
Initial work
2020-01-09 02:13:00 +01:00
Operand.cs
Better IPA shader instruction implementation (
#1082
)
2020-04-03 11:20:47 +11:00
OperandHelper.cs
Initial tessellation shader support (
#2534
)
2021-10-18 18:38:04 -03:00
OperandType.cs
Initial tessellation shader support (
#2534
)
2021-10-18 18:38:04 -03:00
Operation.cs
Fix bindless 1D textures having a buffer type on the shader (
#3697
)
2022-09-13 08:53:55 +02:00
PhiNode.cs
Support multiple destination operands on shader IR and shuffle predicates (
#1964
)
2021-01-28 10:59:47 +11:00
TextureFlags.cs
Add support for fragment shader interlock (
#2768
)
2021-10-28 19:53:12 -03:00
TextureOperation.cs
Fix bindless 1D textures having a buffer type on the shader (
#3697
)
2022-09-13 08:53:55 +02:00