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guozanhua/MeloNX
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MeloNX/Ryujinx.Graphics.Gpu/Engine/MME
History
gdkchan 1080f64df9
Implement HLE macros for render target clears (#3528)
* Implement HLE macros for render target clears

* Add constants for the offsets
2022-08-04 21:30:08 +00:00
..
AluOperation.cs
Implement a Macro JIT (#1445)
2020-08-03 03:36:57 +02:00
AluRegOperation.cs
Implement a Macro JIT (#1445)
2020-08-03 03:36:57 +02:00
AssignmentOperation.cs
Implement a Macro JIT (#1445)
2020-08-03 03:36:57 +02:00
IMacroEE.cs
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
2021-08-26 23:50:28 +02:00
Macro.cs
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
2021-08-26 23:50:28 +02:00
MacroHLE.cs
Implement HLE macros for render target clears (#3528)
2022-08-04 21:30:08 +00:00
MacroHLEFunctionName.cs
Implement HLE macros for render target clears (#3528)
2022-08-04 21:30:08 +00:00
MacroHLETable.cs
Implement HLE macros for render target clears (#3528)
2022-08-04 21:30:08 +00:00
MacroInterpreter.cs
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
2021-08-26 23:50:28 +02:00
MacroJit.cs
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
2021-08-26 23:50:28 +02:00
MacroJitCompiler.cs
Use Enum and Delegate.CreateDelegate generic overloads (#3111)
2022-02-13 10:50:07 -03:00
MacroJitContext.cs
Add support for HLE macros and accelerate MultiDrawElementsIndirectCount #2 (#2557)
2021-08-26 23:50:28 +02:00
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