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Code Pull Requests Activity
MeloNX/src/Ryujinx.Graphics.Gpu
History
Emmanuel Hansen 534f467d48 remove usage of reflection in device state
2024-01-19 07:20:53 +00:00
..
Engine
remove usage of reflection in device state
2024-01-19 07:20:53 +00:00
Image
Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
2023-12-04 20:30:19 +01:00
Memory
Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
2023-12-04 20:30:19 +01:00
Shader
Change shader cache init wait method (#6131)
2024-01-18 14:17:38 -03:00
Synchronization
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
ClassId.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
2023-07-02 02:47:54 +02:00
Constants.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
2023-07-02 02:47:54 +02:00
GpuChannel.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
GpuContext.cs
Change shader cache init wait method (#6131)
2024-01-18 14:17:38 -03:00
GraphicsConfig.cs
Implement color space passthrough option (#5531)
2023-08-07 18:54:05 +01:00
Ryujinx.Graphics.Gpu.csproj
Migrate to .NET 8 (#5887)
2023-11-15 17:41:31 +01:00
Window.cs
GPU: Discard data when getting texture before full clear (#5719)
2023-09-25 23:07:03 +02:00
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