1564 lines
59 KiB
C#

using ARMeilleure.Translation;
using CommandLine;
using LibHac.Tools.FsSystem;
using Ryujinx.Audio.Backends.SDL2;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Controller;
using Ryujinx.Common.Configuration.Hid.Controller.Motion;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging.Targets;
using Ryujinx.Common.SystemInterop;
using Ryujinx.Common.Utilities;
using Ryujinx.Cpu;
using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.GAL.Multithreading;
using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.Gpu.Shader;
using Ryujinx.Graphics.OpenGL;
using Ryujinx.Graphics.Vulkan;
using Ryujinx.Headless.SDL2.OpenGL;
using Ryujinx.Headless.SDL2.Vulkan;
using Ryujinx.HLE;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.Input;
using Ryujinx.Input.HLE;
using Ryujinx.Input.SDL2;
using Ryujinx.SDL2.Common;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Ui.Common.Configuration.System;
using Ryujinx.Ui.Common;
using Silk.NET.Vulkan;
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.InteropServices;
using System.Text.Json;
using System.Threading;
using ConfigGamepadInputId = Ryujinx.Common.Configuration.Hid.Controller.GamepadInputId;
using ConfigStickInputId = Ryujinx.Common.Configuration.Hid.Controller.StickInputId;
using Key = Ryujinx.Common.Configuration.Hid.Key;
using System.Linq;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.Services.Account.Acc;
using Ryujinx.HLE.HOS;
using Ryujinx.Input.HLE;
using Ryujinx.HLE;
using System;
using System.Runtime.InteropServices;
using Ryujinx.Common.Configuration;
using LibHac.Tools.FsSystem;
using Ryujinx.Graphics.GAL.Multithreading;
using Ryujinx.Audio.Backends.Dummy;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.Ui.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Audio.Integration;
using Ryujinx.Audio.Backends.SDL2;
using System.IO;
using LibHac.Common.Keys;
using LibHac.Common;
using LibHac.Ns;
using LibHac.Tools.Fs;
using LibHac.Tools.FsSystem.NcaUtils;
using LibHac.Fs.Fsa;
using LibHac.FsSystem;
using LibHac.Fs;
using Path = System.IO.Path;
using LibHac;
using Ryujinx.Common.Configuration.Multiplayer;
using Ryujinx.HLE.Loaders.Npdm;
using Ryujinx.Common.Utilities;
using System.Globalization;
using Ryujinx.Ui.Common.Configuration.System;
using Ryujinx.Common.Logging.Targets;
using System.Collections.Generic;
using LibHac.Bcat;
using Ryujinx.Ui.App.Common;
using System.Text;
using Ryujinx.HLE.Ui;
using ARMeilleure.Translation;
using LibHac.Ncm;
using LibHac.Tools.FsSystem.NcaUtils;
using Microsoft.Win32.SafeHandles;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.Input.HLE;
using Silk.NET.Vulkan;
using System;
using System.IO;
using System.Runtime.InteropServices;
using SDL2;
namespace Ryujinx.Headless.SDL2
{
class Program
{
public static string Version { get; private set; }
private static VirtualFileSystem _virtualFileSystem;
private static ContentManager _contentManager;
private static AccountManager _accountManager;
private static LibHacHorizonManager _libHacHorizonManager;
private static UserChannelPersistence _userChannelPersistence;
private static InputManager _inputManager;
private static Switch _emulationContext;
private static WindowBase _window;
private static WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
private static List<InputConfig> _inputConfiguration;
private static bool _enableKeyboard;
private static bool _enableMouse;
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
private static readonly TitleUpdateMetadataJsonSerializerContext _titleSerializerContext = new(JsonHelper.GetDefaultSerializerOptions());
[UnmanagedCallersOnly(EntryPoint = "main_ryujinx_sdl")]
public static unsafe int MainExternal(int argCount, IntPtr* pArgs)
{
string[] args = new string[argCount];
try
{
for (int i = 0; i < argCount; i++)
{
args[i] = Marshal.PtrToStringAnsi(pArgs[i]);
Console.WriteLine(args[i]);
}
Main(args);
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
return -1;
}
return 0;
}
[UnmanagedCallersOnly(EntryPoint = "set_title_update")]
public static unsafe void SetTitleUpdate(IntPtr titleIdPtr, IntPtr updatePathPtr) {
var titleId = Marshal.PtrToStringAnsi(titleIdPtr);
var updatePath = Marshal.PtrToStringAnsi(updatePathPtr);
string _updateJsonPath = System.IO.Path.Combine(AppDataManager.GamesDirPath, titleId, "updates.json");
TitleUpdateMetadata _titleUpdateWindowData = new TitleUpdateMetadata
{
Selected = updatePath,
Paths = new List<string>(),
};
JsonHelper.SerializeToFile(_updateJsonPath, _titleUpdateWindowData, _titleSerializerContext.TitleUpdateMetadata);
}
[UnmanagedCallersOnly(EntryPoint = "get_current_fps")]
public static unsafe int GetFPS()
{
if (_window != null) {
Switch Device = _window.Device;
int intValue = (int)Device.Statistics.GetGameFrameRate();
return intValue;
}
return 0;
}
[UnmanagedCallersOnly(EntryPoint = "initialize")]
public static unsafe void Initialize()
{
AppDataManager.Initialize(Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments));
if (_virtualFileSystem == null)
{
_virtualFileSystem = VirtualFileSystem.CreateInstance();
}
if (_libHacHorizonManager == null)
{
_libHacHorizonManager = new LibHacHorizonManager();
_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
_libHacHorizonManager.InitializeArpServer();
_libHacHorizonManager.InitializeBcatServer();
_libHacHorizonManager.InitializeSystemClients();
}
if (_contentManager == null)
{
_contentManager = new ContentManager(_virtualFileSystem);
}
if (_accountManager == null)
{
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, "");
}
if (_userChannelPersistence == null)
{
_userChannelPersistence = new UserChannelPersistence();
}
}
static void Main(string[] args)
{
// Make process DPI aware for proper window sizing on high-res screens.
ForceDpiAware.Windows();
Silk.NET.Core.Loader.SearchPathContainer.Platform = Silk.NET.Core.Loader.UnderlyingPlatform.MacOS;
Version = ReleaseInformation.GetVersion();
if (!OperatingSystem.IsIOS())
{
Console.Title = $"Ryujinx Console {Version} (Headless SDL2)";
}
if (OperatingSystem.IsMacOS() || OperatingSystem.IsIOS() || OperatingSystem.IsLinux())
{
AutoResetEvent invoked = new(false);
// MacOS must perform SDL polls from the main thread.
SDL2Driver.MainThreadDispatcher = action =>
{
invoked.Reset();
WindowBase.QueueMainThreadAction(() =>
{
action();
invoked.Set();
});
invoked.WaitOne();
};
}
var result = Parser.Default.ParseArguments<Options>(args)
.WithParsed(options =>
{
Load(options); // Load is called with the parsed options
})
.WithNotParsed(errors => errors.Output());
}
[UnmanagedCallersOnly(EntryPoint = "install_firmware")]
public static void InstallFirmwareNative(IntPtr inputPtr)
{
try
{
if (inputPtr == IntPtr.Zero)
{
Console.Error.WriteLine("Error: inputPtr is null.");
return;
}
string inputString = Marshal.PtrToStringAnsi(inputPtr);
if (string.IsNullOrEmpty(inputString))
{
Console.Error.WriteLine("Error: inputString is null or empty.");
return;
}
InstallFirmware(inputString);
}
catch (Exception ex)
{
Console.Error.WriteLine($"Error in InstallFirmwareNative: {ex.Message}");
}
}
public static void InstallFirmware(string filePath)
{
if (string.IsNullOrEmpty(filePath))
{
throw new ArgumentException("File path cannot be null or empty.", nameof(filePath));
}
if (_contentManager == null)
{
throw new InvalidOperationException("_contentManager is not initialized.");
}
_contentManager.InstallFirmware(filePath);
}
[UnmanagedCallersOnly(EntryPoint = "installed_firmware_version")]
public static IntPtr GetInstalledFirmwareVersionNative()
{
var result = GetInstalledFirmwareVersion();
return Marshal.StringToHGlobalAnsi(result);
}
public static string GetInstalledFirmwareVersion()
{
var version = _contentManager.GetCurrentFirmwareVersion();
if (version != null)
{
return version.VersionString;
}
return String.Empty;
}
[UnmanagedCallersOnly(EntryPoint = "stop_emulation")]
public static void StopEmulation()
{
if (_window != null)
{
_window.Exit();
_emulationContext.Dispose();
_emulationContext = null;
}
}
[UnmanagedCallersOnly(EntryPoint = "get_game_info")]
public static GameInfoNative GetGameInfoNative(int descriptor, IntPtr extensionPtr)
{
if (_virtualFileSystem == null) {
_virtualFileSystem = VirtualFileSystem.CreateInstance();
}
var extension = Marshal.PtrToStringAnsi(extensionPtr);
var stream = OpenFile(descriptor);
var gameInfo = GetGameInfo(stream, extension);
if (gameInfo == null) {
return new GameInfoNative(0, "", "", "", "", new byte[0]);
}
return new GameInfoNative(
(ulong)gameInfo.FileSize,
gameInfo.TitleName,
gameInfo.TitleId,
gameInfo.Developer,
gameInfo.Version,
gameInfo.Icon
);
}
public static GameInfo? GetGameInfo(Stream gameStream, string extension)
{
var gameInfo = new GameInfo
{
FileSize = gameStream.Length * 0.000000000931,
TitleName = "Unknown",
TitleId = "0000000000000000",
Developer = "Unknown",
Version = "0",
Icon = null
};
const Language TitleLanguage = Language.AmericanEnglish;
BlitStruct<ApplicationControlProperty> controlHolder = new(1);
try
{
try
{
if (extension == "nsp" || extension == "pfs0" || extension == "xci")
{
IFileSystem pfs;
bool isExeFs = false;
if (extension == "xci")
{
Xci xci = new(_virtualFileSystem.KeySet, gameStream.AsStorage());
pfs = xci.OpenPartition(XciPartitionType.Secure);
}
else
{
var pfsTemp = new PartitionFileSystem();
pfsTemp.Initialize(gameStream.AsStorage()).ThrowIfFailure();
pfs = pfsTemp;
// If the NSP doesn't have a main NCA, decrement the number of applications found and then continue to the next application.
bool hasMainNca = false;
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*"))
{
if (Path.GetExtension(fileEntry.FullPath).ToLower() == ".nca")
{
using UniqueRef<IFile> ncaFile = new();
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = new(_virtualFileSystem.KeySet, ncaFile.Get.AsStorage());
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
// Some main NCAs don't have a data partition, so check if the partition exists before opening it
if (nca.Header.ContentType == NcaContentType.Program && !(nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection()))
{
hasMainNca = true;
break;
}
}
else if (Path.GetFileNameWithoutExtension(fileEntry.FullPath) == "main")
{
isExeFs = true;
}
}
if (!hasMainNca && !isExeFs)
{
return null;
}
}
if (isExeFs)
{
using UniqueRef<IFile> npdmFile = new();
LibHac.Result result = pfs.OpenFile(ref npdmFile.Ref, "/main.npdm".ToU8Span(), OpenMode.Read);
if (ResultFs.PathNotFound.Includes(result))
{
Npdm npdm = new(npdmFile.Get.AsStream());
gameInfo.TitleName = npdm.TitleName;
gameInfo.TitleId = npdm.Aci0.TitleId.ToString("x16");
}
}
else
{
GetControlFsAndTitleId(pfs, out IFileSystem? controlFs, out string? id);
gameInfo.TitleId = id;
if (controlFs == null)
{
Logger.Error?.Print(LogClass.Application, $"No control FS was returned. Unable to process game any further: {gameInfo.TitleName}");
return null;
}
// Check if there is an update available.
if (IsUpdateApplied(gameInfo.TitleId, out IFileSystem? updatedControlFs))
{
// Replace the original ControlFs by the updated one.
controlFs = updatedControlFs;
}
ReadControlData(controlFs, controlHolder.ByteSpan);
GetGameInformation(ref controlHolder.Value, out gameInfo.TitleName, out gameInfo.TitleId, out gameInfo.Developer, out gameInfo.Version);
// Read the icon from the ControlFS and store it as a byte array
try
{
using UniqueRef<IFile> icon = new();
controlFs?.OpenFile(ref icon.Ref, $"/icon_{TitleLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure();
using MemoryStream stream = new();
icon.Get.AsStream().CopyTo(stream);
gameInfo.Icon = stream.ToArray();
}
catch (HorizonResultException)
{
foreach (DirectoryEntryEx entry in controlFs.EnumerateEntries("/", "*"))
{
if (entry.Name == "control.nacp")
{
continue;
}
using var icon = new UniqueRef<IFile>();
controlFs?.OpenFile(ref icon.Ref, entry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
using MemoryStream stream = new();
icon.Get.AsStream().CopyTo(stream);
gameInfo.Icon = stream.ToArray();
if (gameInfo.Icon != null)
{
break;
}
}
}
}
}
else if (extension == "nro")
{
BinaryReader reader = new(gameStream);
byte[] Read(long position, int size)
{
gameStream.Seek(position, SeekOrigin.Begin);
return reader.ReadBytes(size);
}
gameStream.Seek(24, SeekOrigin.Begin);
int assetOffset = reader.ReadInt32();
if (Encoding.ASCII.GetString(Read(assetOffset, 4)) == "ASET")
{
byte[] iconSectionInfo = Read(assetOffset + 8, 0x10);
long iconOffset = BitConverter.ToInt64(iconSectionInfo, 0);
long iconSize = BitConverter.ToInt64(iconSectionInfo, 8);
ulong nacpOffset = reader.ReadUInt64();
ulong nacpSize = reader.ReadUInt64();
// Reads and stores game icon as byte array
if (iconSize > 0)
{
gameInfo.Icon = Read(assetOffset + iconOffset, (int)iconSize);
}
// Read the NACP data
Read(assetOffset + (int)nacpOffset, (int)nacpSize).AsSpan().CopyTo(controlHolder.ByteSpan);
GetGameInformation(ref controlHolder.Value, out gameInfo.TitleName, out gameInfo.TitleId, out gameInfo.Developer, out gameInfo.Version);
}
}
}
catch (MissingKeyException exception)
{
Logger.Warning?.Print(LogClass.Application, $"Your key set is missing a key with the name: {exception.Name}");
}
catch (InvalidDataException exception)
{
Logger.Warning?.Print(LogClass.Application, $"The header key is incorrect or missing and therefore the NCA header content type check has failed. {exception}");
}
catch (Exception exception)
{
Logger.Warning?.Print(LogClass.Application, $"The gameStream encountered was not of a valid type. Error: {exception}");
return null;
}
}
catch (IOException exception)
{
Logger.Warning?.Print(LogClass.Application, exception.Message);
}
void ReadControlData(IFileSystem? controlFs, Span<byte> outProperty)
{
using UniqueRef<IFile> controlFile = new();
controlFs?.OpenFile(ref controlFile.Ref, "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
controlFile.Get.Read(out _, 0, outProperty, ReadOption.None).ThrowIfFailure();
}
void GetGameInformation(ref ApplicationControlProperty controlData, out string? titleName, out string titleId, out string? publisher, out string? version)
{
_ = Enum.TryParse(TitleLanguage.ToString(), out TitleLanguage desiredTitleLanguage);
if (controlData.Title.ItemsRo.Length > (int)desiredTitleLanguage)
{
titleName = controlData.Title[(int)desiredTitleLanguage].NameString.ToString();
publisher = controlData.Title[(int)desiredTitleLanguage].PublisherString.ToString();
}
else
{
titleName = null;
publisher = null;
}
if (string.IsNullOrWhiteSpace(titleName))
{
foreach (ref readonly var controlTitle in controlData.Title.ItemsRo)
{
if (!controlTitle.NameString.IsEmpty())
{
titleName = controlTitle.NameString.ToString();
break;
}
}
}
if (string.IsNullOrWhiteSpace(publisher))
{
foreach (ref readonly var controlTitle in controlData.Title.ItemsRo)
{
if (!controlTitle.PublisherString.IsEmpty())
{
publisher = controlTitle.PublisherString.ToString();
break;
}
}
}
if (controlData.PresenceGroupId != 0)
{
titleId = controlData.PresenceGroupId.ToString("x16");
}
else if (controlData.SaveDataOwnerId != 0)
{
titleId = controlData.SaveDataOwnerId.ToString();
}
else if (controlData.AddOnContentBaseId != 0)
{
titleId = (controlData.AddOnContentBaseId - 0x1000).ToString("x16");
}
else
{
titleId = "0000000000000000";
}
version = controlData.DisplayVersionString.ToString();
}
void GetControlFsAndTitleId(IFileSystem pfs, out IFileSystem? controlFs, out string? titleId)
{
(_, _, Nca? controlNca) = GetGameData(_virtualFileSystem, pfs, 0);
if (controlNca == null)
{
Logger.Warning?.Print(LogClass.Application, "Control NCA is null. Unable to load control FS.");
}
// Return the ControlFS
controlFs = controlNca?.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None);
titleId = controlNca?.Header.TitleId.ToString("x16");
}
(Nca? mainNca, Nca? patchNca, Nca? controlNca) GetGameData(VirtualFileSystem fileSystem, IFileSystem pfs, int programIndex)
{
Nca? mainNca = null;
Nca? patchNca = null;
Nca? controlNca = null;
fileSystem.ImportTickets(pfs);
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
Logger.Info?.Print(LogClass.Application, $"Loading file from PFS: {fileEntry.FullPath}");
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = new(fileSystem.KeySet, ncaFile.Release().AsStorage());
int ncaProgramIndex = (int)(nca.Header.TitleId & 0xF);
if (ncaProgramIndex != programIndex)
{
continue;
}
if (nca.Header.ContentType == NcaContentType.Program)
{
int dataIndex = Nca.GetSectionIndexFromType(NcaSectionType.Data, NcaContentType.Program);
if (nca.SectionExists(NcaSectionType.Data) && nca.Header.GetFsHeader(dataIndex).IsPatchSection())
{
patchNca = nca;
}
else
{
mainNca = nca;
}
}
else if (nca.Header.ContentType == NcaContentType.Control)
{
controlNca = nca;
}
}
return (mainNca, patchNca, controlNca);
}
bool IsUpdateApplied(string? titleId, out IFileSystem? updatedControlFs)
{
updatedControlFs = null;
string? updatePath = "(unknown)";
if (_virtualFileSystem == null)
{
Logger.Error?.Print(LogClass.Application, "SwitchDevice was not initialized.");
return false;
}
try
{
(Nca? patchNca, Nca? controlNca) = GetGameUpdateData(_virtualFileSystem, titleId, 0, out updatePath);
if (patchNca != null && controlNca != null)
{
updatedControlFs = controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None);
return true;
}
}
catch (InvalidDataException)
{
Logger.Warning?.Print(LogClass.Application, $"The header key is incorrect or missing and therefore the NCA header content type check has failed. Errored File: {updatePath}");
}
catch (MissingKeyException exception)
{
Logger.Warning?.Print(LogClass.Application, $"Your key set is missing a key with the name: {exception.Name}. Errored File: {updatePath}");
}
return false;
}
(Nca? patch, Nca? control) GetGameUpdateData(VirtualFileSystem fileSystem, string? titleId, int programIndex, out string? updatePath)
{
updatePath = "";
if (ulong.TryParse(titleId, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out ulong titleIdBase))
{
// Clear the program index part.
titleIdBase &= ~0xFUL;
// Load update information if exists.
string titleUpdateMetadataPath = Path.Combine(AppDataManager.GamesDirPath, titleIdBase.ToString("x16"), "updates.json");
if (File.Exists(titleUpdateMetadataPath))
{
updatePath = JsonHelper.DeserializeFromFile(titleUpdateMetadataPath, _titleSerializerContext.TitleUpdateMetadata).Selected;
if (File.Exists(updatePath))
{
FileStream file = new(updatePath, FileMode.Open, FileAccess.Read);
PartitionFileSystem nsp = new();
nsp.Initialize(file.AsStorage()).ThrowIfFailure();
return GetGameUpdateDataFromPartition(fileSystem, nsp, titleIdBase.ToString("x16"), programIndex);
}
}
}
return (null, null);
}
(Nca? patchNca, Nca? controlNca) GetGameUpdateDataFromPartition(VirtualFileSystem fileSystem, PartitionFileSystem pfs, string titleId, int programIndex)
{
Nca? patchNca = null;
Nca? controlNca = null;
fileSystem.ImportTickets(pfs);
foreach (DirectoryEntryEx fileEntry in pfs.EnumerateEntries("/", "*.nca"))
{
using var ncaFile = new UniqueRef<IFile>();
pfs.OpenFile(ref ncaFile.Ref, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure();
Nca nca = new(fileSystem.KeySet, ncaFile.Release().AsStorage());
int ncaProgramIndex = (int)(nca.Header.TitleId & 0xF);
if (ncaProgramIndex != programIndex)
{
continue;
}
if ($"{nca.Header.TitleId.ToString("x16")[..^3]}000" != titleId)
{
break;
}
if (nca.Header.ContentType == NcaContentType.Program)
{
patchNca = nca;
}
else if (nca.Header.ContentType == NcaContentType.Control)
{
controlNca = nca;
}
}
return (patchNca, controlNca);
}
return gameInfo;
}
private static InputConfig HandlePlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index, Options option)
{
if (inputId == null)
{
if (index == PlayerIndex.Player1)
{
Logger.Info?.Print(LogClass.Application, $"{index} not configured, defaulting to default keyboard.");
// Default to keyboard
inputId = "0";
}
else
{
Logger.Info?.Print(LogClass.Application, $"{index} not configured");
return null;
}
}
IGamepad gamepad;
bool isKeyboard = true;
gamepad = _inputManager.KeyboardDriver.GetGamepad(inputId);
if (gamepad == null)
{
gamepad = _inputManager.GamepadDriver.GetGamepad(inputId);
isKeyboard = false;
if (gamepad == null)
{
Logger.Error?.Print(LogClass.Application, $"{index} gamepad not found (\"{inputId}\")");
inputId = "0";
gamepad = _inputManager.KeyboardDriver.GetGamepad(inputId);
isKeyboard = true;
}
}
string gamepadName = gamepad.Name;
gamepad.Dispose();
InputConfig config;
if (inputProfileName == null || inputProfileName.Equals("default"))
{
if (isKeyboard)
{
config = new StandardKeyboardInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = null,
ControllerType = ControllerType.JoyconPair,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
DpadUp = Key.Up,
DpadDown = Key.Down,
DpadLeft = Key.Left,
DpadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
},
RightJoycon = new RightJoyconCommonConfig<Key>
{
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
},
};
}
else
{
bool isAppleController = gamepadName.Contains("Apple") ? option.OnScreenCorrespond : false;
bool isNintendoStyle = gamepadName.Contains("Nintendo") || isAppleController;
config = new StandardControllerInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.GamepadSDL2,
Id = null,
ControllerType = ControllerType.JoyconPair,
DeadzoneLeft = 0.1f,
DeadzoneRight = 0.1f,
RangeLeft = 1.0f,
RangeRight = 1.0f,
TriggerThreshold = 0.5f,
LeftJoycon = new LeftJoyconCommonConfig<ConfigGamepadInputId>
{
DpadUp = ConfigGamepadInputId.DpadUp,
DpadDown = ConfigGamepadInputId.DpadDown,
DpadLeft = ConfigGamepadInputId.DpadLeft,
DpadRight = ConfigGamepadInputId.DpadRight,
ButtonMinus = ConfigGamepadInputId.Minus,
ButtonL = ConfigGamepadInputId.LeftShoulder,
ButtonZl = ConfigGamepadInputId.LeftTrigger,
ButtonSl = ConfigGamepadInputId.Unbound,
ButtonSr = ConfigGamepadInputId.Unbound,
},
LeftJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
{
Joystick = ConfigStickInputId.Left,
StickButton = ConfigGamepadInputId.LeftStick,
InvertStickX = false,
InvertStickY = false,
Rotate90CW = false,
},
RightJoycon = new RightJoyconCommonConfig<ConfigGamepadInputId>
{
ButtonA = isNintendoStyle ? ConfigGamepadInputId.A : ConfigGamepadInputId.B,
ButtonB = isNintendoStyle ? ConfigGamepadInputId.B : ConfigGamepadInputId.A,
ButtonX = isNintendoStyle ? ConfigGamepadInputId.X : ConfigGamepadInputId.Y,
ButtonY = isNintendoStyle ? ConfigGamepadInputId.Y : ConfigGamepadInputId.X,
ButtonPlus = ConfigGamepadInputId.Plus,
ButtonR = ConfigGamepadInputId.RightShoulder,
ButtonZr = ConfigGamepadInputId.RightTrigger,
ButtonSl = ConfigGamepadInputId.Unbound,
ButtonSr = ConfigGamepadInputId.Unbound,
},
RightJoyconStick = new JoyconConfigControllerStick<ConfigGamepadInputId, ConfigStickInputId>
{
Joystick = ConfigStickInputId.Right,
StickButton = ConfigGamepadInputId.RightStick,
InvertStickX = false,
InvertStickY = false,
Rotate90CW = false,
},
Motion = new StandardMotionConfigController
{
MotionBackend = MotionInputBackendType.GamepadDriver,
EnableMotion = true,
Sensitivity = 100,
GyroDeadzone = 1,
},
Rumble = new RumbleConfigController
{
StrongRumble = 1f,
WeakRumble = 1f,
EnableRumble = false,
},
};
}
}
else
{
string profileBasePath;
if (isKeyboard)
{
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "keyboard");
}
else
{
profileBasePath = Path.Combine(AppDataManager.ProfilesDirPath, "controller");
}
string path = Path.Combine(profileBasePath, inputProfileName + ".json");
if (!File.Exists(path))
{
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" not found for \"{inputId}\"");
return null;
}
try
{
config = JsonHelper.DeserializeFromFile(path, _serializerContext.InputConfig);
}
catch (JsonException)
{
Logger.Error?.Print(LogClass.Application, $"Input profile \"{inputProfileName}\" parsing failed for \"{inputId}\"");
return null;
}
}
config.Id = inputId;
config.PlayerIndex = index;
string inputTypeName = isKeyboard ? "Keyboard" : "Gamepad";
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} configured with {inputTypeName} \"{config.Id}\"");
// If both stick ranges are 0 (usually indicative of an outdated profile load) then both sticks will be set to 1.0.
if (config is StandardControllerInputConfig controllerConfig)
{
if (controllerConfig.RangeLeft <= 0.0f && controllerConfig.RangeRight <= 0.0f)
{
controllerConfig.RangeLeft = 1.0f;
controllerConfig.RangeRight = 1.0f;
Logger.Info?.Print(LogClass.Application, $"{config.PlayerIndex} stick range reset. Save the profile now to update your configuration");
}
}
return config;
}
static void Load(Options option)
{
if (_virtualFileSystem == null)
{
_virtualFileSystem = VirtualFileSystem.CreateInstance();
}
if (_libHacHorizonManager == null)
{
_libHacHorizonManager = new LibHacHorizonManager();
_libHacHorizonManager.InitializeFsServer(_virtualFileSystem);
_libHacHorizonManager.InitializeArpServer();
_libHacHorizonManager.InitializeBcatServer();
_libHacHorizonManager.InitializeSystemClients();
}
if (_contentManager == null)
{
_contentManager = new ContentManager(_virtualFileSystem);
}
if (_accountManager == null)
{
_accountManager = new AccountManager(_libHacHorizonManager.RyujinxClient, option.UserProfile);
}
if (_userChannelPersistence == null)
{
_userChannelPersistence = new UserChannelPersistence();
}
if (_inputManager == null)
{
_inputManager = new InputManager(new SDL2KeyboardDriver(), new SDL2GamepadDriver());
}
GraphicsConfig.EnableShaderCache = true;
if (OperatingSystem.IsMacOS() || OperatingSystem.IsIOS())
{
if (option.GraphicsBackend == GraphicsBackend.OpenGl)
{
option.GraphicsBackend = GraphicsBackend.Vulkan;
Logger.Warning?.Print(LogClass.Application, "OpenGL is not supported on Apple platforms, switching to Vulkan!");
}
}
IGamepad gamepad;
if (option.ListInputIds)
{
Logger.Info?.Print(LogClass.Application, "Input Ids:");
foreach (string id in _inputManager.KeyboardDriver.GamepadsIds)
{
gamepad = _inputManager.KeyboardDriver.GetGamepad(id);
Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")");
gamepad.Dispose();
}
foreach (string id in _inputManager.GamepadDriver.GamepadsIds)
{
gamepad = _inputManager.GamepadDriver.GetGamepad(id);
Logger.Info?.Print(LogClass.Application, $"- {id} (\"{gamepad.Name}\")");
gamepad.Dispose();
}
return;
}
if (option.InputPath == null)
{
Logger.Error?.Print(LogClass.Application, "Please provide a file to load");
return;
}
if (option.InputPath == "MiiMaker") {
string contentPath = _contentManager.GetInstalledContentPath(0x0100000000001009, StorageId.BuiltInSystem, NcaContentType.Program);
option.InputPath = contentPath;
}
_inputConfiguration = new List<InputConfig>();
_enableKeyboard = option.EnableKeyboard;
_enableMouse = option.EnableMouse;
static void LoadPlayerConfiguration(string inputProfileName, string inputId, PlayerIndex index, Options option)
{
InputConfig inputConfig = HandlePlayerConfiguration(inputProfileName, inputId, index, option);
if (inputConfig != null)
{
_inputConfiguration.Add(inputConfig);
}
}
LoadPlayerConfiguration(option.InputProfile1Name, option.InputId1, PlayerIndex.Player1, option);
LoadPlayerConfiguration(option.InputProfile2Name, option.InputId2, PlayerIndex.Player2, option);
LoadPlayerConfiguration(option.InputProfile3Name, option.InputId3, PlayerIndex.Player3, option);
LoadPlayerConfiguration(option.InputProfile4Name, option.InputId4, PlayerIndex.Player4, option);
LoadPlayerConfiguration(option.InputProfile5Name, option.InputId5, PlayerIndex.Player5, option);
LoadPlayerConfiguration(option.InputProfile6Name, option.InputId6, PlayerIndex.Player6, option);
LoadPlayerConfiguration(option.InputProfile7Name, option.InputId7, PlayerIndex.Player7, option);
LoadPlayerConfiguration(option.InputProfile8Name, option.InputId8, PlayerIndex.Player8, option);
LoadPlayerConfiguration(option.InputProfileHandheldName, option.InputIdHandheld, PlayerIndex.Handheld, option);
if (_inputConfiguration.Count == 0)
{
return;
}
// Setup logging level
Logger.SetEnable(LogLevel.Debug, option.LoggingEnableDebug);
Logger.SetEnable(LogLevel.Stub, !option.LoggingDisableStub);
Logger.SetEnable(LogLevel.Info, !option.LoggingDisableInfo);
Logger.SetEnable(LogLevel.Warning, !option.LoggingDisableWarning);
Logger.SetEnable(LogLevel.Error, option.LoggingEnableError);
Logger.SetEnable(LogLevel.Trace, option.LoggingEnableTrace);
Logger.SetEnable(LogLevel.Guest, !option.LoggingDisableGuest);
Logger.SetEnable(LogLevel.AccessLog, option.LoggingEnableFsAccessLog);
if (!option.DisableFileLog)
{
Logger.AddTarget(new AsyncLogTargetWrapper(
new FileLogTarget(ReleaseInformation.GetBaseApplicationDirectory(), "file"),
1000,
AsyncLogTargetOverflowAction.Block
));
}
// Setup graphics configuration
GraphicsConfig.EnableShaderCache = !option.DisableShaderCache;
GraphicsConfig.EnableTextureRecompression = option.EnableTextureRecompression;
GraphicsConfig.ResScale = option.ResScale;
GraphicsConfig.MaxAnisotropy = option.MaxAnisotropy;
GraphicsConfig.ShadersDumpPath = option.GraphicsShadersDumpPath;
GraphicsConfig.EnableMacroHLE = !option.DisableMacroHLE;
while (true)
{
LoadApplication(option);
if (_userChannelPersistence.PreviousIndex == -1 || !_userChannelPersistence.ShouldRestart)
{
break;
}
_userChannelPersistence.ShouldRestart = false;
}
_inputManager.Dispose();
}
private static void SetupProgressHandler()
{
if (_emulationContext.Processes.ActiveApplication.DiskCacheLoadState != null)
{
_emulationContext.Processes.ActiveApplication.DiskCacheLoadState.StateChanged -= ProgressHandler;
_emulationContext.Processes.ActiveApplication.DiskCacheLoadState.StateChanged += ProgressHandler;
}
_emulationContext.Gpu.ShaderCacheStateChanged -= ProgressHandler;
_emulationContext.Gpu.ShaderCacheStateChanged += ProgressHandler;
}
private static void ProgressHandler<T>(T state, int current, int total) where T : Enum
{
string label = state switch
{
LoadState => $"PTC : {current}/{total}",
ShaderCacheState => $"Shaders : {current}/{total}",
_ => throw new ArgumentException($"Unknown Progress Handler type {typeof(T)}"),
};
Logger.Info?.Print(LogClass.Application, label);
}
private static WindowBase CreateWindow(Options options)
{
return options.GraphicsBackend == GraphicsBackend.Vulkan
? new VulkanWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode)
: new OpenGLWindow(_inputManager, options.LoggingGraphicsDebugLevel, options.AspectRatio, options.EnableMouse, options.HideCursorMode);
}
private static IRenderer CreateRenderer(Options options, WindowBase window)
{
if (options.GraphicsBackend == GraphicsBackend.Vulkan && window is VulkanWindow vulkanWindow)
{
string preferredGpuId = string.Empty;
Vk api = Vk.GetApi();
if (!string.IsNullOrEmpty(options.PreferredGPUVendor))
{
string preferredGpuVendor = options.PreferredGPUVendor.ToLowerInvariant();
var devices = VulkanRenderer.GetPhysicalDevices(api);
foreach (var device in devices)
{
if (device.Vendor.ToLowerInvariant() == preferredGpuVendor)
{
preferredGpuId = device.Id;
break;
}
}
}
return new VulkanRenderer(
api,
(instance, vk) => new SurfaceKHR((ulong)(vulkanWindow.CreateWindowSurface(instance.Handle))),
vulkanWindow.GetRequiredInstanceExtensions,
preferredGpuId);
}
return new OpenGLRenderer();
}
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options)
{
BackendThreading threadingMode = options.BackendThreading;
bool threadedGAL = threadingMode == BackendThreading.On || (threadingMode == BackendThreading.Auto && renderer.PreferThreading);
if (threadedGAL)
{
renderer = new ThreadedRenderer(renderer);
}
bool AppleHV = false;
if ((!OperatingSystem.IsIOSVersionAtLeast(16, 4)) && options.UseHypervisor)
{
AppleHV = true;
}
else if (OperatingSystem.IsIOS())
{
AppleHV = false;
} else {
AppleHV = options.UseHypervisor;
}
HLEConfiguration configuration = new(_virtualFileSystem,
_libHacHorizonManager,
_contentManager,
_accountManager,
_userChannelPersistence,
renderer,
new SDL2HardwareDeviceDriver(),
options.ExpandRAM ? MemoryConfiguration.MemoryConfiguration6GiB : MemoryConfiguration.MemoryConfiguration4GiB,
window,
options.SystemLanguage,
options.SystemRegion,
!options.DisableVSync,
!options.DisableDockedMode,
!options.DisablePTC,
options.EnableInternetAccess,
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
options.FsGlobalAccessLogMode,
options.SystemTimeOffset,
options.SystemTimeZone,
options.MemoryManagerMode,
options.IgnoreMissingServices,
options.AspectRatio,
options.AudioVolume,
AppleHV,
options.MultiplayerLanInterfaceId,
Common.Configuration.Multiplayer.MultiplayerMode.LdnMitm);
return new Switch(configuration);
}
private static void ExecutionEntrypoint()
{
if (OperatingSystem.IsWindows())
{
_windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
}
DisplaySleep.Prevent();
_window.Initialize(_emulationContext, _inputConfiguration, _enableKeyboard, _enableMouse);
_window.Execute();
_emulationContext.Dispose();
_window.Dispose();
if (OperatingSystem.IsWindows())
{
_windowsMultimediaTimerResolution?.Dispose();
_windowsMultimediaTimerResolution = null;
}
}
private static bool LoadApplication(Options options)
{
string path = options.InputPath;
Logger.RestartTime();
WindowBase window = CreateWindow(options);
IRenderer renderer = CreateRenderer(options, window);
_window = window;
_window.IsFullscreen = options.IsFullscreen;
_window.DisplayId = options.DisplayId;
_window.IsExclusiveFullscreen = options.IsExclusiveFullscreen;
_window.ExclusiveFullscreenWidth = options.ExclusiveFullscreenWidth;
_window.ExclusiveFullscreenHeight = options.ExclusiveFullscreenHeight;
_window.AntiAliasing = options.AntiAliasing;
_window.ScalingFilter = options.ScalingFilter;
_window.ScalingFilterLevel = options.ScalingFilterLevel;
_emulationContext = InitializeEmulationContext(window, renderer, options);
SystemVersion firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
Logger.Notice.Print(LogClass.Application, $"Using Firmware Version: {firmwareVersion?.VersionString}");
bool isFirmwareTitle = false;
if (path.StartsWith("@SystemContent"))
{
path = VirtualFileSystem.SwitchPathToSystemPath(path);
isFirmwareTitle = true;
}
if (Directory.Exists(path))
{
string[] romFsFiles = Directory.GetFiles(path, "*.istorage");
if (romFsFiles.Length == 0)
{
romFsFiles = Directory.GetFiles(path, "*.romfs");
}
if (romFsFiles.Length > 0)
{
Logger.Info?.Print(LogClass.Application, "Loading as cart with RomFS.");
if (!_emulationContext.LoadCart(path, romFsFiles[0]))
{
_emulationContext.Dispose();
return false;
}
}
else
{
Logger.Info?.Print(LogClass.Application, "Loading as cart WITHOUT RomFS.");
if (!_emulationContext.LoadCart(path))
{
_emulationContext.Dispose();
return false;
}
}
}
else if (File.Exists(path))
{
switch (Path.GetExtension(path).ToLowerInvariant())
{
case ".xci":
Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
if (!_emulationContext.LoadXci(path))
{
_emulationContext.Dispose();
return false;
}
break;
case ".nca":
Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
if (!_emulationContext.LoadNca(path))
{
_emulationContext.Dispose();
return false;
}
break;
case ".nsp":
case ".pfs0":
Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
if (!_emulationContext.LoadNsp(path))
{
_emulationContext.Dispose();
return false;
}
break;
default:
if (isFirmwareTitle) {
Logger.Info?.Print(LogClass.Application, "Loading as Firmware Title (NCA).");
if (!_emulationContext.LoadNca(path))
{
_emulationContext.Dispose();
return false;
}
}
else {
Logger.Info?.Print(LogClass.Application, "Loading as Homebrew.");
try
{
if (!_emulationContext.LoadProgram(path))
{
_emulationContext.Dispose();
return false;
}
}
catch (ArgumentOutOfRangeException)
{
Logger.Error?.Print(LogClass.Application, "The specified file is not supported by Ryujinx.");
_emulationContext.Dispose();
return false;
}
}
break;
}
}
else
{
Logger.Warning?.Print(LogClass.Application, $"Couldn't load '{options.InputPath}'. Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
_emulationContext.Dispose();
return false;
}
SetupProgressHandler();
Translator.IsReadyForTranslation.Reset();
ExecutionEntrypoint();
return true;
}
private static FileStream OpenFile(int descriptor)
{
var safeHandle = new SafeFileHandle(descriptor, false);
return new FileStream(safeHandle, FileAccess.ReadWrite);
}
public class GameInfo
{
public double FileSize;
public string? TitleName;
public string? TitleId;
public string? Developer;
public string? Version;
public byte[]? Icon;
}
public unsafe struct GameInfoNative
{
public ulong FileSize;
public fixed byte TitleName[512];
public fixed byte TitleId[32];
public fixed byte Developer[256];
public fixed byte Version[16];
public byte* ImageData;
public uint ImageSize;
public GameInfoNative(ulong fileSize, string titleName, string titleId, string developer, string version, byte[] imageData)
{
FileSize = fileSize;
fixed (byte* titleNamePtr = TitleName)
fixed (byte* titleIdPtr = TitleId)
fixed (byte* developerPtr = Developer)
fixed (byte* versionPtr = Version)
{
CopyStringToFixedArray(titleName, titleNamePtr, 512);
CopyStringToFixedArray(titleId, titleIdPtr, 32);
CopyStringToFixedArray(developer, developerPtr, 256);
CopyStringToFixedArray(version, versionPtr, 16);
}
if (imageData == null || imageData.Length > 4096 * 4096)
{
ImageSize = 0;
ImageData = null;
}
else
{
ImageSize = (uint)imageData.Length;
ImageData = (byte*)Marshal.AllocHGlobal(imageData.Length);
Marshal.Copy(imageData, 0, (IntPtr)ImageData, imageData.Length);
}
}
// Free allocated memory for ImageData
public void Dispose()
{
if (ImageData != null)
{
Marshal.FreeHGlobal((IntPtr)ImageData);
ImageData = null;
}
}
private static void CopyStringToFixedArray(string source, byte* destination, int length)
{
var span = new Span<byte>(destination, length);
span.Clear();
Encoding.UTF8.GetBytes(source, span);
}
}
}
}