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MeloNX
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Activity
MeloNX
/
Ryujinx.Graphics.Gpu
/
Engine
History
Nicholas Rodine
951700fdd8
Removed unused usings. (
#3593
)
...
* Removed unused usings. * Added back using, now that it's used. * Removed extra whitespace.
2022-08-18 18:04:54 +02:00
..
Compute
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
Dma
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
GPFifo
Vulkan backend (
#2518
)
2022-07-31 18:26:06 -03:00
InlineToMemory
Fix I2M texture copies when line length is not a multiple of 4 (
#2938
)
2021-12-26 12:39:07 -03:00
MME
Removed unused usings. (
#3593
)
2022-08-18 18:04:54 +02:00
Threed
Removed unused usings. (
#3593
)
2022-08-18 18:04:54 +02:00
Twod
Perform unscaled 2d engine copy on CPU if source texture isn't in cache. (
#3112
)
2022-02-22 11:21:29 -03:00
Types
Fix blend with RGBX color formats (
#3553
)
2022-08-11 18:23:25 -03:00
ConditionalRenderEnabled.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
DeviceStateWithShadow.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
MmeShadowScratch.cs
Rename ToSpan to AsSpan (
#3556
)
2022-08-11 18:07:37 -03:00
SetMmeShadowRamControlMode.cs
Separate GPU engines (part 2/2) (
#2440
)
2021-07-11 17:20:40 -03:00
ShaderTexture.cs
Fix image binding format (
#1625
)
2020-10-20 19:03:20 -03:00