MeloNX/src/LibRyujinx/Android/AndroidUiHandler.cs
2024-01-22 22:55:40 +00:00

137 lines
4.6 KiB
C#

using LibHac.Tools.Fs;
using Ryujinx.Common.Logging;
using Ryujinx.HLE;
using Ryujinx.HLE.HOS.Applets;
using Ryujinx.HLE.HOS.Services.Am.AppletOE.ApplicationProxyService.ApplicationProxy.Types;
using Ryujinx.HLE.Ui;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace LibRyujinx.Android
{
internal class AndroidUiHandler : IHostUiHandler, IDisposable
{
public IHostUiTheme HostUiTheme => throw new NotImplementedException();
public ManualResetEvent _waitEvent;
public ManualResetEvent _responseEvent;
private bool _isDisposed;
private bool _isOkPressed;
private long _input;
public AndroidUiHandler()
{
_waitEvent = new ManualResetEvent(false);
_responseEvent = new ManualResetEvent(false);
}
public IDynamicTextInputHandler CreateDynamicTextInputHandler()
{
throw new NotImplementedException();
}
public bool DisplayErrorAppletDialog(string title, string message, string[] buttonsText)
{
LibRyujinx.setUiHandlerTitle(LibRyujinx.storeString(title ?? ""));
LibRyujinx.setUiHandlerMessage(LibRyujinx.storeString(message ?? ""));
LibRyujinx.setUiHandlerType(1);
_responseEvent.Reset();
Set();
_responseEvent.WaitOne();
return _isOkPressed;
}
public bool DisplayInputDialog(SoftwareKeyboardUiArgs args, out string userText)
{
LibRyujinx.setUiHandlerTitle(LibRyujinx.storeString("Software Keyboard"));
LibRyujinx.setUiHandlerMessage(LibRyujinx.storeString(args.HeaderText ?? ""));
LibRyujinx.setUiHandlerWatermark(LibRyujinx.storeString(args.GuideText ?? ""));
LibRyujinx.setUiHandlerSubtitle(LibRyujinx.storeString(args.SubtitleText ?? ""));
LibRyujinx.setUiHandlerInitialText(LibRyujinx.storeString(args.InitialText ?? ""));
LibRyujinx.setUiHandlerMinLength(args.StringLengthMin);
LibRyujinx.setUiHandlerMaxLength(args.StringLengthMax);
LibRyujinx.setUiHandlerType(2);
LibRyujinx.setUiHandlerKeyboardMode((int)args.KeyboardMode);
_responseEvent.Reset();
Set();
_responseEvent.WaitOne();
userText = _input != -1 ? LibRyujinx.GetStoredString(_input) : "";
return _isOkPressed;
}
public bool DisplayMessageDialog(string title, string message)
{
LibRyujinx.setUiHandlerTitle(LibRyujinx.storeString(title ?? ""));
LibRyujinx.setUiHandlerMessage(LibRyujinx.storeString(message ?? ""));
LibRyujinx.setUiHandlerType(1);
_responseEvent.Reset();
Set();
_responseEvent.WaitOne();
return _isOkPressed;
}
public bool DisplayMessageDialog(ControllerAppletUiArgs args)
{
string playerCount = args.PlayerCountMin == args.PlayerCountMax ? $"exactly {args.PlayerCountMin}" : $"{args.PlayerCountMin}-{args.PlayerCountMax}";
string message = $"Application requests **{playerCount}** player(s) with:\n\n"
+ $"**TYPES:** {args.SupportedStyles}\n\n"
+ $"**PLAYERS:** {string.Join(", ", args.SupportedPlayers)}\n\n"
+ (args.IsDocked ? "Docked mode set. `Handheld` is also invalid.\n\n" : "")
+ "_Please reconfigure Input now and then press OK._";
return DisplayMessageDialog("Controller Applet", message);
}
public void ExecuteProgram(Switch device, ProgramSpecifyKind kind, ulong value)
{
// throw new NotImplementedException();
}
internal void Wait()
{
if (_isDisposed)
return;
_waitEvent.Reset();
_waitEvent.WaitOne();
_waitEvent.Reset();
}
internal void Set()
{
if (_isDisposed)
return;
_waitEvent.Set();
}
internal void SetResponse(bool isOkPressed, long input)
{
if (_isDisposed)
return;
_isOkPressed = isOkPressed;
_input = input;
_responseEvent.Set();
}
public void Dispose()
{
_isDisposed = true;
_waitEvent.Set();
_waitEvent.Set();
_responseEvent.Dispose();
_waitEvent.Dispose();
}
}
}