forked from MeloNX/MeloNX
108 lines
3.1 KiB
C#
108 lines
3.1 KiB
C#
using Ryujinx.Audio;
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using Ryujinx.Audio.Common;
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using Ryujinx.Audio.Integration;
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using Ryujinx.Memory;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
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namespace LibRyujinx.Shared.Audio.Oboe
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{
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internal class OboeHardwareDeviceDriver : IHardwareDeviceDriver
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{
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private readonly ManualResetEvent _updateRequiredEvent;
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private readonly ManualResetEvent _pauseEvent;
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private readonly ConcurrentDictionary<OboeHardwareDeviceSession, byte> _sessions;
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public OboeHardwareDeviceDriver()
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{
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_updateRequiredEvent = new ManualResetEvent(false);
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_pauseEvent = new ManualResetEvent(true);
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_sessions = new ConcurrentDictionary<OboeHardwareDeviceSession, byte>();
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}
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public static bool IsSupported => true;
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public ManualResetEvent GetUpdateRequiredEvent()
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{
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return _updateRequiredEvent;
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}
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public ManualResetEvent GetPauseEvent()
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{
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return _pauseEvent;
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}
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public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
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{
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if (channelCount == 0)
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{
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channelCount = 2;
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}
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if (sampleRate == 0)
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{
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sampleRate = Constants.TargetSampleRate;
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}
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if (direction != Direction.Output)
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{
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throw new NotImplementedException("Input direction is currently not implemented on Oboe backend!");
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}
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OboeHardwareDeviceSession session = new OboeHardwareDeviceSession(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
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_sessions.TryAdd(session, 0);
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return session;
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}
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internal bool Unregister(OboeHardwareDeviceSession session)
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{
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return _sessions.TryRemove(session, out _);
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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foreach (OboeHardwareDeviceSession session in _sessions.Keys)
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{
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session.Dispose();
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}
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_pauseEvent.Dispose();
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}
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}
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public bool SupportsSampleRate(uint sampleRate)
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{
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return true;
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}
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public bool SupportsSampleFormat(SampleFormat sampleFormat)
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{
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return sampleFormat != SampleFormat.Adpcm;
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}
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public bool SupportsChannelCount(uint channelCount)
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{
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return channelCount == 1 || channelCount == 2 || channelCount == 4 || channelCount == 6;
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}
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public bool SupportsDirection(Direction direction)
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{
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return direction == Direction.Output;
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}
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}
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} |