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MeloNX
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Ryujinx.Graphics.Gpu
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gdkchan
119a3a1887
Fix SUATOM and other texture shader instructions with RZ dest (
#2885
)
...
* Fix SUATOM and other texture shader instructions with RZ dest * Shader cache version bump
2021-12-08 18:36:09 -03:00
..
Cache
infra: Migrate to .NET 6 (
#2829
)
2021-11-28 21:24:17 +01:00
CachedGpuAccessor.cs
Initial tessellation shader support (
#2534
)
2021-10-18 18:38:04 -03:00
GpuAccessor.cs
Initial tessellation shader support (
#2534
)
2021-10-18 18:38:04 -03:00
GpuAccessorState.cs
Initial tessellation shader support (
#2534
)
2021-10-18 18:38:04 -03:00
ShaderAddresses.cs
Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (
#919
)
2020-04-21 07:59:59 +10:00
ShaderBundle.cs
Salieri: shader cache (
#1701
)
2020-11-13 00:15:34 +01:00
ShaderCache.cs
Fix SUATOM and other texture shader instructions with RZ dest (
#2885
)
2021-12-08 18:36:09 -03:00
ShaderCacheState.cs
Fix inconsistencies in progress reporting (
#2129
)
2021-03-22 19:40:07 +01:00
ShaderCodeHolder.cs
Salieri: shader cache (
#1701
)
2020-11-13 00:15:34 +01:00
ShaderCompileTask.cs
Use a new approach for shader BRX targets (
#2532
)
2021-08-11 20:59:42 +02:00
ShaderDumper.cs
Make sure attributes used on subsequent shader stages are initialized (
#2538
)
2021-08-11 22:27:00 +02:00
ShaderDumpPaths.cs
Make sure attributes used on subsequent shader stages are initialized (
#2538
)
2021-08-11 22:27:00 +02:00
TextureDescriptorCapableGpuAccessor.cs
Add support for fragment shader interlock (
#2768
)
2021-10-28 19:53:12 -03:00