namespace Ryujinx.Graphics.Gal
{
    public enum GalTextureTarget
    {
        OneD         = 0,
        TwoD         = 1,
        ThreeD       = 2,
        CubeMap      = 3,
        OneDArray    = 4,
        TwoDArray    = 5,
        OneDBuffer   = 6,
        TwoDNoMipMap = 7,
        CubeArray    = 8,
    }
}
