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forked from MeloNX/MeloNX

Commit Graph

  • 96a070a9a7
    Do not require texture and sampler pools being initialized (#2476) gdkchan 2021-07-14 14:27:22 -03:00
  • 9d688e37d6
    Close transfer memory properly on nvservices (#2477) gdkchan 2021-07-14 14:09:00 -03:00
  • 208ba1dde2 Revert LibHac update Mary 2021-07-13 16:48:54 +02:00
  • 997380d48c
    Fix the headless build since previous commit Alex Barney 2021-07-13 02:23:32 -07:00
  • 19afb3209c
    Update to LibHac 0.13.1 (#2328) Alex Barney 2021-07-13 01:19:28 -07:00
  • 04dce402ac
    Implement a fast path for I2M transfers (#2467) gdkchan 2021-07-12 16:48:57 -03:00
  • 9b08abc644
    Fix shader compilation on shaders that uses rectangle textures (#2471) gdkchan 2021-07-12 16:20:33 -03:00
  • 40b21cc3c4
    Separate GPU engines (part 2/2) (#2440) gdkchan 2021-07-11 17:20:40 -03:00
  • b5190f1681
    Fix virtual memory allocation being out of range (#2464) gdkchan 2021-07-11 16:24:31 -03:00
  • 0d841c8d51
    am: Implement CreateApplicationAndRequestToStart (#2448) Ac_K 2021-07-10 23:37:29 +02:00
  • b1a9d17cf8
    Fix GetWritableRegion write-back (#2456) gdkchan 2021-07-10 16:50:10 -03:00
  • 59900d7f00
    Unscale textureSize when resolution scaling is used (#2441) gdkchan 2021-07-09 00:09:07 -03:00
  • b02719cf41
    Flush UBO updates more frequently (#2407) gdkchan 2021-07-07 21:20:52 -03:00
  • 8b44eb1c98
    Separate GPU engines and make state follow official docs (part 1/2) (#2422) gdkchan 2021-07-07 20:56:06 -03:00
  • 31cbd09a75
    frontend: Add a SDL2 headless window (#2310) Mary 2021-07-06 22:08:44 +02:00
  • d125fce3e8
    Allow shader language and target API to be specified on the shader translator (#2402) gdkchan 2021-07-06 16:20:06 -03:00
  • b0ac1ade7f
    Add portable screenshot folder (#2447) emmauss 2021-07-06 19:07:23 +00:00
  • a6c2b5d6ec
    ui: Fixes GetShrinkedGamepadName (#2444) Ac_K 2021-07-06 20:55:03 +02:00
  • 242e51c7f5
    nifm: Fixes IsDynamicDnsEnabled not supported (#2443) Ac_K 2021-07-06 20:41:11 +02:00
  • b72f7de405
    aoc: Fixes some inconsistencies (#2434) Ac_K 2021-07-06 20:17:06 +02:00
  • 091edcebb4
    Command line argument -f doesn't toggle 'Start games in fullscreen mode' (#2424) mpnico 2021-07-06 20:04:21 +02:00
  • ddb8351375
    Implement 12.0.0 hwopus functions (#2410) Billy Laws 2021-07-06 18:49:51 +01:00
  • 94cc365b63
    Honour copy dependencies when switching render target (#2433) riperiperi 2021-07-03 05:55:04 +01:00
  • f4078ae267
    aoc: Fix wrong check (#2427) Ac_K 2021-06-29 22:52:17 +02:00
  • 00ce9eea62
    Fix disposing of IPC sessions server at emulation stop (#2334) Mary 2021-06-29 19:37:13 +02:00
  • fbb4019ed5
    Initial support for separate GPU address spaces (#2394) gdkchan 2021-06-29 14:32:02 -03:00
  • 8cc872fb60
    aoc/am: Cleanup aoc service and stub am calls (#2414) Ac_K 2021-06-29 18:57:06 +02:00
  • 28618c58d7
    Add Screenshot Feature (#2354) emmauss 2021-06-28 20:09:43 +00:00
  • a79b39b913
    no name: Mii Editor applet support (#2419) Ac_K 2021-06-28 20:54:45 +02:00
  • fefd4619a5
    Add support for custom line widths (#2406) gdkchan 2021-06-25 20:11:54 -03:00
  • 493648df31
    Fix default value for unwritten shader outputs (#2412) gdkchan 2021-06-25 19:56:03 -03:00
  • ed2f5ede0f
    Fix texture sampling with depth compare and LOD level or bias (#2404) gdkchan 2021-06-24 19:54:50 -03:00
  • eac659e37b
    caps: Stubs GetAlbumFileList0AafeAruidDeprecated and GetAlbumFileList3AaeAruid (#2403) Ac_K 2021-06-25 00:37:48 +02:00
  • 3359b0fd97
    Improve gameTable search (#2398) ooa113y 2021-06-24 03:21:52 +03:00
  • 77aab9aca3
    Add Direct Mouse Support (#2374) emmauss 2021-06-24 00:09:08 +00:00
  • a10b2c5ff2
    Initial support for GPU channels (#2372) gdkchan 2021-06-23 20:51:41 -03:00
  • 12a7a2ead8
    Inherit buffer tracking handles rather than recreating on resize (#2330) riperiperi 2021-06-24 00:31:26 +01:00
  • e053663f27
    settings: Implement GetDeviceNickName and SetDeviceNickName (#2383) Ac_K 2021-06-24 01:18:36 +02:00
  • 55e0c71489
    nfc/nfp: Implement ISystemManager and ISystem (#2381) Ac_K 2021-06-24 01:05:40 +02:00
  • aea7a6631c
    Reduce number of dlls on distribution with single file publish (#2211) gdkchan 2021-06-23 19:40:19 -03:00
  • d6b2ac33aa
    input: Fixes TouchPoint wrong attribute (#2390) Ac_K 2021-06-23 23:44:09 +02:00
  • c71ae9c85c
    Fix shader texture LOD query (#2397) gdkchan 2021-06-23 18:31:14 -03:00
  • ab9d4b862d
    Implement VORN (register) Arm32 instruction (#2396) gdkchan 2021-06-23 18:21:23 -03:00
  • 49edf14a3e
    Pass all inputs when geometry shader passthrough is enabled (#2362) gdkchan 2021-06-23 18:04:59 -03:00
  • eb23933331
    hid: Cleanup and implement some calls (#2380) Ac_K 2021-06-23 22:52:55 +02:00
  • 9efe124fc5
    Unbind input on middle click (#2358) ooa113y 2021-06-23 23:51:29 +03:00
  • 7cf3ce7ed2
    prepo: Implement SaveSystemReport and SaveSystemReportWithUser (#2379) Ac_K 2021-06-23 22:41:44 +02:00
  • 0b00473e5d
    pl: Implement GetSharedFontInOrderOfPriorityForSystem (#2382) Ac_K 2021-06-23 22:32:56 +02:00
  • e334303559
    mii: Fix multiple inconsistencies (#2392) Mary 2021-06-23 22:24:16 +02:00
  • 0644db02ad
    kernel: Implement MapTransferMemory and UnmapTransferMemory (#2386) Mary 2021-06-23 21:52:11 +02:00
  • 50ba233ac6
    ipc: Remove size checks for buffer type 0x21/0x22 (#2387) Ac_K 2021-06-22 19:32:22 +02:00
  • 992ab77f1f
    account: Fix wrong condition in TrySelectUserWithoutInteraction (#2384) Ac_K 2021-06-21 19:20:28 +02:00
  • aca1c37d4b
    am: Add all known AppletMessage (#2378) Ac_K 2021-06-21 18:41:37 +02:00
  • 65fee49e8a
    Fix separate bindless sampler at offset 0 (#2360) gdkchan 2021-06-20 15:48:12 -03:00
  • afd3153ca4
    hid/irs: Stub IsFirmwareUpdateAvailableForSixAxisSensor and CheckFirmwareVersion (#2371) LukeFZ 2021-06-19 13:53:18 +02:00
  • 39b25dc124
    Miria: Make default profile loads Pro Controller by default (#2368) Mary 2021-06-17 03:48:55 +02:00
  • 7ff1f9aa12
    End shader decoding when reaching a block that starts with an infinite loop (after BRX) (#2367) riperiperi 2021-06-15 01:09:59 +01:00
  • bfcc6a8ad6
    Add TouchScreen Manager (#2333) emmauss 2021-06-14 06:42:55 +00:00
  • b898bc84ce
    Increase height of Settings Window (#2355) EmulationFanatic 2021-06-10 05:15:41 -06:00
  • afd68d4c6c
    GAL: Fix sampler leaks on exit (#2353) Mary 2021-06-09 01:00:28 +02:00
  • 60cf3dfebc
    Do not clear gpu subchannel state on BindChannel (#2348) Mary 2021-06-09 00:50:18 +02:00
  • 02e2e561ac
    Support bindless textures with separate constant buffers for texture and sampler (#2339) gdkchan 2021-06-08 19:42:25 -03:00
  • 8588586062
    Add SDL2 information & updated game compatibility stats (#2337) EmulationFanatic 2021-06-02 17:43:23 -06:00
  • 3b90adcd1d
    Fix shaders with mixed PBK and SSY addresses on the stack (#2329) gdkchan 2021-06-02 20:41:53 -03:00
  • b84ba43406
    Fix texture blit off-by-one errors (#2335) gdkchan 2021-06-02 20:30:48 -03:00
  • 534a45d6e8 Reactivate DInput on SDL2 Mary 2021-06-02 19:50:21 +02:00
  • 98916a4f90
    Update SDL2-CS (#2327) Mary 2021-06-02 13:50:48 +02:00
  • fe29aff266
    Use Quads on OpenGL host when supported. (#2331) riperiperi 2021-06-02 12:27:30 +01:00
  • 7527c5b906
    Avoid clearing alpha channel by handle when presenting (#2323) Mary 2021-06-01 09:29:01 +02:00
  • 79b3243f54
    Do not attempt to normalize SNORM image buffers on shaders (#2317) gdkchan 2021-05-31 16:59:23 -03:00
  • 91fdaea39b
    Fix guest stack trace inexistent function names (#2326) gdkchan 2021-05-30 15:53:02 -03:00
  • f6fcef483f
    Fix inverted low/high mask value on GetThreadCoreMask32 syscall (#2325) gdkchan 2021-05-30 15:44:59 -03:00
  • 9d7627af64
    Add multi-level function table (#2228) FICTURE7 2021-05-30 01:06:28 +04:00
  • f3b0b4831c
    amadeus: Update to REV9 (#2309) Mary 2021-05-25 19:01:09 +02:00
  • 54ea2285f0
    POWER - Performance Optimizations With Extensive Ramifications (#2286) riperiperi 2021-05-24 21:52:44 +01:00
  • fb65f392d1
    Improve accuracy of reciprocal step instructions (#2305) gdkchan 2021-05-24 07:20:07 -03:00
  • 3fd6b55f04
    Fix value of constant vertex attributes (#2307) gdkchan 2021-05-24 04:38:38 -03:00
  • 79092310fa
    Compare aligned size for largest mip level when considering sampler resize (#2306) riperiperi 2021-05-24 08:35:26 +01:00
  • e9c15d32cb
    Use a different method for out of bounds blit (#2302) gdkchan 2021-05-21 20:26:49 -03:00
  • a03bbef4d6
    Add another Depth32F texture format (#2304) gdkchan 2021-05-21 20:15:08 -03:00
  • f0add129e2
    Fix non-independent blend state not being updated (#2303) gdkchan 2021-05-21 20:08:00 -03:00
  • 26e5b5acff
    Extend info printed when guest crashes/breaks execution (#1845) Somebody Whoisbored 2021-05-20 16:27:16 -07:00
  • 2c3dab6986
    input: Implement a SDL2 keyboard backend (#2277) Mary 2021-05-21 01:16:34 +02:00
  • 5271cfe70b
    Fix dimensions check for scale eligibility (#2301) riperiperi 2021-05-21 00:09:18 +01:00
  • 12533e5c9d
    Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300) gdkchan 2021-05-20 16:43:23 -03:00
  • b34c0a47b4
    Fix constant buffer array size when indexing is used and other buffer descriptor and resolution scale regressions (#2298) gdkchan 2021-05-20 15:12:15 -03:00
  • 7b8ad1c36c
    ffmpeg: Attempt to fix RootPath on some linux distributions (#2292) Ac_K 2021-05-20 18:28:18 +02:00
  • c316c059ef
    Assign _backgroundContext before starting its worker thread. (#2299) riperiperi 2021-05-20 14:29:10 +01:00
  • 65ac00833a
    Use branch instead of tailcall for recursive calls (#2282) FICTURE7 2021-05-20 16:31:45 +04:00
  • 0181068016
    Add BIC/ORR Vd.T, #imm fast path (#2279) FICTURE7 2021-05-20 16:09:17 +04:00
  • 49745cfa37
    Move shader resource descriptor creation out of the backend (#2290) gdkchan 2021-05-19 18:15:26 -03:00
  • b5c72b44de
    Merge pull request #2177 from riperiperi/feature/parallel-shader-cache EmulationFanatic 2021-05-19 11:39:19 -07:00
  • 778011c12a Remove ForceDedicatedGpu, as the driver utilities will now do that. riperiperi 2021-05-19 19:26:23 +01:00
  • 0129250c2e
    Pass CbufSlot when getting info from the texture descriptor (#2291) riperiperi 2021-05-19 19:05:43 +01:00
  • c805542b29
    Allow LocalVariable to be assigned more than once (#2288) FICTURE7 2021-05-17 03:54:53 +04:00
  • 212e472c9f
    Use copy dependencies for the Intel/AMD view format workaround (#2144) riperiperi 2021-05-16 19:43:27 +01:00
  • bec67dbef7
    misc: Move configuration management to the Ryujinx project (#2269) Mary 2021-05-16 17:12:14 +02:00
  • f48828351c ci: Do not enforce userid on nightly PR comment Mary 2021-05-14 11:08:46 +02:00
  • e318022b89
    Fold constant offsets and group constant addresses (#2285) gdkchan 2021-05-13 16:26:57 -03:00
  • 57ea3f93a3
    PPTC meets ExeFS Patching. (#1865) LDj3SNuD 2021-05-13 20:05:15 +02:00