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forked from MeloNX/MeloNX

Commit Graph

  • 1623ab524f
    Improve Buffer Textures and flush Image Stores (#2088) riperiperi 2021-03-08 21:43:39 +00:00
  • da283ff3c3
    Flip component mask if target is BGRA. (#2087) riperiperi 2021-03-08 00:12:19 +00:00
  • a539303e71
    Remove unused physical region tracking (#2085) riperiperi 2021-03-06 23:21:53 +00:00
  • 8d36681bf1
    Improve handling for unmapped GPU resources (#2083) riperiperi 2021-03-06 14:43:55 +00:00
  • bab6eedccf
    Fix SetStandardSteadyClockInternalOffset permission check (#2076) Billy Laws 2021-03-04 10:58:21 +00:00
  • ca5d8e58dd
    Add progress reporting to PTC and Shader Cache (#2057) mageven 2021-03-03 06:09:36 +05:30
  • 31fca432a7
    Amadeus: Add ARM SIMD fast path (#2069) Mary 2021-03-02 23:50:46 +01:00
  • 3d04d7ef08
    Fix "Hide Cursor on Idle" inefficiency (#2058) mageven 2021-03-03 04:15:33 +05:30
  • b530f0e110
    Texture Cache: "Texture Groups" and "Texture Dependencies" (#2001) riperiperi 2021-03-02 22:30:54 +00:00
  • 7a90abc035
    Fix regression in SignalMemoryTracking (#2073) Caian Benedicto 2021-03-01 08:01:25 -03:00
  • 06a2b03cc9
    Revise SystemInfo (#2047) mageven 2021-03-01 09:52:00 +05:30
  • d02eeed9c1
    Haydn: Make SoundIO session implementation lock-free (#2068) Mary 2021-02-28 17:20:34 +01:00
  • 460a98390e
    ci: Use Github artifacts for PRs (#2040) Mary 2021-02-28 11:56:15 +01:00
  • f7b2daf5ec
    Fix virtual address overflow near ulong limit (#2044) Caian Benedicto 2021-02-28 07:48:04 -03:00
  • fd9d16c3b3
    Some minor formal wording for the updater. (#2060) VocalFan 2021-02-28 05:33:36 -05:00
  • 8b4e4fc076
    Improve heuristic for showing the keyboard (#2066) Caian Benedicto 2021-02-28 07:26:00 -03:00
  • f556c80d02
    Haydn: Part 1 (#2007) Mary 2021-02-26 01:11:56 +01:00
  • 1c49089ff0
    Fix updater breaking user execute permissions on Unix (#2055) pineappleEA 2021-02-25 01:35:48 +02:00
  • fa55d7133a
    Pacify updater (#1899) mageven 2021-02-23 20:49:02 +05:30
  • bcbf240d2e
    PPTC: Fix unwanted propagation of a relocatable constant in a specific case. (#1990) LDj3SNuD 2021-02-23 13:15:45 +01:00
  • 0aea1e5cb0
    Update README.MD (#2049) EmulationFanatic 2021-02-22 14:09:55 -07:00
  • 4e26aed816
    UI: Multithreaded Updater (#2031) sharmander 2021-02-22 15:48:45 -05:00
  • 9bda7b4699
    Implement VCNT instruction (#1963) mageven 2021-02-22 20:56:13 +05:30
  • dc0adb533d
    PPTC & Pool Enhancements. (#1968) LDj3SNuD 2021-02-22 03:23:48 +01:00
  • 1586880114
    Turn Copy into Fill in HybridAllocator (#2010) FICTURE7 2021-02-21 21:33:59 +04:00
  • 8cdb50d703
    appletAE: Implement SetLcdBacklighOffEnabled (#2037) Ac_K 2021-02-21 09:21:32 +01:00
  • ad7d22777f
    Controller Input handling refactoring (#1751) Jose Padilla 2021-02-21 00:22:55 +01:00
  • d5081e3f93
    Make windows DPI aware to display properly on high-resolution screens. (#1983) sharmander 2021-02-19 19:34:41 -05:00
  • 65eb9901f1
    Allow modding AddOnContent RomFS (#2024) mageven 2021-02-20 05:55:01 +05:30
  • d9b3f3fa3a
    Allow reconfiguring "Ignore Missing Services" during emulation (#2034) mageven 2021-02-20 01:01:57 +05:30
  • b93fe5979a
    nifm: Fix returned buffer size of GetClientId (#2036) Ac_K 2021-02-19 20:18:13 +01:00
  • c6d3c4207a
    settings: Fix returned buffer size of GetFirmwareVersion (#2029) Ac_K 2021-02-17 21:10:53 +01:00
  • 9d82d27df2
    Fix memory tracking performance regression (#2026) gdkchan 2021-02-16 19:16:20 -03:00
  • 715b605e95
    Validate CPU virtual addresses on access (#1987) gdkchan 2021-02-16 15:04:19 -03:00
  • 6f1d964801
    Hide Cursor On Idle (#1993) pineappleEA 2021-02-15 23:48:21 +02:00
  • 80ed8596c1
    prepo: Implement GetSystemSessionId and add perms (#2014) Ac_K 2021-02-11 20:24:54 +01:00
  • 0b02e08b72
    Hotfix for Joy-Con Images (#2011) Ayato (Shahil) 2021-02-11 00:57:39 -08:00
  • c465d771dd
    Enable multithreaded VP9 decoding (#2009) gdkchan 2021-02-10 21:54:42 -03:00
  • 172ec326e5
    Update Joy-Con images 2 (#2004) Ayato (Shahil) 2021-02-10 16:34:36 -08:00
  • f16d7f91f1
    Improve inline keyboard compatibility (#1959) Caian Benedicto 2021-02-10 21:28:44 -03:00
  • e28a924501
    Edit the global.json to allow use of dotnet sdk 5.0.XXX (#2008) Xpl0itR 2021-02-10 08:37:19 +00:00
  • 94f93727cf
    Load default config when an invalid config is found (#1008) Xpl0itR 2021-02-09 09:24:37 +00:00
  • 51f7cc1483
    Implemented ISystemSettingsServer.IsUserSystemClockAutomaticCorrectionEnabled (#1932) Joshi234 2021-02-09 09:41:31 +01:00
  • 5ea7d77981
    Fix inter-process data copy on non-contiguous physical regions (#1988) gdkchan 2021-02-07 20:54:49 -03:00
  • 40797a1283
    Optimization | Modify Add (Integer) Instruction to use LEA instead. (#1971) sharmander 2021-02-07 18:49:46 -05:00
  • 4047477866
    Simplify handling of shader vertex A (#1999) gdkchan 2021-02-07 20:42:17 -03:00
  • 1319eda8b7
    Fix Updater Icon On Linux (#1995) edisionnano 2021-02-08 01:27:12 +02:00
  • ee28ccebf4
    Disable partial JIT invalidation on unmap (#1991) gdkchan 2021-02-07 20:25:14 -03:00
  • 7016d95eb1
    Implement ETC2 (RGB) texture format (#2000) gdkchan 2021-02-07 20:23:56 -03:00
  • 67033ed8e0
    Do not flush multisample textures (#1973) gdkchan 2021-02-01 04:30:16 -03:00
  • 053dcfdb05
    Use multiple dest operands for shader call instructions (#1975) gdkchan 2021-01-31 21:13:38 -03:00
  • f93089a64f
    Implement geometry shader passthrough (#1961) gdkchan 2021-01-29 00:38:51 -03:00
  • 9c2f851d39
    Add PPTC acronym to settings page (#1974) EmulationFanatic 2021-01-28 20:20:02 -07:00
  • c30504e3b3
    Use a descriptor cache for faster pool invalidation. (#1977) riperiperi 2021-01-29 03:19:06 +00:00
  • 9eb0ab05c6
    Enable Docked Mode by Default (#1953) ShahilSharma 2021-01-27 18:55:01 -08:00
  • 4b7c7dab9e
    Support multiple destination operands on shader IR and shuffle predicates (#1964) gdkchan 2021-01-27 20:59:47 -03:00
  • dcce407071
    Lower precision of estimate instruction results to match Arm behavior (#1943) gdkchan 2021-01-27 20:23:00 -03:00
  • 98d0240ce6
    Support shader F32 to Bool reinterpretation (#1969) gdkchan 2021-01-27 05:19:30 -03:00
  • a8e9dd2f83
    Fix regression on shader atomic SSBO operations (#1967) gdkchan 2021-01-26 21:26:23 -03:00
  • caf049ed15
    Avoid some redundant GL calls (#1958) gdkchan 2021-01-26 18:44:07 -03:00
  • d6bd0470fb
    Fix conditional rendering without queries (#1965) gdkchan 2021-01-26 18:42:12 -03:00
  • d1e24ba5c2
    Initial Setup: Reload keys before verifying firmware (#1955) mageven 2021-01-26 23:15:07 +05:30
  • 9551bfdeeb
    Fix compute shader code dumping (#1960) gdkchan 2021-01-26 14:27:18 -03:00
  • e453ba69f4
    Add support for shader atomic min/max (S32) (#1948) gdkchan 2021-01-26 03:38:33 -03:00
  • c19cfca183
    Implement PRFM (register variant) as NOP (#1956) mageven 2021-01-26 10:39:27 +05:30
  • b0d3f1d06f
    GUI Update: Fix controller input window to fit all images without scrolling (#1962) EmulationFanatic 2021-01-25 22:08:22 -07:00
  • ad491b5570
    Prevent Display Sleep on Windows while running a game (#1850) EliEron 2021-01-25 00:02:00 +01:00
  • ddf1105bcb
    Add VCLZ.* fast path (#1917) FICTURE7 2021-01-25 03:01:25 +04:00
  • f94acdb4ef
    Allow out of bounds storage buffer access by aligning their sizes (#1870) gdkchan 2021-01-24 19:22:19 -03:00
  • 8d4bee3ea9
    Update Controller Images (#1951) ShahilSharma 2021-01-24 14:21:49 -08:00
  • 30c7b77118
    Github Actions: Workaround windows-latest restore failures (#1957) Mary 2021-01-24 14:29:16 +01:00
  • f565b0e5a6
    Match texture if the physical range is the same (#1934) gdkchan 2021-01-23 09:38:00 -03:00
  • 6982282cc8
    TZ: Fix loop condition in GetTZName (#1950) mageven 2021-01-23 17:59:14 +05:30
  • 3b20080637
    Fix inverted read only flag in transfer memory creation (#1945) Caian Benedicto 2021-01-22 23:48:03 -03:00
  • c72f78b4d4
    Fix SL/SR typo in keyboard controller mapping (#1938) mageven 2021-01-20 23:29:51 +05:30
  • 6a95a3b01a
    Fix alignment on CreateTransferMemoryStorage (#1937) gdkchan 2021-01-19 21:48:27 -03:00
  • c3e0c41da3
    CPU (A64): Add Fmaxnmp & Fminnmp Scalar Inst.s, Fast & Slow Paths; with Tests. (#1894) LDj3SNuD 2021-01-19 23:12:33 +01:00
  • b8353f5639
    Enable parallel ASTC decoding by default (#1930) gdkchan 2021-01-19 00:19:52 -03:00
  • 03aab63e03
    Fix out of range exception when a invalid base lod is used (#1931) gdkchan 2021-01-19 00:04:38 -03:00
  • 2fe3b8e58c
    Fix some GLXBadDrawable crashes on linux (#1900) Sera 2021-01-19 03:31:59 +01:00
  • 734747ae58
    Reduce temporary copy/fill buffer size (#1926) gdkchan 2021-01-18 23:31:15 -03:00
  • 1364f36161
    am: Implement CreateHandleStorage and fixes (#1929) Ac_K 2021-01-19 03:28:35 +01:00
  • 5e1a839eaa
    Emulate a circular zone for keyboard analog sticks (#1906) mageven 2021-01-19 05:26:53 +05:30
  • 4da6742861
    Fix Linux Icon (#1927) pineappleEA 2021-01-18 22:33:58 +02:00
  • a1f77a5b6a
    Implement lazy flush-on-read for Buffers (SSBO/Copy) (#1790) riperiperi 2021-01-17 20:08:06 +00:00
  • c4f56c5704
    Support for resources on non-contiguous GPU memory regions (#1905) gdkchan 2021-01-17 15:44:34 -03:00
  • 3bad321d2b
    Fix mipmap base level being ignored for sampled textures and images (#1911) gdkchan 2021-01-15 15:14:00 -03:00
  • 1e5b37c94f
    settings: add Show Confirm Exist toggle (#1856) Bruno Macabeus 2021-01-14 22:30:52 +00:00
  • 5be6ec6364
    Fix shader LOP3 predicate write condition (#1910) gdkchan 2021-01-13 21:07:50 -03:00
  • 996e6905ba
    android-fence: call callback when fence is invalid (#1881) Bruno Macabeus 2021-01-13 09:53:13 +00:00
  • 36c6e67df2
    Implement shader CC mode for ISCADD, X mode for ISETP and fix STL/STS/STG with RZ (#1901) gdkchan 2021-01-12 18:52:13 -03:00
  • df820a72de
    Implement clear buffer (fast path) (#1902) gdkchan 2021-01-12 18:50:54 -03:00
  • 68f6b79fd3
    Add a simple Pools Limiter. (#1830) LDj3SNuD 2021-01-12 19:04:02 +01:00
  • e57b140429
    Add support for inline software keyboard (#1868) Caian Benedicto 2021-01-11 15:27:55 -03:00
  • b81f19613f
    ui: disable "Simulate Wake-up" when no game is running (#1863) Bruno Macabeus 2021-01-11 15:03:37 +00:00
  • 5117b21c52
    Only attempt to import common tickets. (#1886) Steven Smith 2021-01-10 19:47:13 -08:00
  • 3c09abf9e6
    pctl: Stub IsFreeCommunicationAvailable (#1893) Ac_K 2021-01-10 21:26:59 +01:00
  • 6ed19c1488
    Fix compute reserved constant buffer updates (#1892) gdkchan 2021-01-10 17:02:58 -03:00
  • d684d71c4f Hotfix for Updater introduced in #1859 Ac_K 2021-01-10 18:20:10 +01:00
  • 8e0a421264
    Fix remap when handle is 0 (#1882) gdkchan 2021-01-09 20:11:31 -03:00