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MeloNX/src/Ryujinx.Graphics.Gpu
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gdkchan 0b58f46266
Extend bindless elimination to see through Phis with the same results (#5957)
* Extend bindless elimination to see through Phis with the same results

* Shader cache version bump
2023-11-19 15:10:44 -03:00
..
Engine
Fix missing texture flush for draw then DMA copy sequence without render target change (#5933)
2023-11-15 21:36:25 -03:00
Image
Fix missing texture flush for draw then DMA copy sequence without render target change (#5933)
2023-11-15 21:36:25 -03:00
Memory
Geometry shader emulation for macOS (#5551)
2023-08-29 21:10:34 -03:00
Shader
Extend bindless elimination to see through Phis with the same results (#5957)
2023-11-19 15:10:44 -03:00
Synchronization
Migrate to .NET 8 (#5887)
2023-11-15 17:41:31 +01:00
ClassId.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
2023-07-02 02:47:54 +02:00
Constants.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
2023-07-02 02:47:54 +02:00
GpuChannel.cs
Geometry shader emulation for macOS (#5551)
2023-08-29 21:10:34 -03:00
GpuContext.cs
Move support buffer update out of the backends (#5411)
2023-07-11 14:07:41 -03:00
GraphicsConfig.cs
Implement color space passthrough option (#5531)
2023-08-07 18:54:05 +01:00
Ryujinx.Graphics.Gpu.csproj
Migrate to .NET 8 (#5887)
2023-11-15 17:41:31 +01:00
Window.cs
GPU: Discard data when getting texture before full clear (#5719)
2023-09-25 23:07:03 +02:00
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