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izzy2lost/MeloNX
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MeloNX/src/Ryujinx.Graphics.Gpu
History
riperiperi c97686924b Temporary force to 4k
2024-01-21 21:52:56 +00:00
..
Engine
Port of texture memory pool PR
2024-01-12 17:56:48 +00:00
Image
Temporary force to 4k
2024-01-21 21:52:56 +00:00
Memory
16k external flush workaround
2024-01-06 20:16:01 +00:00
Shader
Implement support for multi-range buffers using Vulkan sparse mappings (#5427)
2023-12-04 20:30:19 +01:00
Synchronization
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
ClassId.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
2023-07-02 02:47:54 +02:00
Constants.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
2023-07-02 02:47:54 +02:00
GpuChannel.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
GpuContext.cs
Move support buffer update out of the backends (#5411)
2023-07-11 14:07:41 -03:00
GraphicsConfig.cs
bunch of stuff don't push this monstrosity anywhere
2023-12-31 19:11:24 +00:00
Ryujinx.Graphics.Gpu.csproj
Migrate to .NET 8 (#5887)
2023-11-15 17:41:31 +01:00
Window.cs
GPU: Discard data when getting texture before full clear (#5719)
2023-09-25 23:07:03 +02:00
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