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MeloNX/src/Ryujinx.Graphics.Gpu
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makigumo 6cb6b15612
Implement p2rc, p2ri, p2rr and r2p.cc shaders (#5031)
* implement P2rC, P2rI, P2rR shaders

* implement R2p.CC shader

* bump CodeGenVersion

* address feedback
2023-05-22 17:32:15 -03:00
..
Engine
Limit compute storage buffer size (#5028)
2023-05-20 16:15:07 +00:00
Image
GPU: Remove swizzle undefined matching and rework depth aliasing (#4896)
2023-05-11 21:30:47 -03:00
Memory
GPU: Avoid using garbage size for non-cb0 storage buffers (#4999)
2023-05-18 08:56:34 +02:00
Shader
Implement p2rc, p2ri, p2rr and r2p.cc shaders (#5031)
2023-05-22 17:32:15 -03:00
Synchronization
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711)
2023-05-01 16:05:12 -03:00
ClassId.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Constants.cs
Limit compute storage buffer size (#5028)
2023-05-20 16:15:07 +00:00
GpuChannel.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
GpuContext.cs
Start GPU performance counter at 0 instead of host GPU value (#4992)
2023-05-17 15:38:59 -03:00
GraphicsConfig.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.Gpu.csproj
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Window.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
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