Logo
Explore Help
Sign In
izzy2lost/MeloNX
1
0
Fork 0
You've already forked MeloNX
forked from MeloNX/MeloNX
Code Pull Requests Actions Activity
MeloNX/Ryujinx.Graphics.Gpu
History
gdkchan 5de6ae426e
Unsubscribe MemoryUnmappedHandler even when GPU channel is destroyed (#3872)
2022-11-19 23:54:33 -03:00
..
Engine
GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847)
2022-11-17 18:47:41 +01:00
Image
Minor improvement to Vulkan pipeline state and bindings management (#3829)
2022-11-10 13:38:38 -03:00
Memory
Gpu: Fix thread safety of ReregisterRanges (#3865)
2022-11-18 21:47:29 +01:00
Shader
Fix shader cache on Vulkan when geometry shaders are inserted (#3868)
2022-11-19 10:24:23 +01:00
Synchronization
When waiting on CPU, do not return a time out error from EventWait (#2780)
2021-11-01 19:10:02 -03:00
ClassId.cs
Separate GPU engines (part 2/2) (#2440)
2021-07-11 17:20:40 -03:00
Constants.cs
GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847)
2022-11-17 18:47:41 +01:00
GpuChannel.cs
Unsubscribe MemoryUnmappedHandler even when GPU channel is destroyed (#3872)
2022-11-19 23:54:33 -03:00
GpuContext.cs
Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552)
2022-08-20 16:20:27 -03:00
GraphicsConfig.cs
Vulkan backend (#2518)
2022-07-31 18:26:06 -03:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 7 (#3795)
2022-11-09 20:22:43 +01:00
Window.cs
Allow Surface Flinger frame enqueue after process has exited (#3733)
2022-10-02 21:50:03 +00:00
Powered by Gitea Version: 1.23.7 Page: 96ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API