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MeloNX/Ryujinx.Graphics.Gpu/Memory
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gdkchan 8d168574eb
Use explicit buffer and texture bindings on shaders (#1666)
* Use explicit buffer and texture bindings on shaders

* More XML docs and other nits
2020-11-08 12:10:00 +01:00
..
Buffer.cs
Memory Read/Write Tracking using Region Handles (#1272)
2020-10-16 17:18:35 -03:00
BufferBounds.cs
Use explicit buffer and texture bindings on shaders (#1666)
2020-11-08 12:10:00 +01:00
BufferManager.cs
Use explicit buffer and texture bindings on shaders (#1666)
2020-11-08 12:10:00 +01:00
CounterCache.cs
Implement Counter Queue and Partial Host Conditional Rendering (#1167)
2020-05-04 12:24:59 +10:00
IndexBuffer.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
MemoryManager.cs
Memory Read/Write Tracking using Region Handles (#1272)
2020-10-16 17:18:35 -03:00
PhysicalMemory.cs
Memory Read/Write Tracking using Region Handles (#1272)
2020-10-16 17:18:35 -03:00
ResourceName.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
UnmapEventArgs.cs
Initial conditional rendering support (#1012)
2020-04-22 16:00:11 +10:00
VertexBuffer.cs
Add XML documentation to Ryujinx.Graphics.Gpu.Memory
2020-01-09 02:13:00 +01:00
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