Logo
Explore Help
Sign In
izzy2lost/MeloNX
1
0
Fork 0
You've already forked MeloNX
forked from MeloNX/MeloNX
Code Pull Requests Actions Activity
MeloNX/src/Ryujinx.Graphics.Gpu
History
gdkchan 3b375525fb
Force reciprocal operation with value biased by constant to be precise on macOS (#5110)
* Force operations to be precise in some cases on SPIR-V

* Make it a bit more strict, add comments

* Shader cache version bump
2023-05-26 15:19:37 -03:00
..
Engine
Limit compute storage buffer size (#5028)
2023-05-20 16:15:07 +00:00
Image
GPU: Remove swizzle undefined matching and rework depth aliasing (#4896)
2023-05-11 21:30:47 -03:00
Memory
GPU: Avoid using garbage size for non-cb0 storage buffers (#4999)
2023-05-18 08:56:34 +02:00
Shader
Force reciprocal operation with value biased by constant to be precise on macOS (#5110)
2023-05-26 15:19:37 -03:00
Synchronization
GPU: Pre-emptively flush textures that are flushed often (to imported memory when available) (#4711)
2023-05-01 16:05:12 -03:00
ClassId.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Constants.cs
Limit compute storage buffer size (#5028)
2023-05-20 16:15:07 +00:00
GpuChannel.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
GpuContext.cs
Start GPU performance counter at 0 instead of host GPU value (#4992)
2023-05-17 15:38:59 -03:00
GraphicsConfig.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Ryujinx.Graphics.Gpu.csproj
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Window.cs
Move solution and projects to src
2023-04-27 23:51:14 +02:00
Powered by Gitea Version: 1.23.7 Page: 549ms Template: 37ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API