MeloNX/src/Ryujinx.Audio/Renderer/Parameter/ISplitterDestinationInParameter.cs
2025-03-08 10:13:40 +11:00

49 lines
1.3 KiB
C#

using Ryujinx.Common.Memory;
using System;
namespace Ryujinx.Audio.Renderer.Parameter
{
/// <summary>
/// Generic interface for the splitter destination parameters.
/// </summary>
public interface ISplitterDestinationInParameter
{
/// <summary>
/// Target splitter destination data id.
/// </summary>
int Id { get; }
/// <summary>
/// The mix to output the result of the splitter.
/// </summary>
int DestinationId { get; }
/// <summary>
/// Biquad filter parameters.
/// </summary>
Array2<BiquadFilterParameter> BiquadFilters { get; }
/// <summary>
/// Set to true if in use.
/// </summary>
bool IsUsed { get; }
/// <summary>
/// Set to true to force resetting the previous mix volumes.
/// </summary>
bool ResetPrevVolume { get; }
/// <summary>
/// Mix buffer volumes.
/// </summary>
/// <remarks>Used when a splitter id is specified in the mix.</remarks>
Span<float> MixBufferVolume { get; }
/// <summary>
/// Check if the magic is valid.
/// </summary>
/// <returns>Returns true if the magic is valid.</returns>
bool IsMagicValid();
}
}