// // GCGamepadSnapshot.h // GameController // // Copyright (c) 2012 Apple Inc. All rights reserved. // #import NS_ASSUME_NONNULL_BEGIN /** A GCGamepadSnapshot snapshot is a concrete GCGamepad implementation. It can be used directly in an application to implement controller input replays. It is also returned as the result of polling a controller. The current snapshotData is readily available to access as NSData. A developer can serialize this to any destination necessary using the NSData API. The data contains some version of a GCGamepadSnapShotData structure. @see -[GCGamepad saveSnapshot] */ API_DEPRECATED("GCGamepad has been deprecated, use GCExtendedGamepad instead", macos(10.9, 10.15), ios(7.0, 13.0), tvos(7.0, 13.0)) @interface GCGamepadSnapshot : GCGamepad @property (atomic, copy) NSData *snapshotData; - (instancetype)initWithSnapshotData:(NSData *)data; - (instancetype)initWithController:(GCController *)controller snapshotData:(NSData *)data; @end #pragma pack(push, 1) typedef struct { // Standard information uint16_t version; //0x0100 uint16_t size; //sizeof(GCGamepadSnapShotDataV100) or larger // Standard gamepad data // Axes in the range [-1.0, 1.0] float dpadX; float dpadY; // Buttons in the range [0.0, 1.0] float buttonA; float buttonB; float buttonX; float buttonY; float leftShoulder; float rightShoulder; } GCGamepadSnapShotDataV100 API_DEPRECATED("GCGamepad has been deprecated, use GCExtendedGamepad instead", macos(10.9, 10.15), ios(7.0, 13.0), tvos(7.0, 13.0)); #pragma pack(pop) /**Fills out a v100 snapshot from any compatible NSData source @return NO if data is nil, snapshotData is nil or the contents of data does not contain a compatible snapshot. YES for all other cases. */ BOOL GCGamepadSnapShotDataV100FromNSData(GCGamepadSnapShotDataV100 *__nullable snapshotData, NSData *__nullable data) API_DEPRECATED("GCGamepad has been deprecated, use GCExtendedGamepad instead", macos(10.9, 10.15), ios(7.0, 13.0), tvos(7.0, 13.0)); /**Creates an NSData object from a v100 snapshot. If the version and size is not set in the snapshot the data will automatically have version 0x100 and sizeof(GCGamepadSnapShotDataV100) set as the values implicitly. @return nil if the snapshot is NULL, otherwise an NSData instance compatible with GCGamepadSnapshot.snapshotData */ NSData *__nullable NSDataFromGCGamepadSnapShotDataV100(GCGamepadSnapShotDataV100 *__nullable snapshotData) API_DEPRECATED("GCGamepad has been deprecated, use GCExtendedGamepad instead", macos(10.9, 10.15), ios(7.0, 13.0), tvos(7.0, 13.0)); NS_ASSUME_NONNULL_END