2024-10-08 18:33:13 +11:00

107 lines
5.0 KiB
Objective-C

//
// GCMicroGamepadSnapshot.h
// GameController
//
// Copyright (c) 2014 Apple Inc. All rights reserved.
//
#import <GameController/GCMicroGamepad.h>
NS_ASSUME_NONNULL_BEGIN
/**
A GCMicroGamepadSnapshot snapshot is a concrete GCMicroGamepad implementation. It can be used directly in an
application to implement controller input replays. It is also returned as the result of polling
a controller.
The current snapshotData is readily available to access as NSData. A developer can serialize this to any
destination necessary using the NSData API.
The data contains some version of a GCMicroGamepadSnapShotData structure.
@see -[GCMicroGamepad saveSnapshot]
*/
API_DEPRECATED("GCMicroGamepadSnapshot has been deprecated, use [GCController controllerWithMicroGamepad] instead", macos(10.11, 10.15), ios(9.0, 13.0), tvos(9.0, 13.0))
@interface GCMicroGamepadSnapshot : GCMicroGamepad
@property (atomic, copy) NSData *snapshotData;
- (instancetype)initWithSnapshotData:(NSData *)data;
- (instancetype)initWithController:(GCController *)controller snapshotData:(NSData *)data;
@end
typedef NS_ENUM(NSInteger, GCMicroGamepadSnapshotDataVersion) {
GCMicroGamepadSnapshotDataVersion1 = 0x0100
} API_DEPRECATED("GCMicroGamepadSnapshot has been deprecated, use [GCController controllerWithMicroGamepad] instead", macos(10.11, 10.15), ios(9.0, 13.0), tvos(9.0, 13.0));
extern const GCMicroGamepadSnapshotDataVersion GCCurrentMicroGamepadSnapshotDataVersion API_DEPRECATED("GCMicroGamepadSnapshot has been deprecated, use [GCController controllerWithMicroGamepad] instead", macos(10.11, 10.15), ios(9.0, 13.0), tvos(9.0, 13.0));
#pragma pack(push, 1)
typedef struct {
#pragma mark - GCMicroGamepadSnapshotDataVersion1+
uint16_t version;
uint16_t size;
// Standard gamepad data
// Axes in the range [-1.0, 1.0]
float dpadX;
float dpadY;
// Buttons in the range [0.0, 1.0]
float buttonA;
float buttonX;
} GCMicroGamepadSnapshotData API_DEPRECATED("GCMicroGamepadSnapshot has been deprecated, use [GCController controllerWithMicroGamepad] instead", macos(10.11, 10.15), ios(9.0, 13.0), tvos(9.0, 13.0));
#pragma pack(pop)
/**Fills out a snapshot from any compatible NSData source
@return NO if data is nil, snapshotData is nil or the contents of data does not contain a compatible snapshot. YES for all other cases.
*/
BOOL GCMicroGamepadSnapshotDataFromNSData(GCMicroGamepadSnapshotData *__nullable snapshotData, NSData *__nullable data) API_DEPRECATED("GCMicroGamepadSnapshot has been deprecated, use [GCController controllerWithMicroGamepad] instead", macos(10.11, 10.15), ios(9.0, 13.0), tvos(9.0, 13.0));
/**Creates an NSData object from a snapshot.
If the version and size is not set in the snapshot the data will automatically have version GCCurrentMicroGamepadSnapshotDataVersion and sizeof(GCMicroGamepadSnapshotData) set as the values implicitly.
@return nil if the snapshot is NULL, otherwise an NSData instance compatible with GCGamepadSnapshot.snapshotData
*/
NSData *__nullable NSDataFromGCMicroGamepadSnapshotData(GCMicroGamepadSnapshotData *__nullable snapshotData) API_DEPRECATED("GCMicroGamepadSnapshot has been deprecated, use [GCController controllerWithMicroGamepad] instead", macos(10.11, 10.15), ios(9.0, 13.0), tvos(9.0, 13.0));
#pragma mark - Deprecated Versioning System
#pragma pack(push, 1)
typedef struct {
// Standard information
uint16_t version; //0x0100
uint16_t size; //sizeof(GCMicroGamepadSnapShotDataV100) or larger
// Standard gamepad data
// Axes in the range [-1.0, 1.0]
float dpadX;
float dpadY;
// Buttons in the range [0.0, 1.0]
float buttonA;
float buttonX;
} GCMicroGamepadSnapShotDataV100 API_DEPRECATED("GCMicroGamepadSnapshot has been deprecated, use [GCController controllerWithMicroGamepad] instead", macos(10.11, 10.15), ios(9.0, 13.0), tvos(9.0, 13.0));
#pragma pack(pop)
/**Fills out a v100 snapshot from any compatible NSData source
@return NO if data is nil, snapshotData is nil or the contents of data does not contain a compatible snapshot. YES for all other cases.
*/
BOOL GCMicroGamepadSnapShotDataV100FromNSData(GCMicroGamepadSnapShotDataV100 *__nullable snapshotData, NSData *__nullable data) API_DEPRECATED("GCMicroGamepadSnapshot has been deprecated, use [GCController controllerWithMicroGamepad] instead", macos(10.11, 10.15), ios(9.0, 13.0), tvos(9.0, 13.0));
/**Creates an NSData object from a v100 snapshot.
If the version and size is not set in the snapshot the data will automatically have version 0x100 and sizeof(GCMicroGamepadSnapShotDataV100) set as the values implicitly.
@return nil if the snapshot is NULL, otherwise an NSData instance compatible with GCGamepadSnapshot.snapshotData
*/
NSData *__nullable NSDataFromGCMicroGamepadSnapShotDataV100(GCMicroGamepadSnapShotDataV100 *__nullable snapshotData) API_DEPRECATED("GCMicroGamepadSnapshot has been deprecated, use [GCController controllerWithMicroGamepad] instead", macos(10.11, 10.15), ios(9.0, 13.0), tvos(9.0, 13.0));
NS_ASSUME_NONNULL_END