[Bug] MelonNX Emulator Crashes During Pokemon Legends:Arceus Gameplay #26

Open
opened 2025-04-03 12:41:40 +00:00 by Ghost · 1 comment

Description of the issue

When using the MeloNX emulator to play Pokémon Legends: Arceus, a consistent crash occurs during the early game progression. The task requires capturing a Staravia (Murkrow), Bidoof, and Shinx in the Obsidian Fieldlands.

Reproduction steps

After completing the task and entering the dialogue phase, the screen turns black while loading the next map, and the emulator crashes repeatedly during this black screen transition.

Log file

00:00:00.353 |N| Application LoadApplication: Using Firmware Version: 19.0.1
00:00:00.353 |I| Application LoadApplication: Loading as NSP.
00:00:00.390 |I| ModLoader QueryContentsDir: Searching mods for Application 01001F5010DFA000 in "/var/mobile/Containers/Data/Application/77890839-96DC-40C7-8F49-ABEA313B1F8E/Documents/mods/contents"
00:00:00.391 |I| ModLoader QueryContentsDir: Searching mods for Application 01001F5010DFA000 in "/var/mobile/Containers/Data/Application/77890839-96DC-40C7-8F49-ABEA313B1F8E/Documents/sdcard/atmosphere/contents"
00:00:00.395 |I| Loader Load: Loading rtld...
00:00:00.396 |I| Loader PrintRoSectionInfo: rtld:
    Module: nnrtld
00:00:00.396 |I| Loader Load: Loading main...
00:00:01.457 |I| Loader PrintRoSectionInfo: main:
    Module: C:\jenkins\workspace\hayabusa\rom\localrombuild\program\output\NX64\Release\main.nss
    SDK Libraries: SDK MW+NINTENDO+nlib_LZ4-20_0714
                   SDK MW+Nintendo+NintendoSDK_libcurl-11_4_0-Release
                   SDK MW+Nintendo+NintendoSDK_libz-11_4_0-Release
                   SDK MW+Nintendo+NintendoWare_Font-11_4_0-Release
                   SDK MW+Nintendo+NintendoWare_Ui2d-11_4_0-Release
                   SDK MW+Nintendo+NintendoWare_Vfx-11_4_0-Release
                   SDK MW+Nintendo+NintendoWare_G3d-11_4_0-Release
                   SDK MW+Nintendo+NintendoSDK_NPLN-0_28_0-Release
                   SDK MW+Nintendo+gRPC-0_0_0+NPLN
                   SDK MW+Nintendo+OpenSSL-0_0_0+NPLN
                   SDK MW+Nintendo+PiaCommon-6_16_2
                   SDK MW+Nintendo+Pia-6_16_2
                   SDK MW+Nintendo+PiaLocal-6_16_2
                   SDK MW+Nintendo+PiaLan-6_16_2
                   SDK MW+Nintendo+PiaSession-6_16_2
                   SDK MW+Nintendo+PiaTransport-6_16_2
                   SDK MW+Nintendo+PiaNpln-6_16_2
                   SDK MW+Nintendo+NintendoSDK_gfx-11_4_0-Release
                   SDK MW+Microsoft+Havok_AI-2020_2
00:00:01.457 |I| Loader Load: Loading subsdk0...
00:00:01.568 |I| Loader PrintRoSectionInfo: subsdk0:
    Module: multimedia
    SDK Libraries: SDK MW+Nintendo+NintendoSDK_movie-11_4_0-Release
00:00:01.568 |I| Loader Load: Loading subsdk1...
00:00:01.760 |I| Loader PrintRoSectionInfo: subsdk1:
    Module: glslc
00:00:01.760 |I| Loader Load: Loading sdk...
00:00:02.014 |I| Loader PrintRoSectionInfo: sdk:
    Module: nnSdk
    FS SDK Version: 11.4.0
    SDK Libraries: SDK MW+Nintendo+NintendoSDK_libz-11_4_0-Release
                   SDK MW+Nintendo+NintendoSdk_nnSdk-11_4_0-Release
                   SDK MW+Nintendo+NintendoSDK_NVN-11_4_0-Release
00:00:02.038 |I| Loader LoadNsos: Loading image 0 at 0x0000000008500000...
00:00:02.038 |I| Loader LoadNsos: Loading image 1 at 0x0000000008504000...
00:00:02.077 |I| Loader LoadNsos: Loading image 2 at 0x000000000c810000...
00:00:02.082 |I| Loader LoadNsos: Loading image 3 at 0x000000000ceb6000...
00:00:02.091 |I| Loader LoadNsos: Loading image 4 at 0x000000000d87e000...
00:00:02.102 |I| ModLoader LoadCheats: Build ids found for application 01001F5010DFA000:
    6F8B1226CC8CD958021D6BFD226EBF23F892AB9B000000000000000000000000
    7FCAD279539DE183B25C11834FD4A030591CFE25000000000000000000000000
    535249A546887CAC875A099E9C8EF367077CF58B000000000000000000000000
    4DD097B435891C5E0E15A65DBE47124F4D7FD1C1000000000000000000000000
    B39ADD63421BE525D352E576DAB438D3812EFDF0000000000000000000000000
00:00:02.103 |I| Application EnsureSaveData: Ensuring required savedata exists.
00:00:02.402 |I| Loader Start: Application Loaded: 宝可梦传说 阿尔宙斯 v1.0.0 [01001f5010dfa000] [64-bit]
00:00:02.402 |I| Hid Configure: Configured Controller JoyconPair to Player1
00:00:02.403 |I| Application InitializeWindow: Not using SDL Windows, Skipping...
00:00:02.403 |I| GUI.RenderLoop Application GetRequiredInstanceExtensions: Available Vulkan extensions: VK_KHR_device_group_creation, VK_KHR_external_fence_capabilities, VK_KHR_external_memory_capabilities, VK_KHR_external_semaphore_capabilities, VK_KHR_get_physical_device_properties2, VK_KHR_get_surface_capabilities2, VK_KHR_surface, VK_EXT_debug_report, VK_EXT_debug_utils, VK_EXT_headless_surface, VK_EXT_layer_settings, VK_EXT_metal_surface, VK_EXT_surface_maintenance1, VK_EXT_swapchain_colorspace, VK_MVK_ios_surface, VK_MVK_moltenvk
00:00:02.403 |I| GUI.RenderLoop Application GetRequiredInstanceExtensions: Using Vulkan extensions: VK_KHR_surface, VK_EXT_metal_surface
00:00:02.404 |I| Hid SetupNpad: Connected Controller JoyconPair to Player1
00:00:02.450 |N| GUI.RenderLoop Gpu PrintGpuInformation: Apple Apple M2 GPU (Vulkan v1.2.296, Driver v0.2.2020)
00:00:02.450 |N| GUI.RenderLoop Gpu PrintGpuInformation: GPU Memory: 7542 MiB
00:00:02.579 |S| HLE.OsThread.47 ServiceAm GetAppletResourceUserId: Stubbed. {appletResourceUserId: 1}
00:00:02.603 |S| HLE.OsThread.47 ServiceAm AcquireForegroundRights: Stubbed. 
00:00:02.603 |S| HLE.OsThread.47 ServiceAm SetFocusHandlingMode: Stubbed. {unknownFlag1: False ; unknownFlag2: False ; unknownFlag3: True}
00:00:02.603 |S| HLE.OsThread.47 ServiceAm SetOutOfFocusSuspendingEnabled: Stubbed. {outOfFocusSuspendingEnabled: False}
00:00:02.685 |S| HLE.OsThread.47 ServicePctl Initialize: Stubbed. 
00:00:02.804 |W| HLE.GuestThread.46 KernelSvc : MapPhysicalMemory() = LimitReached
00:00:02.969 |S| HLE.OsThread.3 ServiceHid ActiveNpadImpl: Stubbed. {appletResourceUserId: 1 ; revision: 3}
00:00:02.969 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadIdType: Stubbed. 2 Players: Player1,Handheld
00:00:02.970 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 127 ; appletResourceUserId: 1 ; type: ProController, Handheld}
00:00:02.970 |S| HLE.OsThread.47 ServiceAm SetPerformanceModeChangedNotification: Stubbed. {performanceModeChangedNotification: True}
00:00:02.985 |I| Hid SetupNpad: Connected Controller ProController to Player1
00:00:03.028 |S| HLE.OsThread.4 ServiceNv FinishInitialize: Stubbed. 
00:00:03.096 |I| HLE.OsThread.47 SurfaceFlinger CreateLayerFromId: Creating layer 1
00:00:03.096 |I| HLE.OsThread.47 SurfaceFlinger CreateLayerFromId: Creating layer 2
00:00:03.144 |S| HLE.OsThread.4 ServiceNv InitializeEx: Stubbed. 
00:00:03.147 |S| HLE.OsThread.4 ServiceNv GetActiveSlotMask: Stubbed. 
00:00:03.224 |S| HLE.OsThread.4 ServiceNv SetNvMapFd: Stubbed. 
00:00:03.224 |S| HLE.OsThread.4 ServiceNv AllocGpfifoEx2: Stubbed. 
00:00:03.224 |S| HLE.OsThread.4 ServiceNv AllocObjCtx: Stubbed. 
00:00:03.224 |S| HLE.OsThread.4 ServiceNv SetErrorNotifier: Stubbed. 
00:00:03.224 |S| HLE.OsThread.4 ServiceNv SetUserData: Stubbed. 
00:00:03.224 |S| HLE.OsThread.4 ServiceNv SetTimeout: Stubbed. 
00:00:03.225 |S| HLE.OsThread.4 ServiceNv ZcullBind: Stubbed. 
00:00:04.229 |W| HLE.GuestThread.46 KernelSvc : MapSharedMemory() = InvalidMemoryRegion
00:00:04.474 |S| HLE.OsThread.47 ServiceAm SetFocusHandlingMode: Stubbed. {unknownFlag1: False ; unknownFlag2: False ; unknownFlag3: True}
00:00:04.474 |S| HLE.OsThread.47 ServiceAm SetOutOfFocusSuspendingEnabled: Stubbed. {outOfFocusSuspendingEnabled: False}
00:00:04.474 |S| HLE.OsThread.47 ServiceAm SetOperationModeChangedNotification: Stubbed. {operationModeChangedNotification: True}
00:00:04.490 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 127 ; appletResourceUserId: 1 ; type: ProController, Handheld}
00:00:04.490 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadIdType: Stubbed. 2 Players: Player1,Handheld
00:00:04.491 |S| HLE.OsThread.3 ServiceHid SetNpadHandheldActivationMode: Stubbed. {appletResourceUserId: 1 ; _npadHandheldActivationMode: Dual}
00:00:04.491 |S| HLE.OsThread.3 ServiceHid AcquireNpadStyleSetUpdateEventHandle: Stubbed. {appletResourceUserId: 4294967296 ; npadId: Player1 ; npadStyleSet: -4153662528364216320}
00:00:04.491 |S| HLE.OsThread.3 ServiceHid AcquireNpadStyleSetUpdateEventHandle: Stubbed. {appletResourceUserId: 4294967296 ; npadId: Handheld ; npadStyleSet: -4153662322205786112}
00:00:04.614 |S| HLE.OsThread.47 ServiceAcc InitializeApplicationInfo: Stubbed. {TitleId: 72092022778863616}
00:00:04.636 |S| HLE.OsThread.47 ServiceAcc IsUserAccountSwitchLocked: Stubbed. 
00:00:04.648 |S| HLE.OsThread.13 ServiceFriend GetFriendList: Stubbed. {userId: 00000000000000010000000000000000 ; offset: 0 ; filter: { PresenceStatus: None, IsFavoriteOnly: False, IsSameAppPresenceOnly: False, IsSameAppPlayedOnly: False, IsArbitraryAppPlayedOnly: False, PresenceGroupId: 0 } ; pidPlaceholder: 0 ; pid: 127}
00:00:04.859 |I| HLE.OsThread.11 AudioRenderer AcquireSessionId: Registered new output (0)
00:00:04.870 |S| HLE.OsThread.3 ServiceHid StartSixAxisSensor: Stubbed. {appletResourceUserId: 1 ; sixAxisSensorHandle: 131075}
00:00:05.015 |I| HLE.OsThread.11 Audio EnsureAudioStreamSetup: New audio stream setup with a target sample count of 1024
00:00:05.974 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:05.981 |W| GPU.MainThread Gpu Log: Shader translator: Invalid reduction type: U64.
00:00:06.041 |W| GPU.MainThread Gpu Log: Shader translator: Invalid reduction type: U64.
00:00:06.050 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:06.154 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:06.165 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:11.019 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:11.039 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:17.721 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 127 ; appletResourceUserId: 1 ; type: ProController, Handheld}
00:00:17.721 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadIdType: Stubbed. 2 Players: Player1,Handheld
00:00:17.721 |S| HLE.OsThread.3 ServiceHid SetNpadHandheldActivationMode: Stubbed. {appletResourceUserId: 1 ; _npadHandheldActivationMode: Dual}
00:00:17.721 |S| HLE.OsThread.3 ServiceHid AcquireNpadStyleSetUpdateEventHandle: Stubbed. {appletResourceUserId: 4294967296 ; npadId: Player1 ; npadStyleSet: -3898783844576264192}
00:00:17.721 |S| HLE.OsThread.3 ServiceHid AcquireNpadStyleSetUpdateEventHandle: Stubbed. {appletResourceUserId: 4294967296 ; npadId: Handheld ; npadStyleSet: -3898783638417833984}
00:00:21.920 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:21.954 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.016 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.052 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.087 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.140 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.176 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.181 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.199 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.224 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.237 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.246 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.249 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.257 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.263 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.293 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.298 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.303 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.728 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.815 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.830 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.852 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:22.913 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:26.385 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:26.406 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:26.416 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:26.421 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:26.429 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:26.436 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:27.283 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:27.291 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:30.783 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:30.973 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:49.508 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:49.520 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:52.691 |I| HLE.OsThread.22 ServicePrepo ProcessPlayReport: 
PlayReport log:
 Kind: Normal
 Pid: 127
 ApplicationVersion: 0
 UserId: 00000000000000010000000000000000
 Room: check_point_craft�
 Report: {
    "timestamp": 1743679011,
    "timezone": "UTC",
    "ver_id": 47,
    "lang": 9,
    "star_lv": 0,
    "playtime": 39,
    "tv_mobile": 0,
    "controller": 2,
    "dex_faund": 6,
    "dex_capture": 3,
    "dex_complete": 0,
    "gender": 1,
    "hair": 17,
    "skin": "p2skin002",
    "hat": -1,
    "tops": -1,
    "bottoms": -1,
    "dress": 67,
    "shoes": 126,
    "glasses": -1,
    "eyebrow_color": 2,
    "contact": 3,
    "itemid_craft_1": -1,
    "itemid_craft_cnt_1": -1,
    "itemid_craft_2": -1,
    "itemid_craft_cnt_2": -1,
    "itemid_craft_3": -1,
    "itemid_craft_cnt_3": -1,
    "itemid_craft_4": -1,
    "itemid_craft_cnt_4": -1,
    "itemid_craft_5": -1,
    "itemid_craft_cnt_5": -1,
    "itemid_craft_6": -1,
    "itemid_craft_cnt_6": -1,
    "itemid_craft_7": -1,
    "itemid_craft_cnt_7": -1,
    "itemid_craft_8": -1,
    "itemid_craft_cnt_8": -1,
    "itemid_craft_9": -1,
    "itemid_craft_cnt_9": -1,
    "itemid_craft_10": -1,
    "itemid_craft_cnt_10": -1
}

00:00:57.851 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:57.872 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:57.880 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:00:59.640 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:01:31.173 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:01:45.466 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:01:45.479 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:01:45.493 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:01:45.700 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?
00:01:46.072 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state?

OS

iPad OS 18.3.1

Ryujinx version

1.0.470

Game version

1.0.0 and 1.1.1

CPU

M2

GPU

No response

RAM

8GB

List of applied mods

Nothing

Additional context?

No response

### Description of the issue When using the MeloNX emulator to play Pokémon Legends: Arceus, a consistent crash occurs during the early game progression. The task requires capturing a Staravia (Murkrow), Bidoof, and Shinx in the Obsidian Fieldlands. ### Reproduction steps After completing the task and entering the dialogue phase, the screen turns black while loading the next map, and the emulator crashes repeatedly during this black screen transition. ### Log file ``` 00:00:00.353 |N| Application LoadApplication: Using Firmware Version: 19.0.1 00:00:00.353 |I| Application LoadApplication: Loading as NSP. 00:00:00.390 |I| ModLoader QueryContentsDir: Searching mods for Application 01001F5010DFA000 in "/var/mobile/Containers/Data/Application/77890839-96DC-40C7-8F49-ABEA313B1F8E/Documents/mods/contents" 00:00:00.391 |I| ModLoader QueryContentsDir: Searching mods for Application 01001F5010DFA000 in "/var/mobile/Containers/Data/Application/77890839-96DC-40C7-8F49-ABEA313B1F8E/Documents/sdcard/atmosphere/contents" 00:00:00.395 |I| Loader Load: Loading rtld... 00:00:00.396 |I| Loader PrintRoSectionInfo: rtld: Module: nnrtld 00:00:00.396 |I| Loader Load: Loading main... 00:00:01.457 |I| Loader PrintRoSectionInfo: main: Module: C:\jenkins\workspace\hayabusa\rom\localrombuild\program\output\NX64\Release\main.nss SDK Libraries: SDK MW+NINTENDO+nlib_LZ4-20_0714 SDK MW+Nintendo+NintendoSDK_libcurl-11_4_0-Release SDK MW+Nintendo+NintendoSDK_libz-11_4_0-Release SDK MW+Nintendo+NintendoWare_Font-11_4_0-Release SDK MW+Nintendo+NintendoWare_Ui2d-11_4_0-Release SDK MW+Nintendo+NintendoWare_Vfx-11_4_0-Release SDK MW+Nintendo+NintendoWare_G3d-11_4_0-Release SDK MW+Nintendo+NintendoSDK_NPLN-0_28_0-Release SDK MW+Nintendo+gRPC-0_0_0+NPLN SDK MW+Nintendo+OpenSSL-0_0_0+NPLN SDK MW+Nintendo+PiaCommon-6_16_2 SDK MW+Nintendo+Pia-6_16_2 SDK MW+Nintendo+PiaLocal-6_16_2 SDK MW+Nintendo+PiaLan-6_16_2 SDK MW+Nintendo+PiaSession-6_16_2 SDK MW+Nintendo+PiaTransport-6_16_2 SDK MW+Nintendo+PiaNpln-6_16_2 SDK MW+Nintendo+NintendoSDK_gfx-11_4_0-Release SDK MW+Microsoft+Havok_AI-2020_2 00:00:01.457 |I| Loader Load: Loading subsdk0... 00:00:01.568 |I| Loader PrintRoSectionInfo: subsdk0: Module: multimedia SDK Libraries: SDK MW+Nintendo+NintendoSDK_movie-11_4_0-Release 00:00:01.568 |I| Loader Load: Loading subsdk1... 00:00:01.760 |I| Loader PrintRoSectionInfo: subsdk1: Module: glslc 00:00:01.760 |I| Loader Load: Loading sdk... 00:00:02.014 |I| Loader PrintRoSectionInfo: sdk: Module: nnSdk FS SDK Version: 11.4.0 SDK Libraries: SDK MW+Nintendo+NintendoSDK_libz-11_4_0-Release SDK MW+Nintendo+NintendoSdk_nnSdk-11_4_0-Release SDK MW+Nintendo+NintendoSDK_NVN-11_4_0-Release 00:00:02.038 |I| Loader LoadNsos: Loading image 0 at 0x0000000008500000... 00:00:02.038 |I| Loader LoadNsos: Loading image 1 at 0x0000000008504000... 00:00:02.077 |I| Loader LoadNsos: Loading image 2 at 0x000000000c810000... 00:00:02.082 |I| Loader LoadNsos: Loading image 3 at 0x000000000ceb6000... 00:00:02.091 |I| Loader LoadNsos: Loading image 4 at 0x000000000d87e000... 00:00:02.102 |I| ModLoader LoadCheats: Build ids found for application 01001F5010DFA000: 6F8B1226CC8CD958021D6BFD226EBF23F892AB9B000000000000000000000000 7FCAD279539DE183B25C11834FD4A030591CFE25000000000000000000000000 535249A546887CAC875A099E9C8EF367077CF58B000000000000000000000000 4DD097B435891C5E0E15A65DBE47124F4D7FD1C1000000000000000000000000 B39ADD63421BE525D352E576DAB438D3812EFDF0000000000000000000000000 00:00:02.103 |I| Application EnsureSaveData: Ensuring required savedata exists. 00:00:02.402 |I| Loader Start: Application Loaded: 宝可梦传说 阿尔宙斯 v1.0.0 [01001f5010dfa000] [64-bit] 00:00:02.402 |I| Hid Configure: Configured Controller JoyconPair to Player1 00:00:02.403 |I| Application InitializeWindow: Not using SDL Windows, Skipping... 00:00:02.403 |I| GUI.RenderLoop Application GetRequiredInstanceExtensions: Available Vulkan extensions: VK_KHR_device_group_creation, VK_KHR_external_fence_capabilities, VK_KHR_external_memory_capabilities, VK_KHR_external_semaphore_capabilities, VK_KHR_get_physical_device_properties2, VK_KHR_get_surface_capabilities2, VK_KHR_surface, VK_EXT_debug_report, VK_EXT_debug_utils, VK_EXT_headless_surface, VK_EXT_layer_settings, VK_EXT_metal_surface, VK_EXT_surface_maintenance1, VK_EXT_swapchain_colorspace, VK_MVK_ios_surface, VK_MVK_moltenvk 00:00:02.403 |I| GUI.RenderLoop Application GetRequiredInstanceExtensions: Using Vulkan extensions: VK_KHR_surface, VK_EXT_metal_surface 00:00:02.404 |I| Hid SetupNpad: Connected Controller JoyconPair to Player1 00:00:02.450 |N| GUI.RenderLoop Gpu PrintGpuInformation: Apple Apple M2 GPU (Vulkan v1.2.296, Driver v0.2.2020) 00:00:02.450 |N| GUI.RenderLoop Gpu PrintGpuInformation: GPU Memory: 7542 MiB 00:00:02.579 |S| HLE.OsThread.47 ServiceAm GetAppletResourceUserId: Stubbed. {appletResourceUserId: 1} 00:00:02.603 |S| HLE.OsThread.47 ServiceAm AcquireForegroundRights: Stubbed. 00:00:02.603 |S| HLE.OsThread.47 ServiceAm SetFocusHandlingMode: Stubbed. {unknownFlag1: False ; unknownFlag2: False ; unknownFlag3: True} 00:00:02.603 |S| HLE.OsThread.47 ServiceAm SetOutOfFocusSuspendingEnabled: Stubbed. {outOfFocusSuspendingEnabled: False} 00:00:02.685 |S| HLE.OsThread.47 ServicePctl Initialize: Stubbed. 00:00:02.804 |W| HLE.GuestThread.46 KernelSvc : MapPhysicalMemory() = LimitReached 00:00:02.969 |S| HLE.OsThread.3 ServiceHid ActiveNpadImpl: Stubbed. {appletResourceUserId: 1 ; revision: 3} 00:00:02.969 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadIdType: Stubbed. 2 Players: Player1,Handheld 00:00:02.970 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 127 ; appletResourceUserId: 1 ; type: ProController, Handheld} 00:00:02.970 |S| HLE.OsThread.47 ServiceAm SetPerformanceModeChangedNotification: Stubbed. {performanceModeChangedNotification: True} 00:00:02.985 |I| Hid SetupNpad: Connected Controller ProController to Player1 00:00:03.028 |S| HLE.OsThread.4 ServiceNv FinishInitialize: Stubbed. 00:00:03.096 |I| HLE.OsThread.47 SurfaceFlinger CreateLayerFromId: Creating layer 1 00:00:03.096 |I| HLE.OsThread.47 SurfaceFlinger CreateLayerFromId: Creating layer 2 00:00:03.144 |S| HLE.OsThread.4 ServiceNv InitializeEx: Stubbed. 00:00:03.147 |S| HLE.OsThread.4 ServiceNv GetActiveSlotMask: Stubbed. 00:00:03.224 |S| HLE.OsThread.4 ServiceNv SetNvMapFd: Stubbed. 00:00:03.224 |S| HLE.OsThread.4 ServiceNv AllocGpfifoEx2: Stubbed. 00:00:03.224 |S| HLE.OsThread.4 ServiceNv AllocObjCtx: Stubbed. 00:00:03.224 |S| HLE.OsThread.4 ServiceNv SetErrorNotifier: Stubbed. 00:00:03.224 |S| HLE.OsThread.4 ServiceNv SetUserData: Stubbed. 00:00:03.224 |S| HLE.OsThread.4 ServiceNv SetTimeout: Stubbed. 00:00:03.225 |S| HLE.OsThread.4 ServiceNv ZcullBind: Stubbed. 00:00:04.229 |W| HLE.GuestThread.46 KernelSvc : MapSharedMemory() = InvalidMemoryRegion 00:00:04.474 |S| HLE.OsThread.47 ServiceAm SetFocusHandlingMode: Stubbed. {unknownFlag1: False ; unknownFlag2: False ; unknownFlag3: True} 00:00:04.474 |S| HLE.OsThread.47 ServiceAm SetOutOfFocusSuspendingEnabled: Stubbed. {outOfFocusSuspendingEnabled: False} 00:00:04.474 |S| HLE.OsThread.47 ServiceAm SetOperationModeChangedNotification: Stubbed. {operationModeChangedNotification: True} 00:00:04.490 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 127 ; appletResourceUserId: 1 ; type: ProController, Handheld} 00:00:04.490 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadIdType: Stubbed. 2 Players: Player1,Handheld 00:00:04.491 |S| HLE.OsThread.3 ServiceHid SetNpadHandheldActivationMode: Stubbed. {appletResourceUserId: 1 ; _npadHandheldActivationMode: Dual} 00:00:04.491 |S| HLE.OsThread.3 ServiceHid AcquireNpadStyleSetUpdateEventHandle: Stubbed. {appletResourceUserId: 4294967296 ; npadId: Player1 ; npadStyleSet: -4153662528364216320} 00:00:04.491 |S| HLE.OsThread.3 ServiceHid AcquireNpadStyleSetUpdateEventHandle: Stubbed. {appletResourceUserId: 4294967296 ; npadId: Handheld ; npadStyleSet: -4153662322205786112} 00:00:04.614 |S| HLE.OsThread.47 ServiceAcc InitializeApplicationInfo: Stubbed. {TitleId: 72092022778863616} 00:00:04.636 |S| HLE.OsThread.47 ServiceAcc IsUserAccountSwitchLocked: Stubbed. 00:00:04.648 |S| HLE.OsThread.13 ServiceFriend GetFriendList: Stubbed. {userId: 00000000000000010000000000000000 ; offset: 0 ; filter: { PresenceStatus: None, IsFavoriteOnly: False, IsSameAppPresenceOnly: False, IsSameAppPlayedOnly: False, IsArbitraryAppPlayedOnly: False, PresenceGroupId: 0 } ; pidPlaceholder: 0 ; pid: 127} 00:00:04.859 |I| HLE.OsThread.11 AudioRenderer AcquireSessionId: Registered new output (0) 00:00:04.870 |S| HLE.OsThread.3 ServiceHid StartSixAxisSensor: Stubbed. {appletResourceUserId: 1 ; sixAxisSensorHandle: 131075} 00:00:05.015 |I| HLE.OsThread.11 Audio EnsureAudioStreamSetup: New audio stream setup with a target sample count of 1024 00:00:05.974 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:05.981 |W| GPU.MainThread Gpu Log: Shader translator: Invalid reduction type: U64. 00:00:06.041 |W| GPU.MainThread Gpu Log: Shader translator: Invalid reduction type: U64. 00:00:06.050 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:06.154 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:06.165 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:11.019 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:11.039 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:17.721 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadStyleSet: Stubbed. {pid: 127 ; appletResourceUserId: 1 ; type: ProController, Handheld} 00:00:17.721 |S| HLE.OsThread.3 ServiceHid SetSupportedNpadIdType: Stubbed. 2 Players: Player1,Handheld 00:00:17.721 |S| HLE.OsThread.3 ServiceHid SetNpadHandheldActivationMode: Stubbed. {appletResourceUserId: 1 ; _npadHandheldActivationMode: Dual} 00:00:17.721 |S| HLE.OsThread.3 ServiceHid AcquireNpadStyleSetUpdateEventHandle: Stubbed. {appletResourceUserId: 4294967296 ; npadId: Player1 ; npadStyleSet: -3898783844576264192} 00:00:17.721 |S| HLE.OsThread.3 ServiceHid AcquireNpadStyleSetUpdateEventHandle: Stubbed. {appletResourceUserId: 4294967296 ; npadId: Handheld ; npadStyleSet: -3898783638417833984} 00:00:21.920 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:21.954 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.016 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.052 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.087 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.140 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.176 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.181 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.199 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.224 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.237 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.246 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.249 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.257 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.263 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.293 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.298 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.303 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.728 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.815 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.830 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.852 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:22.913 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:26.385 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:26.406 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:26.416 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:26.421 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:26.429 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:26.436 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:27.283 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:27.291 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:30.783 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:30.973 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:49.508 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:49.520 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:52.691 |I| HLE.OsThread.22 ServicePrepo ProcessPlayReport: PlayReport log: Kind: Normal Pid: 127 ApplicationVersion: 0 UserId: 00000000000000010000000000000000 Room: check_point_craft� Report: { "timestamp": 1743679011, "timezone": "UTC", "ver_id": 47, "lang": 9, "star_lv": 0, "playtime": 39, "tv_mobile": 0, "controller": 2, "dex_faund": 6, "dex_capture": 3, "dex_complete": 0, "gender": 1, "hair": 17, "skin": "p2skin002", "hat": -1, "tops": -1, "bottoms": -1, "dress": 67, "shoes": 126, "glasses": -1, "eyebrow_color": 2, "contact": 3, "itemid_craft_1": -1, "itemid_craft_cnt_1": -1, "itemid_craft_2": -1, "itemid_craft_cnt_2": -1, "itemid_craft_3": -1, "itemid_craft_cnt_3": -1, "itemid_craft_4": -1, "itemid_craft_cnt_4": -1, "itemid_craft_5": -1, "itemid_craft_cnt_5": -1, "itemid_craft_6": -1, "itemid_craft_cnt_6": -1, "itemid_craft_7": -1, "itemid_craft_cnt_7": -1, "itemid_craft_8": -1, "itemid_craft_cnt_8": -1, "itemid_craft_9": -1, "itemid_craft_cnt_9": -1, "itemid_craft_10": -1, "itemid_craft_cnt_10": -1 } 00:00:57.851 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:57.872 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:57.880 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:00:59.640 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:01:31.173 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:01:45.466 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:01:45.479 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:01:45.493 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:01:45.700 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? 00:01:46.072 |W| GUI.RenderLoop Gpu TryGetGraphicsPipeline: Background pipeline compile missed on draw - incorrect pipeline state? ``` ### OS iPad OS 18.3.1 ### Ryujinx version 1.0.470 ### Game version 1.0.0 and 1.1.1 ### CPU M2 ### GPU _No response_ ### RAM 8GB ### List of applied mods Nothing ### Additional context? _No response_
Ghost added the
bug
label 2025-04-03 12:41:40 +00:00
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@WaringMoon can you send the iOS crash log too in settings > analytics & privacy

@WaringMoon can you send the iOS crash log too in settings > analytics & privacy
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Reference: MeloNX/MeloNX#26
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