Update NpadController.cs
back to Debug
This commit is contained in:
parent
e9ecbd44fc
commit
86f9544910
@ -560,7 +560,7 @@ namespace Ryujinx.Input.HLE
|
|||||||
|
|
||||||
_gamepad.Rumble(low, high, uint.MaxValue);
|
_gamepad.Rumble(low, high, uint.MaxValue);
|
||||||
|
|
||||||
Logger.Info?.Print(LogClass.Hid, $"Effect for {controllerConfig.PlayerIndex} " +
|
Logger.Debug.Print(LogClass.Hid, $"Effect for {controllerConfig.PlayerIndex} " +
|
||||||
$"L.low.amp={leftVibrationValue.AmplitudeLow}, " +
|
$"L.low.amp={leftVibrationValue.AmplitudeLow}, " +
|
||||||
$"L.high.amp={leftVibrationValue.AmplitudeHigh}, " +
|
$"L.high.amp={leftVibrationValue.AmplitudeHigh}, " +
|
||||||
$"R.low.amp={rightVibrationValue.AmplitudeLow}, " +
|
$"R.low.amp={rightVibrationValue.AmplitudeLow}, " +
|
||||||
|
Loading…
x
Reference in New Issue
Block a user